Author Topic: Puff Ack  (Read 1132 times)

Offline Motherland

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Re: Puff Ack
« Reply #30 on: February 13, 2009, 07:34:49 PM »
BTW, the rolly-eyes was at the way the ack works, not you.

I've read HTC's posts about it why it works the way it does... but it does not change my experience that most of the time that I'm hit by puffy ack, I'm in a fighter.
In case my post was read this way, I do not mean to say that I think that puffy ack intentionally targets furballers over any other target... but whatever process it uses, that's what it seems to end up hitting.

I don't know what the solution to this would be... if I were Hitech, puffy ack would simply not target fighters at all. But that's me, and I know Hitechs judgment is better than mine... but the puffy ack has got to be, in my experience, the most frustrating thing in the game.

Offline Spikes

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Re: Puff Ack
« Reply #31 on: February 13, 2009, 08:47:04 PM »
Just got whacked by CV puffy ack in a K4 in a 1v1 with a Seafire. Was a good fight too, please make puffy ack target BOMB ARMED PLANES!
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Offline NoBaddy

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Re: Puff Ack
« Reply #32 on: February 13, 2009, 08:48:11 PM »
Motherland...

You might wanna call your shots when using emoticons. :)

Look, if we based it on my experience...the puffy ack has a decisive hardon for me at least 50% of the time I die shortly after entering its range.

My point is that neither of our experiences has anything to do with what has been coded.

A question. How would you justify not allowing the puffy to shoot at fighters? Would you then exempt bombers from some other form of virtual danger? What about GV's?

HT would probably say that there is no need for a solution because there is nothing wrong....if it's annoying you....it's doing it's job. :D


(btw, the smiley face is for you  :salute)

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Offline Belial

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Re: Puff Ack
« Reply #33 on: February 17, 2009, 02:33:11 AM »
I was flying a 262 for about 15 minutes, and seeing as i'm not that good in one i was thrilled to be rtb with 5 kills.  I get about halfway home and I pass over a fuel refinery at 12k, and boom next thing i know i hear a puffy explosion.  I was traveling around 600mph at 12k, how is that possible seems a bit to accurate to me.

Offline kilz

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Re: Puff Ack
« Reply #34 on: February 17, 2009, 02:47:00 AM »
perk the puff ack   :rofl i think it is way to deadly. you fly at 3k-15k puffy ack take you out
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Offline redwing7

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Re: Puff Ack
« Reply #35 on: February 17, 2009, 08:49:37 AM »
Until you notice you just have been hit by puffy ack located at a factory on the other side of that friggin 20k mountain while flying at 10k yourself...  :P

+1

I've been taken out in a light fighter at 12k barley in visual range of the cv, sometimes it's just ridicules
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Offline grizz441

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Re: Puff Ack
« Reply #36 on: February 17, 2009, 06:08:32 PM »
When you get shot down in a 262 flying CAP, whilst buffs are flying overhead going for the CV, and you are taking the puffy ack, you might rethink that.

The only thing that annoys me is when it starts firing at me and I can't get out of range in time.  I bet it's accuracy is less than 5%.

Offline Stang

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Re: Puff Ack
« Reply #37 on: February 17, 2009, 06:31:28 PM »
Line of sight targeting (no shooting through mountains), actual shells firing and not just appearing and exploding around you, and targeting bombers in priority over fighters are things that some day should be done.  Also I don't think puffy should be able to shoot at you if enemy fighters are within a certain distance since, like in reality, they'd run the risk of hitting their own aircraft.