Author Topic: Ok if we're goig to have Pw blackouts. How about the flying torches?  (Read 1811 times)

Offline Yeager

  • Plutonium Member
  • *******
  • Posts: 10169
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #15 on: March 29, 2009, 11:12:48 PM »
a plane that is engulfed in flames will not be involved in ACM.  HT should have built in a performance limiter that kicks in any time a plane is on fire. 

Fire = Game over.  Bail out or die.
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline FiLtH

  • Platinum Member
  • ******
  • Posts: 6448
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #16 on: March 29, 2009, 11:35:21 PM »
  I think a burning plane should instantly eject the pilot. We'd still see the cool flame effect of a plane dive to earth ablaze, and wouldnt have to worry about him anymore.

~AoM~

Offline frank3

  • Plutonium Member
  • *******
  • Posts: 9352
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #17 on: March 30, 2009, 05:26:22 AM »
What about anti-fire? :)

Some flames could be put out by diving really fast/steep? Would be nice to have that modelled too.
Or even fire-extinghuishers in the engines!

Offline TexMurphy

  • Silver Member
  • ****
  • Posts: 1488
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #18 on: March 30, 2009, 06:53:07 AM »
Id like to be able to put out the fire.

Either through diving or through use of extinguishers (spelling?).

Ofcourse it shouldnt be 100% but it should be possible.

Tex

Offline Kazaa

  • Plutonium Member
  • *******
  • Posts: 8371
      • http://www.thefewsquadron.co.uk
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #19 on: March 30, 2009, 07:09:45 AM »
Ok its no big secret how much I positively LOATHE the way pilot wounds are modeled.

But if we have something for that.
What about the flying torches that continue to fight as though everything is hunky dory for several minutes after the engine catches fire.
Surely something  like plane becoming a flying torch would be somewhat disturbing, if not downright distracting to the pilot of the plane considering fire is supposed to be one of, if not the most horrible and painful ways to die. Not to mention the nervousness that would be created at the thought that the plane was likely to explode at any moment.

I mean how many pilots once their plane caught fire continued fighting in spite of their plane becomming a flying meteor?

Surely  if pilot wounds can and should  be modeled to absurdity. The same can be said for the flying fighting torch.

Sounds like you've been shot down by a burning zeke again. :D



"If you learn from defeat, you haven't really lost."

Offline Rising41

  • Zinc Member
  • *
  • Posts: 27
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #20 on: March 30, 2009, 07:17:27 AM »
Zero's had a CO2 system that in theory discharged co2 into a burning fuel tank to smother the fire.

Guncam footage seems to prove it was not very effective. I'm unsure if any other aircraft had such a system in place. With self sealing tanks being the norm on allied aircraft. Diving to put out a fire would require lots of alt and speed. Sheding some control surfaces along the way in the dive. Basicaly still taking the flamer outa the action.


Riceball

Offline Crash Orange

  • Silver Member
  • ****
  • Posts: 911
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #21 on: March 30, 2009, 01:21:52 PM »
What about anti-fire? :)

Some flames could be put out by diving really fast/steep? Would be nice to have that modelled too.

In multiengine planes, maybe. In a single-engine plane you should get maybe 2 seconds then a 2-3 second fade to redout. Even if the fire isn't actually in the cockpit I think the pilot would very quickly have nothing on his mind other than getting out of the cockpit as soon as humanly possible. Also, I suspect most fires that were successfully put out were less serious than the catastrophic fuel tank failures that would create the 50-foot flame trail we see from burning planes in AH2.

Zekes seem to have even more ridiculous ability than any other plane to fight on for a few minutes as roman candles.

I'm not sure which I hate more, unrealistic (lack of) consequences of fire or the awful pilot wound mechanics. IMHO pilot wounds would be better modeled by having all control inputs reduced by a random factor and a random (from moment to moment) extra damping on them, and lowering the threshold for blackout to 2 or 3 Gs.

Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17775
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #22 on: March 30, 2009, 08:24:59 PM »
Sounds like you've been shot down by a burning zeke again. :D

Actually no. I came up with the thought as I was comming out of yet another total blackout and  saw a zeke on fire flying around as if nothing was wrong doing ACMs and shooting at people.
3 blackouts later he finally went boom. AFTER someone else finished him off.

As for me. I augered as I entered the very predictable final approach blackout and overshot the runway
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17775
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #23 on: March 30, 2009, 08:29:19 PM »


I'm not sure which I hate more, unrealistic (lack of) consequences of fire or the awful pilot wound mechanics. IMHO pilot wounds would be better modeled by having all control inputs reduced by a random factor and a random (from moment to moment) extra damping on them, and lowering the threshold for blackout to 2 or 3 Gs.

Damn good constructive idea for addressing pilot wounds
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline Boxboy

  • Nickel Member
  • ***
  • Posts: 740
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #24 on: March 31, 2009, 12:27:22 PM »
Yeah but vapor doesn't burn for very long if the tank is empty. Empty fuel tanks that catch fire should only burn for a few seconds then they would burn themselves out.

Normally when vapor goes it goes as an explosion, and the explosion should cause catostrophic damage ie plane goes down.
Sub Lt BigJim
801 Sqn FAA
Pilot

Offline Masherbrum

  • Radioactive Member
  • *******
  • Posts: 22416
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #25 on: March 31, 2009, 01:13:24 PM »
Normally when vapor goes it goes as an explosion, and the explosion should cause catostrophic damage ie plane goes down.

Bingo.   

Larry, it isn't that simple.   A lot more factors come into play that can "prolong" the "burn out", per se.   

Regardless, something needs to be done.
FSO Squad 412th FNVG
http://worldfamousfridaynighters.com/
Co-Founder of DFC

Offline caldera

  • Platinum Member
  • ******
  • Posts: 6501
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #26 on: March 31, 2009, 01:24:25 PM »
Bingo.   

Larry, it isn't that simple.   A lot more factors come into play that can "prolong" the "burn out", per se.   

Regardless, something needs to be done.


Doesn't a fire melt or at least structurally weaken aluminum?  I could imagine a plane flying around for a bit while on fire, but not doing maneuvers.  That puts a lot more stress on the plane than flying it straight and level. The japanese airframes, in particular, were'nt known for their robust construction.
Snuggie - voted "Sexiest Man Alive" for the entire Greater East Asia Co-Prosperity Sphere!

Offline Chilli

  • Platinum Member
  • ******
  • Posts: 4278
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #27 on: March 31, 2009, 01:50:11 PM »
a plane that is engulfed in flames will not be involved in ACM.  HT should have built in a performance limiter that kicks in any time a plane is on fire. 

Fire = Game over.  Bail out or die.

Depending on the area flamed, maybe simulate damage to structures.  Wing tanks involved aileron control is lost.  Engine involved, loss of power to that engine.  The longer the plane is ablaze, the more structures are damaged or destroyed:  flaps, wing portions, engine oil, pilot blacked out, etc.

Offline RoGenT

  • Silver Member
  • ****
  • Posts: 1328
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #28 on: March 31, 2009, 02:38:11 PM »
I know if the pony D catches fire; it only burns for about 10 seconds if that before the wing comes off  :mad:



As for Dred's idea, I agree  :aok
:salute Your fellow pony dweeb today!
Offical Knight Morale Officer
#1 Punk Knight on Vtards Hit List
Proud Pig!

Offline Roundeye

  • Nickel Member
  • ***
  • Posts: 425
Re: Ok if we're goig to have Pw blackouts. How about the flying torches?
« Reply #29 on: March 31, 2009, 05:25:01 PM »
This was brought up a couple of years ago and someone had a great idea:  Make the pilot flail about screaming and unable to fly correctly. :devil
"Rotorhed"