Author Topic: Stirring for time  (Read 2027 times)

Offline druski85

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Re: Stirring for time
« Reply #30 on: February 26, 2009, 11:26:10 AM »
I have absolutely 0 problem "stirring" when there are 3+ enemies on my 6.  If the combined volume of fire is that poorly aimed, I really don't feel bad for any of you.  Get out of your horde, and I'll fight you for real.

In a 1v1 or most 2v1's however, there is no reason for such action.

Offline Chalenge

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Re: Stirring for time
« Reply #31 on: February 26, 2009, 12:28:09 PM »

LOL!!! that wasn't stick stirring !  It was a very bad attempt at a flat scissors, but at least it was an attempt at a maneuver. Stick stirring is just that, like stirring a cake mix. The plane continues its forward motion but is flopping all over the place, to keep them in your gunsite take very little movement on your part, but they are hard to hit. One moment you "see" most of the top of the plane, the next its mostly a side view. While this guy wasn't so good, at least he was trying something.

I know the difference which is why the film is called 'Skating' however this is what people commonly call 'stirring.' There is a 190 that actually does stir and its embarassing to watch because his plane comes to an absolute stop and anyone that tries to BNZ his 190 has a very good chance of collision. Worse the same guy also flies a Mossie and the larger wingspan covers more sky making it even more likely. I believe he uses them primarily in the role of base porker so he also does a lot of high speed straight line 'extensions.'

Blitzin I never saw a barrel roll but I did see an attempt at a scissor and that was when I had the shot that took your wing off. It had started off with some good moves on your part but the other two guys ruined it following us out toward the boat. Stampf you would fight me a lot more except I think your squad likes to furball and I am usually porking escorting or attacking bombers. Im not sure your squad is limited to 190s though.  :D   :salute
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Offline BnZs

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Re: Stirring for time
« Reply #32 on: February 26, 2009, 10:30:07 PM »
I have only one thing to add to this discussion:

I have seen the flying of that most artful of dodgers, Batfink, many times in film and in person. Never, ever does he resort to funky-chicken dancing, porpoising with rapid oscillations in the pitch axis, or gamey use of extreme neg-Gs, or other things the red-out model should really be tweaked to punish more severely. He's pulling positive Gs 90% of the time, just like a real pilot, and he is one of the best if not the very best out there on defense. :salute to him for providing a counter-example to the gamieness.
« Last Edit: February 26, 2009, 10:37:47 PM by BnZs »
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline Chalenge

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Re: Stirring for time
« Reply #33 on: February 26, 2009, 10:34:08 PM »
I will clarify that I was not speaking of Batfink.
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Offline humble

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Re: Stirring for time
« Reply #34 on: February 27, 2009, 12:24:03 PM »
Bat is actually an amazing 190 driver, I was onboard as an observer once in the DA while he was fighting an La-7 that bounced us in the middle of a friendly duel. Unbelievable defense and forced overshoot. We'd dumped the 20mm and were flying mg only...Bat went sushi on the poor guy and carved him up a little bit at a time. I think the guy made 6 or 7 passes before he went down with bat not only avoiding fire (dont think he took a single round to plane) but actually getting a guns solution before the guy was 200 in front every time...he literally got rounds in on every single pass. nothing with Bat ever surprises me any more...he doesn't ever strut his stuff but one of the most versatile sticks in the game IMO.

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