Author Topic: Flat Clouds  (Read 320 times)

Offline Wing19

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Flat Clouds
« on: April 07, 2009, 10:31:28 PM »
Just wondering if the clouds should look flat when flying through them. They look fine when looking forward but when you look out the side of you cockpit the look flat vertically.

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Offline Denholm

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Re: Flat Clouds
« Reply #1 on: April 07, 2009, 11:24:30 PM »
Take a screen-shot and post it here. We'll let you know if we see something similar when flying.
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Offline AWwrgwy

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Re: Flat Clouds
« Reply #2 on: April 08, 2009, 02:06:05 AM »
Yes.  They are 2-D clouds.  That's normal.  (For me anyway)


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Offline The Fugitive

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Re: Flat Clouds
« Reply #3 on: April 08, 2009, 08:35:58 AM »
I think its due to the limitations of the video card you have. I know on my old one the clouds looked like that, but on my new box, which a super computer they look nice.

Offline ImADot

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Re: Flat Clouds
« Reply #4 on: April 08, 2009, 08:43:13 AM »
As was said earlier, clouds are shallow 3d polygon "pyramids".  They look great face-on, but when flying through them or past them, you'll see the shallowness of the object.  I'd love to see true volumetric clouds, but that would be a great strain on mid and low range computers - something HTC will probably not choose to do...hopefully will show up some day as an option that those of us with higher-end computers could activate.
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Offline 715

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Re: Flat Clouds
« Reply #5 on: April 08, 2009, 03:00:46 PM »
Aren't all GPUs based on flat polygons?  I don't think any card can do volumetric rendering.  I believe that requires ray-tracing like techniques.