Author Topic: AAR & sorrowful confession  (Read 2628 times)

Offline TwentyFo

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Re: AAR & sorrowful confession
« Reply #45 on: March 31, 2009, 01:51:15 AM »
NOE horde missions are ruining this game.

What do these horders learn? How to HO? It's nothing but a wussy tactic that proves nothing. All it takes is some self-proclaimed "Chess Piece Savior" to convince a bunch of N00bs to fly in 110's and shoot a few buildings.

I enjoy the struggle of a base capture. For example, last night in the Baltic map, my squad decided that we would try and capture A24. So most of the squad upped gv's from v66 and spawned south. I upped an AR234 in hopes of killing A24's vh. By the time I got there it was already down, so I dropped it on a few gv's and ord. Anyways, we ended up flattening the town that was being defended by 3 or 4 IL2's and a few other fighters. For the life of us we couldn't manage to get an M3 into town. So a few squaddies decided to up bombers to flatten the hangars. They did just that. The base was flat and we had troops at the map room running, unfortunately a 110 comes in and strafes some of the troops. By this time V66's troops had been porked and the hangars popped. We were denied the base.

Even though we couldn't capture the base, we still tried. We gave it our all and that's all we could do. Although outnumbered, we were 3 or 4 seconds away from getting that base. We pretty much maximized our potential as a group of 5 working in a cohesive manner. The NOE horde missions aren't thrilling or even a challenge; it is anti competitive and is hurting game play.
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Offline wipass

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Re: AAR & sorrowful confession
« Reply #46 on: March 31, 2009, 02:58:49 AM »
It's a game with cartoon aircraft, pretend engine sounds, pretend wind etc, I know it's a game because my 13 year old son plays and he only plays games.

We are all different and we want different things out of the game, I get to play 20 minutes lunch time and for maybe an hour or so after work, in my time I do what I want to do with no regard to anyone else at all, if I am in Lancs with no ord and you are chasing me in your 190 then get ready for me to bail, I am here for my fun not yours.

If you camp a spawn, I will be back with ord to ruin your day if possible. If my CV is able to spawn feet dry millions of troops, then millions of troops will be dropped. (see a theme ?)

If a horde attacks a base NOE and it isn't defended then tough luck, we play a game and no one has the right (apart from HTC) to dictate how we all should play. You don't like hordes ? then quit the game, go to another arena or deal with it within the confines of the game, pretty damn simple really.

wipass

 

Offline Bruv119

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Re: AAR & sorrowful confession
« Reply #47 on: March 31, 2009, 03:15:34 AM »
thats a pretty hard line your taking there wipass,

what will happen when all the old players or players with excellent cartoon flying skills all dissappear and all you have left is a WAR that is meaningless and players that can't fight their way out of a paper bag. 

A pretty dire game don't ya think?   AH is in no way going down the pan but i've seen the game I loved dissapear because the owners made the wrong decisions and people switched off.  If HT decided to move the goalposts with the current strategy gameplay would you give a poop then?
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Offline wipass

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Re: AAR & sorrowful confession
« Reply #48 on: March 31, 2009, 03:57:10 AM »
Yes, it's a tough line bruv and for that I make no apologies. (no offence intended)

However, in my opinion AH doesn't have any problems with it's current game play, sure a few things could be tidied up (feet dry spawning, being able to launch a million torpedoes in seconds etc).

If HTC had an issue with NOE then he could simply enable radar at all heights, if he had an issue with missions, he could delete the mission editor. I seem to remember that he isn't backwards in going forwards and will make changes as he sees fit.

All I see is whining from certain minority sections of the community about the way other  sections of the community want to play. The players don't own the game and have no rights at all, none what so ever. HTC sets the rules and we play our game according to them, Period.

If the rules change then we either accept them and get on with it or we cancel our account and go elsewhere. (as I did with warbirds in 2002)

It's not tough to find a fight in the LW arenas, it's not tough to find something to bomb or to find another GV to slug it out with. When the knights or rooks organise a mission against bishops and take a field or two, I don't come on here and complain.

Frankly why should it be any ones business if Bishops use 20 aircraft to take a port ? If the opposing side wanted to keep it badly enough then they should have upped and defended it.

Anyway, that's my take on it.

Have fun and see you in those clear blue pixelated skies ;)

wipass

Offline oTRALFZo

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Re: AAR & sorrowful confession
« Reply #49 on: March 31, 2009, 04:29:27 AM »
And what is it your trying to say, that only the bish do that..... All three sides do.  And people participate in them from all three sides.  I would be willing to bet that pic came from one of the last bases from this weekend.

Ive been in LW Orange this whole week and had to face the migrating wildabeast. Bish do it ALL the time Dads. Its almost obvious that its become their crutch to take 50 planes and dogpile a town.  The issue isnt about landgrabbing. It is an aspect of the game with intention of being a "reward" for hard work and tenacity. If you truley want to be respected and still love the landgrabbing aspect of this game then EARN THE BASE.  Fight hard for it and dont move around the map like little Nancys when a fight becomes too hard for you.
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Offline WMLute

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Re: AAR & sorrowful confession
« Reply #50 on: March 31, 2009, 05:47:12 AM »
If HTC had an issue with NOE then he could simply enable radar at all heights, if he had an issue with missions, he could delete the mission editor. I seem to remember that he isn't backwards in going forwards and will make changes as he sees fit.

The problem is not NOE's.  They have their time and place and are legitimate tactics.  What people complain about are not NOE missions per. se.  NOE is there for a reason, and is a wonderfull addition to the game.  It has it's place.

As do large groups of planes (i.e. hordes).  I have no problem with large groups of players getting together to accomplish a goal.  In fact, I both applaud and encourage it.

Nor does anybody have an issue with missions.  Missions are wonderfull things that should be encouraged and we should have more of.

What people ARE debating are tactics and gameplay style.  If your normal modus operandi is running large NOE horde missions to attack bases that have nobody defending, then I am talking about, and to you, in this post.

(liken it to candy, ice cream, and doughnuts.  all three are wonderfull things, but if ALL you eat is candy, ice cream, and doughnuts... well, you tell me...  would that be healthy?)


which brings me to........

Quote from: wipass
All I see is whining from certain minority sections of the community about the way other  sections of the community want to play. The players don't own the game and have no rights at all, none what so ever. HTC sets the rules and we play our game according to them, Period.

I would be curious as to how you came up with the concept that the majority of AcesHighs player base are in favor of avoiding conflict.  (which is what this debate is about when all is said and done, avoiding fights).  I firmly believe that most people that fly AcesHigh enjoy Aerial Combat (the point of the game).  The LAST thing a noe hoard mission does is encourage combat.  The players in the mission don't get to fight (no nme to fight) and the defenders (if there are any) don't typically fight back much because let's face it, who wants to go up against 20 to 1 odds? 

The base got captured sure, that did happen. 

But if you are playing AcesHigh to only capture bases that are undefended, heck, just play offline and capture all the bases you want.  I am sure we could even talk the CM team into setting up the SEA during off peak hours so you can attack and capture all the ghost towns y'all want.  Possible talk HTC into creating a Weenie Arena.  Set it so only one country has planes, and let large groups of toolshedders swarm undefended base after undefended base and "Win da' War!" for the Weeine side.  (this is actually not a bad idea come to think of it)

As has allready been stated (by the games creators on the BBS), the point of the game is Aerial Combat.  Base captures, bombers, ground vehicles, task groups, are all in the game to promote and facilitate Aerial Combat.  Why anybody would pay $14.95 for a game based on combat and then do everything that they could to AVOID combat is beyond me.  Seems a bit silly.

Not that I am saying that those types of missions don't have their place in the game.  Nor am I saying that everybody should just furball all day long.  It is taking such things to an extreme that is detrimental.  (please see the candy, ice cream and doughnut example above) I would write a huge wall o' text post in a thread about how we should all only Furball.  (against it of course)

I would also point out that the games creator HAS chimed in on this issue and he feels that the style of gameplay we are discussing is detrimental to the game.  He flat out said that.  He even said it in reference to the BoPs in a thread about their gameplay style IIRC.  (i'm sure Murdr will be along to post the quotes for me)  Why do you think the arenas were split in the first place?  It is this exact same unhealthy behavior that caused it.
 

Are you REALLY saying that it is ok to abuse NOE's, missions, and hoards until HTC finally removes them from the game?

I GUESS you could keep chucking gameplay down the toilet and wait for HiTech to change the rules and setup (AGAIN).  I suppose we COULD all wait for HTC to have to step in, but to be honest, we shouldn't have to.

Some stuff is just "obvious".  Maybe not to you, but it is to most.  This is something that the community should deal with and fix.

And the "fix" is quite simple actually, and is a whole heck of a lot more fun that toolshedding bases.

Run that huge hoard NOE raid, just do it at a base being defended, or has a chance at being defended.  Don't find the most out of the way isolated field to attack.

Horde up.  Throw 20-30 planes at an opponents field.  Just do it vs. one that has a large enemy dar bar over it.

I fully understand that it is much more difficult to capture a defended base, but at the same time, it is sooooooooo much more rewarding when you do finally achieve that goal.  As was stated by TRALFZ, you earn that capture.  EVERYBODY has more fun because of this tactic.  The defenders have a blast, as do the attackers.  It is much more satisfying in the end and it promotes a healthy game and community.


In closing I am NOT saying hordes, missions, NOE, or NOE horde missions are bad things.  I AM saying that they can be detrimental to the game if they become the "norm" as opposed to the exception.





(edit: I would also like to add that the large "noe undefended base hoard" types use arguments such as "tactics" and "working together" to try and legitimize this style of gameplay.  I want to point out that those SAME "tactics" and "working together" are what is used when you attack fields that have enemy at them.  It is just HARDER to do, and most of these squads lack the actual grasp on "tactics" and ability to "work together" to be able to pull off this type of capture with any degree of success and frequency.  (which I find ironic)  I am 100% positive they do it occasionally, and I am also sure that they have had some small success at it.  I also know they have had 100x more failures than success.  Which is why they end up attacking undefended bases more times than not because they are really not very good at all capturing a field that has even odds at it and when all is said and done they really don't have a grasp on how to use tactics or work well together to achieve victory conditions when the odds are not stacked in their favor)
« Last Edit: March 31, 2009, 07:14:17 AM by WMLute »
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Offline ColKLink

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Re: AAR & sorrowful confession
« Reply #51 on: March 31, 2009, 07:00:01 AM »
you guys remind me of "baghdad bob"......remember him???? "WE CLEEEEAN THE WHOOOOOLE PLACE OF enmy tanks"........BOOOM    WTF WAS THAT????? American tank bob"
Live each day like it's your last, and one day, you will be right.---- rush 2112,--->" and the sheep shall inherit the earth"......

Offline The Fugitive

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Re: AAR & sorrowful confession
« Reply #52 on: March 31, 2009, 07:59:34 AM »
Well said WMLute !!  :aok

Offline wipass

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Re: AAR & sorrowful confession
« Reply #53 on: March 31, 2009, 08:46:48 AM »
The problem is not NOE's.  They have their time and place and are legitimate tactics.  What people complain about are not NOE missions per. se.  NOE is there for a reason, and is a wonderfull addition to the game.  It has it's place.

As do large groups of planes (i.e. hordes).  I have no problem with large groups of players getting together to accomplish a goal.  In fact, I both applaud and encourage it.

Nor does anybody have an issue with missions.  Missions are wonderfull things that should be encouraged and we should have more of.

What people ARE debating are tactics and gameplay style.  If your normal modus operandi is running large NOE horde missions to attack bases that have nobody defending, then I am talking about, and to you, in this post.

(liken it to candy, ice cream, and doughnuts.  all three are wonderfull things, but if ALL you eat is candy, ice cream, and doughnuts... well, you tell me...  would that be healthy?)


which brings me to........

I would be curious as to how you came up with the concept that the majority of AcesHighs player base are in favor of avoiding conflict.  (which is what this debate is about when all is said and done, avoiding fights). 

Did I say that anyone is actually in favour of avoiding aircraft ? Did I say majority  in any sentence ?

I firmly believe that most people that fly AcesHigh enjoy Aerial Combat (the point of the game).  The LAST thing a noe hoard mission does is encourage combat.  The players in the mission don't get to fight (no nme to fight) and the defenders (if there are any) don't typically fight back much because let's face it, who wants to go up against 20 to 1 odds? 

The base got captured sure, that did happen. 

But if you are playing AcesHigh to only capture bases that are undefended, heck, just play offline and capture all the bases you want.  I am sure we could even talk the CM team into setting up the SEA during off peak hours so you can attack and capture all the ghost towns y'all want.  Possible talk HTC into creating a Weenie Arena.  Set it so only one country has planes, and let large groups of toolshedders swarm undefended base after undefended base and "Win da' War!" for the Weeine side.  (this is actually not a bad idea come to think of it)

You are now getting above yourself and making assumptions based on nothing at all, for this reason I won't debate further with you. You are pretty good at writing lots of words and sentences, trouble is you don't really know what you are responding to.

As has allready been stated (by the games creators on the BBS), the point of the game is Aerial Combat.  Base captures, bombers, ground vehicles, task groups, are all in the game to promote and facilitate Aerial Combat.  Why anybody would pay $14.95 for a game based on combat and then do everything that they could to AVOID combat is beyond me.  Seems a bit silly.

What seems silly, is that you are sulking because people won't play your way.

Not that I am saying that those types of missions don't have their place in the game.  Nor am I saying that everybody should just furball all day long.  It is taking such things to an extreme that is detrimental.  (please see the candy, ice cream and doughnut example above) I would write a huge wall o' text post in a thread about how we should all only Furball.  (against it of course)

I would also point out that the games creator HAS chimed in on this issue and he feels that the style of gameplay we are discussing is detrimental to the game.  He flat out said that.  He even said it in reference to the BoPs in a thread about their gameplay style IIRC.  (i'm sure Murdr will be along to post the quotes for me)  Why do you think the arenas were split in the first place?  It is this exact same unhealthy behavior that caused it.
 

Are you REALLY saying that it is ok to abuse NOE's, missions, and hoards until HTC finally removes them from the game?

I GUESS you could keep chucking gameplay down the toilet and wait for HiTech to change the rules and setup (AGAIN).  I suppose we COULD all wait for HTC to have to step in, but to be honest, we shouldn't have to.

See my previous quote about "silly"

Some stuff is just "obvious".  Maybe not to you, but it is to most.  This is something that the community should deal with and fix.

And the "fix" is quite simple actually, and is a whole heck of a lot more fun that toolshedding bases.

Run that huge hoard NOE raid, just do it at a base being defended, or has a chance at being defended.  Don't find the most out of the way isolated field to attack.

You really are a tool, are you really saying that NOE's only take the most out of the way isolated fields ?  If so you are more stupid than I initially supposed, seeing that 99.9% of bases are next to each other.

Horde up.  Throw 20-30 planes at an opponents field.  Just do it vs. one that has a large enemy dar bar over it.

You mean play your way

I fully understand that it is much more difficult to capture a defended base, but at the same time, it is sooooooooo much more rewarding when you do finally achieve that goal.  As was stated by TRALFZ, you earn that capture.  EVERYBODY has more fun because of this tactic.  The defenders have a blast, as do the attackers.  It is much more satisfying in the end and it promotes a healthy game and community.

In your opinion,

In closing I am NOT saying hordes, missions, NOE, or NOE horde missions are bad things.  I AM saying that they can be detrimental to the game if they become the "norm" as opposed to the exception.


(edit: I would also like to add that the large "noe undefended base hoard" types use arguments such as "tactics" and "working together" to try and legitimize this style of gameplay.  I want to point out that those SAME "tactics" and "working together" are what is used when you attack fields that have enemy at them.  It is just HARDER to do, and most of these squads lack the actual grasp on "tactics" and ability to "work together" to be able to pull off this type of capture with any degree of success and frequency.  (which I find ironic)  I am 100% positive they do it occasionally, and I am also sure that they have had some small success at it.  I also know they have had 100x more failures than success.  Which is why they end up attacking undefended bases more times than not because they are really not very good at all capturing a field that has even odds at it and when all is said and done they really don't have a grasp on how to use tactics or work well together to achieve victory conditions when the odds are not stacked in their favor)


For the record, I rarely join missions, NOE or otherwise and play the game my way and for my enjoyment. I also don't tell others how to play the game and wouldn't ever dream of doing so.

You are in a minority, a very vocal minority but a minority all the same. Deal with it

wipass

Offline LYNX

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Re: AAR & sorrowful confession
« Reply #54 on: March 31, 2009, 09:25:53 AM »
Wait... NOE is BAD but using second and third accounts to keep an eye on enemy fleets and protect your own is...? Perhaps you should reconsider...

Who should reconsider and what should they reconsider?  As the OP of this thread coupled with your lack of clarity as to whom your actually talking to, I'll assume this unfounded comment is pointed in my direction.

You have ASSUMED I use less than fair means to detect Cv's.  Double and triple accounts  :rofl  and not the easy way which is to actually have a grasp of the game.  Considering there are only so many ports, so many Cv's and so little a route these Cv's can take.  Considering they only travel a sector every 50 min.  Considering there are luckily destinations / key fields there probably going to.  Considering newbies have a habit of upping from Cv's creating dar bars in the middle of nowhere.  Considering ords get porked at adjacent fields to key fields.  Considering most Cv commanders are less creative than an Ape with a stick of chalk.   Finding a Cv is relatively easy.  But of cause YOU would have to have a grasp of the game. :lol

You may consider contacting HTC, as I'm assured others have done, and present your studious evidence before him. Ask for an IP check.....that shows if I have 2 or 3 or 100 accounts.  In the mean time whilst you become acquainted with the game I'll add you to the list of paranoid bish.

Chalenge, Mogex, GTR, Joker, Vcpic, HvyD, Rubicon8 <real card that one> and a few there's I can't remember.

P.S  While I'm at it!  Paranoid Bish let me state I'm to good for you  :rofl  <little jibe>  I only have 1 account.  I don't switch sides to sneaky peak Vcpic.  I don't use spies.  I aim with my gunsite.  I'm not bullet proof and I'm not capable of attacking 3 different fields at once.   Oh man! that really made me chuckle ....check 6 everyone  :salute



Offline Shamus

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Re: AAR & sorrowful confession
« Reply #55 on: March 31, 2009, 09:50:55 AM »
Lynx, I personally resent the fact that you use PINK to denote we few, we happy few, we band of brothers...a/k/a the warrior clan Bish.

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Offline The Fugitive

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Re: AAR & sorrowful confession
« Reply #56 on: March 31, 2009, 10:07:19 AM »
For the record, I rarely join missions, NOE or otherwise and play the game my way and for my enjoyment. I also don't tell others how to play the game and wouldn't ever dream of doing so.

You are in a minority, a very vocal minority but a minority all the same. Deal with it

wipass


Seems to me that by telling us to man up and just fly in the cesspool that the rest of you are content to wallow in that you ARE telling us how to play.

Offline Bruv119

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Re: AAR & sorrowful confession
« Reply #57 on: March 31, 2009, 10:12:58 AM »
Lynx, I personally resent the fact that you use PINK to denote we few, we happy few, we band of brothers...a/k/a the warrior clan Bish.

shamus

I resent the fact that your using shakespeare to describe the Bish.  Get your own material   :D

Pink is cool!!  just remember that the next time a pink spit shoots  you down!




Credit to bmathis for the pics  :)
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Offline Shamus

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Re: AAR & sorrowful confession
« Reply #58 on: March 31, 2009, 10:23:35 AM »
Plagiarism is an art form  :D

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Offline WMLute

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Re: AAR & sorrowful confession
« Reply #59 on: March 31, 2009, 10:25:27 AM »
For the record, I rarely join missions, NOE or otherwise and play the game my way and for my enjoyment. I also don't tell others how to play the game and wouldn't ever dream of doing so.

You are in a minority, a very vocal minority but a minority all the same. Deal with it

wipass

Gosh wipass, I sure would like to hear you explain how wanting to see the AH players fight each other instead of avoiding contact and milking fields is a "minority opinion".

Please... do tell.  I can't WAIT to hear this one.

I would also like to have you explain how my wanting players to fight each other in planes, GV's, bombers etc is "playing my way".  Is there another way to play that I have missed?  Maybe a Texas Hold 'em game is going on in some O'Club I am not aware of?  I am PRETTY sure that combat in planes and GV's is the point of this game, which is why I never could understood why so many players go out of their way to avoid just that.

As far as my opinion on what bases the NOE hoard types are attacking, I am spot on.  (per usual)  The purpose of a NOE raid is to sneak in and capture a field.  When picking a target base to sneak does one pick a) the base right next to a large nme dar bar and a lot of activity?  No, that would be dumb.  They will see the town flashing, and there is a good chance someone will investigate it and ruin the mission.  Do you b) pick a target that is far from any nme dar bars with no nme activity near by so there is not much of a chance someone is looking at that sector on the map?  Bingo!  b) it is.

(duh.  you trying to tell me you have flown aces high for as many years as you have and you don't know this stuff?)


I GUESS you could call wanting to improve the gameplay and the community "skulking".  I am not sure why one would, and it is the wrong word choice, but hey, that hasn't stopped you so far so keep calling it skulking.  Far be it for me to try and prevent you typing things that are incorrect and slightly 'nutty'.  Keep it up.  It seems to be a good "fit".

I also suppose it is my 'opinion' that if one has to work hard for something, it has more value.  Perhaps you feel that things given to you for free or from little or no effort hold more value than that which you strove and worked for.  That I guess could just be a diff. between the two of us.  I know I remember the base captures that took hours and near Herculean effort which we finally captured after our 4-20th try much, MUCH more than the quick base steal where nobody tried to defend it.  Again, that is my opinion, and as such I hold it to be true.  You sir, can put value on things in whatever fashion you wish.

Considering that the style of gameplay I am speaking out against is also a style of gameplay that HiTech has sad was "bad" for the game, I don't quite understand what you are arguing with me about.  Call Dale and explain to him how it is "the players $14.95 and they should be allowed to do whatever they so choose." 

Let us all know how that conversation went...

« Last Edit: March 31, 2009, 10:27:28 AM by WMLute »
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity."
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Absurdum est ut alios regat, qui seipsum regere nescit