Author Topic: Jokers Jokers(#1 Base Capture Squad in AH)  (Read 8778 times)

Offline Banshee7

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #120 on: February 04, 2009, 05:43:16 PM »
I was just asking.  The bigger a squad gets, obviously the talent pool gets thin quick.

So...smaller squads..like mine..should be able to pwn everyone..SWEET  :lol
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Offline Shane

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #121 on: February 04, 2009, 05:44:51 PM »
So...smaller squads..like mine..should be able to pwn everyone..SWEET  :lol

well, my squad is a 1-man deal, and I do pretty much pwn everyone.

 :noid
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Offline Banshee7

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #122 on: February 04, 2009, 05:50:14 PM »
well, my squad is a 1-man deal, and I do pretty much pwn everyone.

 :noid

See....i guess he IS right
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Offline shreck

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #123 on: February 04, 2009, 06:05:29 PM »
The reason people gun for the Jr's is not because you/they are good, it is because you annoy the Hell out of them with the 30+ person hordes.  That isnt "skill" in teh least bit.  That is a Soviet style of attack and "skill" has very little to do with it.

But... you guys keep believing what you want.  If this is the only place in your life that you mean anything then hey... have at it.  :lol  

Well Joker if it's " soviet style " in nature then I say put up the horde in LA7s and IL2s, sit back and watch the  M O A N I N G  that you will have created!   :rofl :rofl  chnl 200 is so easy, it's like fishing with dynamite  :aok

Offline Fugita

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #124 on: February 04, 2009, 06:11:17 PM »

I only wish more people in this game had the same character that you show.

Sometimes I wonder how all the incessant flaming makes other's feel better?








Offline Belial

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #125 on: February 04, 2009, 06:12:48 PM »
As far as bishop missions go if your gonna call joker on hording, then what about thundregg, and falcon23.  Theres no reason to even cry about large missions, Jokers missions almost always succeed, and vulching is a blast when you get lashing on 200 following.  As for Sirloins comments, hes entitled to his own opinion, ive said tons of stupid stuff in AH.  It all comes down to whether or not you give a hoot about who gets offended by them.

Offline NoBaddy

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #126 on: February 04, 2009, 06:45:38 PM »
ive said tons of stupid stuff in AH.


Welp...when you're right.......... :aok :rofl

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Offline MORAY37

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #127 on: February 04, 2009, 07:14:40 PM »
well i have booted a number of people but i hardly think my general practice of how we screen squadies is any real business of yours' actually you might be surprised that our process is more stringent than most, albeit maybe not the same fashion that you would screen.

And Joker, respectfully, this is why this thread should never have been started..... Which is why you should be now talking to the originator of this thread.  When you now have to defend your personal practice of recruitment, you have better things to do, like fly.

People have been thrown out of my squad for less than this.  Some of you would say that is hard to believe, but the fact remains.  Take that as you will, but when you stand in the public square and proclaim you're wonderful, serious or not,  don't be surprised who throws egg.
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Offline FiLtH

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #128 on: February 04, 2009, 07:15:28 PM »
  What may improve gameplay, would be for a side to announce it is going to run a mission, allow for a defense to setup and try to stop it. It would however rely on those that died to up from a rear base to simulate attrition.

Without attrition there is no reduction in defenders.

Without that it requires large group and being sneaky.

This puts most of the fight at 3k or lower, and creates vulchfests.


Its the mechanics of the game not the players I find fault in.

If we had strats in the form of aircraft factories that took alot of bombers to kill it, the game would take care of itself.

Oh..and maybe take some of the base capture aspect out of it for awhile.

~AoM~

Offline AWwrgwy

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #129 on: February 04, 2009, 07:55:10 PM »
He simply went about it all wrong.






I still want to know what the deal is with naming the squad after himself.  Maybe I could start 420ace's aces or something simarly clever      :rolleyes:

Seems to have occured sometimes in real life. 

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Offline stodd

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #130 on: February 04, 2009, 08:00:00 PM »
Looking for love in all the wrong places...
Stodd/ CandyMan
I don't get why you even typed that, you know it's stupid.


Offline TequilaChaser

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #131 on: February 04, 2009, 08:02:03 PM »
And Joker, respectfully, this is why this thread should never have been started..... Which is why you should be now talking to the originator of this thread.  When you now have to defend your personal practice of recruitment, you have better things to do, like fly.
 but when you stand in the public square and proclaim you're wonderful, serious or not,  don't be surprised who throws egg.

I think people are reading too much in to Sirloin's original post.. he has found enjoyment again and the smoldering embers have been relit!!!

Sirloin is happy, proud and I am happy for him..... we , each and every single one of us  Online Cartoon Pile-its think that our squad, group, wingman, selves are the best!     and we all are in our own minds  :aok

and Sirloin...you never answered my question to ya? to you and your squad?  :devil

if the Joker's Jokers believe they are better and/or believe they can do something better in game than another group or any group. well Good On Them. they have the correct mindset.they just might need to tweak it some and work on some areas ( as a team ) and then one day that belief might actualy become a fact...

but right now, today! I fly in the best squad, THE DAMNED, and I am not afraid to match up or accept any challenge in any category...

how you like them apples? :D

"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline stodd

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #132 on: February 04, 2009, 08:07:43 PM »
but right now, today! I fly in the best squad, THE DAMNED, and I am not afraid to match up or accept any challenge in any category...

how you like them apples? :D


Oh damn! *hides purse*
Stodd/ CandyMan
I don't get why you even typed that, you know it's stupid.


Online oTRALFZo

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #133 on: February 04, 2009, 08:17:36 PM »
  Its the mechanics of the game not the players I find fault in.
The mechanics of the game keep the $$$ flowing. like it or not. New guys have a hard enough time staying in the air much less landing a few kills. Changing anything will only benefit the uber sticks out there and frustrate the new guy trying to learn.There are leaders in this game and ther are followers. As a follower, you wanna kick A**. You want the wtgs and pats on the back. As leaders, you have to remember that you are directly influencing these other peoples behavoir. Everyone that has been here a while really has to do their part when it comes to shaping any new pilots as they come. If you truley want to be rewarded, instead of asking 76589376748 to roll a goon in to that base you pumbled, then yell at him for dropping on the feild...ask him to take a fighter/bomber/Gv of choice and teach him a few basic do's and donts.
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Offline Belial

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Re: Jokers Jokers(#1 Base Capture Squad in AH)
« Reply #134 on: February 04, 2009, 08:53:18 PM »
+1 ^^^^^^ :salute