Dunno...my evolutionary path was:
discover a game that let me pretend to dogfight like i always dreamed
>read every manual/bbs site
>fly a spit because growing up in England made me wish to
>die a thousand times
>join a squad because they were nice to me and helped me
>die a thousand more times
>discover my frame rate was about 10
>save up money and build a good computer
>get alot better overnight because i can now see tracers and aim better
>get very good at 1v1
>get very good at 1v2
>follow AW thru all its dying phases
>get kind of bored of "furballing" all the time
>watch all the original squad guys move on to other games
>became defacto C.O. and rebuilt the squad
>almost quit
>move to AH and discover VOX
>start having a lot more fun because of the social interactions/missions
>still play because of the social interaction while getting to kill things in the setting of ww2
Realize that in order to enjoy missions, landgrabbing etc you have to be willing to fly alot of hours...i think part of what makes guys move towards ACM/furballing at the tail end (which confuses me...i mean why not get good at the beginning??? lot of resources/trainers to help you) of a career is that time constraints/boredom become more of a factor. If your not going to fly at least an hour to two hours at a time why would you do anything but look for quick fights? I remember in the beginning I was logging 6 hour nights...going home over lunch to play....having it on my computer at work and gunning with the sound off (joystick would have been to obvious)...now im lucky to log on 3-4 nights a week
Honestly there is something illogical about not trying to be the best fiter you can be from the getgo...I understand that we all take different paths....but anything competitive I have done in life (tennis, soccer, chess etc)I tried to be as good as I could could before I joined a club or entered comeptition...but if the other pathway is what most of you took I accept it at face value..
Its the same forest...we just like different trees...
guys who like controlling cv's/taking bases/sneaking bases/winning wars are probably more strategically minded and see those accomplishments as successess,don't need individual recognition to have fun....
guys who prefer "furballing"/acm probably have more time limitations, prefer more individual combat experiences, get more satisfaction from shooting someone down then seeing a base change hands,prefer individual accolade over group accolade...
The only thing i don't like is the absolute negativity that is permitted/expressed towards folks who prefer one aspect of the game over the other. It goes both ways i may add...look at Batfink's current post...
Also the bad news for the "pure" ACM is that they are usually one foot out the door...older BK's, older muppets, Guppy and CO etc are all examples of folks who have slowly left the game....and it is a shame...unless they become trainers/special events folks etc and have another way to channel their love for the game they just disappear...