Author Topic: *S* BISH - Nice listening in to our missions.  (Read 2236 times)

Offline viper215

  • Silver Member
  • ****
  • Posts: 1076
      • http://www.bops.us
Re: *S* BISH - Nice listening in to our missions.
« Reply #75 on: February 08, 2009, 11:31:13 PM »
It is 500' AGL.

Wasent talking about what NOE is.
- Viper215 - Birds of Prey - Falcon Wing -
               - www.bops.us -

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10151
Re: *S* BISH - Nice listening in to our missions.
« Reply #76 on: February 09, 2009, 11:53:08 AM »
Hello,

I wanted to let you know that we as a squad appreciated the fights that were given.  I can assure you that your interception was just good awareness of the 4 sectors or so that the Pigs were prowling in.  I look forward to more fun fights Gentleman.



<Salute>

CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: *S* BISH - Nice listening in to our missions.
« Reply #77 on: February 09, 2009, 04:47:41 PM »


The one tactic that I believe is totally unfair is the stealing of aircraft carrier groups and moving them to obscure locations.  Yesterday, that once again happened to us.  I am not aware of in the history of warfare where a carrier group was stolen from an opposing country.  But, such is game play, I just feel sorry for those so inclined to do so.



DAGO  :salute   


Typically in History carrier groups did not re spawn.


wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline 052088

  • Zinc Member
  • *
  • Posts: 15
Re: *S* BISH - Nice listening in to our missions.
« Reply #78 on: February 10, 2009, 11:45:36 AM »

Typically in History carrier groups did not re spawn.


wrongway


The fact that carrier groups re-spawn is an AH design element of the game outside of our control.  The fact that some players willfully choose to change countries for the purposes of moving an enemy cv to an obscure location is within a players control (assuming the player has a high enough ranking).  That is where the difference between your statement and mine lays.

DAGO
« Last Edit: February 10, 2009, 11:58:47 AM by 052088 »