Author Topic: Ability to eject the gunner  (Read 965 times)

Offline Yossarian

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Re: Ability to eject the gunner
« Reply #15 on: January 26, 2009, 06:43:21 PM »
Id also like to see a message in the text buffer telling me when my gunner has left my plane.

BRILLIANT IDEA.  +1 to this and the original poster!
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
Apparently I'm in the 20th FG 'Loco Busters', or so the legend goes.
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Offline 4deck

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Re: Ability to eject the gunner
« Reply #16 on: January 28, 2009, 11:12:10 PM »
 :aok :aok

Like this idea. I still pick up strays ever now and again. But I usually reconize the name.
Forgot who said this while trying to take a base, but the quote goes like this. "I cant help you with ack, Im not in attack mode" This is with only 2 ack up in the town while troops were there, waiting. The rest of the town was down.

Offline BigPlay

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Re: Ability to eject the gunner
« Reply #17 on: February 10, 2009, 03:16:36 PM »

Offline LLogann

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Re: Ability to eject the gunner
« Reply #18 on: February 10, 2009, 03:18:43 PM »
See Rule #4
Now I only pay because of my friends.

Offline frank3

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Re: Ability to eject the gunner
« Reply #19 on: February 11, 2009, 05:35:13 AM »
Great suggestion Getback. This would have come in useful at times when we were playing GV Wars back in good ole' H2H.

Especially for when it's coming back again :D

Offline Cee64E

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Re: Ability to eject the gunner
« Reply #20 on: February 11, 2009, 03:53:50 PM »
Put me down for a ditto on this one too.  Get back's story has happened to me too many times.  I hate to turn people down though because for some just starting in the game this is a way to learn something about deflection shooting and though I'm still a noob myself, I like to help where I can.
So yes, an eject button and message of same are really needed.
R2, did we just blow up a gas station?

Offline Murdr

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Re: Ability to eject the gunner
« Reply #21 on: February 11, 2009, 06:42:00 PM »
I'd like to see where we have the ability to eject a joined gunner. I've let people join my plane only to have them empty the guns for no apparent reason. Well that only happened once but I've had it happen to my squadies as well.
Id also like to see a message in the text buffer telling me when my gunner has left my plane.

Good ideas IMO.

Offline FYB

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Re: Ability to eject the gunner
« Reply #22 on: February 11, 2009, 11:10:08 PM »
I highly like this idea; too many newbies and others join, and either miss or waste your ammo and then eject by themselves.

-FYB
Most skill based sport? -
The sport of understanding women.

Offline BaldEagl

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Re: Ability to eject the gunner
« Reply #23 on: February 11, 2009, 11:15:36 PM »
I don't accept gunners or observers but I'm anti-social.
I edit a lot of my posts.  Get used to it.