Author Topic: Question ww2online  (Read 1138 times)

Offline MrRiplEy[H]

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Re: Question ww2online
« Reply #15 on: April 08, 2009, 01:09:27 PM »
Running from sappers is bloody boring in a tank. They're always around within 4km of a town. Everyone's a friggin commando.

Imagine players that look like poorly rendered monkeys with satchels running around porking everything.

Imagine WW2OL.
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Offline Tr1gg22

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Re: Question ww2online
« Reply #16 on: April 08, 2009, 03:47:41 PM »
The game is great and I would still play it ,but the lag in air support is a serious issue... Plus they have no in game vox so coordinating strategies with other people who are not on ur ts channel gets annoying..If they fixed these two issues I would never look back... It is a must try game IMO... 
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Offline Gaidin

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Re: Question ww2online
« Reply #17 on: April 08, 2009, 03:56:48 PM »
I tried it here awhile back just to see what it was about.  I actually enjoyed the gameplay, air war really needs work, but overall I enjoyed it.  I just didnt enjoy it enough to pay for it and AH at the same time, and well I really enjoy playing AH when I get time :P
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Offline Vulcan

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Re: Question ww2online
« Reply #18 on: April 08, 2009, 05:35:53 PM »
Meaning yes, there are an average of about 3000 people online playing the game at any given hour.

Err I think you mean 300, dropping down to about 100 during off peak.

I took a break for AH for a year or two and played ww2ol. The players there are a good bunch, and make the game what it is. The developers on the other do their best to break it which is very frustrating.

Offline Tango

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Re: Question ww2online
« Reply #19 on: April 08, 2009, 07:53:53 PM »
Yup, Vulcan, its been a LONG time since they had 3,000 players in that game at one time. A few things that killed it - AOs, Mobile spawning, reduced visability in the air, olympic running sappers chasing tanks, being stuck in 1940 playing with the same equipment for years [of course they do throw in a few new variants of the same planes they put into the game from 4 or 5 years ago].

Thing that pissed me off the most was Doc's arrogant attitude toward the players. I remember him telling all the pilots to learn how to fly when they complained about the rudders not working correctly. Even the slightest rudder input kicked the rudder fully and would have you augering all over the place. It went on for 3 or 4 years before they did check out the flight models and realized they weren't working right.

Not to even mention the infantry model which is left over from DOOM.
« Last Edit: April 08, 2009, 08:32:15 PM by Tango »
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Offline Treize69

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Re: Question ww2online
« Reply #20 on: April 08, 2009, 07:59:06 PM »
Tried it a few times over the years, never lasts more than a few weeks before I delete it. Almost impossible to find a flight (once went an entire two-week experimental period without seeing another plane) and the FM didn't impress me. Non-stop strafing missions and a full tank of gas burned on patrol with no contact gets old fast.
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Offline MrRiplEy[H]

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Re: Question ww2online
« Reply #21 on: April 09, 2009, 06:16:42 AM »
I remember the big buzz around WW2OL it was supposed to be the next big thing. 100 000 players online simultaneously etc.

I think their servers started going down when the first 1000 trials entered.
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Offline Tac

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Re: Question ww2online
« Reply #22 on: April 09, 2009, 12:22:45 PM »
I think thats a matter of perspective Vulcan.

I log on as infantry and head out to the boonies... I see about 20+ contacts of friendly ground units on my screen and that's just in the 500m 'radar' range.

I look up and I see about 10 or so aircraft, both friendly and enemy fighting it out or strafing/bombing.

I know there are quite a bit of enemy players around since there is lots of shooting between armor of both sides and we are losing and recapturing town objectives plus the chat keeps reporting certain areas swarming with enemy infantry.

I do not see the 100's of people. They are there though. You cant see them because you're not in the general area or simply because your client reaches the max number of objects it can display to you.

Jump on a plane and head to the same town and the sky if FULL of aircraft almost all the time. Planes you did not see when you were on the ground because your client did not assign them priority over the enemy tank 200yds over you. But they were there.

The number of people are there. Peak time is a mess and has the biggest fights ive been involved in on any game.

The max object limit is a big problem but its not terribly game-breaking as it was a couple years back. Back then the game would draw you a bomber 2kft above but not the guy knifing you lol.

Its not a perfect game nor the flashiest but it is very fun for the ground combat portion :)

Offline james

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Re: Question ww2online
« Reply #23 on: April 09, 2009, 12:33:12 PM »
There's no arena caps. Yeah, none.  Might actually try that game out again after this tour. The flight model was lacking a lot to me back when I played it. Maybe it got better over time.
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Offline Ack-Ack

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Re: Question ww2online
« Reply #24 on: April 09, 2009, 01:10:21 PM »
The flight model was lacking a lot to me back when I played it. Maybe it got better over time.

It hasn't.


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Offline Tango

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Re: Question ww2online
« Reply #25 on: April 09, 2009, 06:24:21 PM »
As long as they have Doc running thisngs it won't get fixed.
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Offline Tr1gg22

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Re: Question ww2online
« Reply #26 on: April 09, 2009, 07:46:06 PM »
Tried it a few times over the years, never lasts more than a few weeks before I delete it. Almost impossible to find a flight (once went an entire two-week experimental period without seeing another plane) and the FM didn't impress me. Non-stop strafing missions and a full tank of gas burned on patrol with no contact gets old fast.
wow how could u not find a fight? weird  :rofl
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Offline Enker

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Re: Question ww2online
« Reply #27 on: April 09, 2009, 08:02:02 PM »
Graphics aren't a problem as long as they're decent enough. I'd rather take a game with content and a bit outdated graphics than a game with great graphics without content. I don't have that big of a problem with the graphics, but there are other issues that I don't like.
</snip>
One good example of this would be Red Baron 3D. Any time you log on, there are typically 200+ people playing at one time.
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Offline Tango

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Re: Question ww2online
« Reply #28 on: April 09, 2009, 11:20:05 PM »
wow how could u not find a fight? weird  :rofl

Simply spawn in and start looking around for someone to shoot at, then 5 minutes later you find out they pulled the AO and figure out thats why nobody is around.

Happens ALOLT since they ran off all the players they had, trying to cater to the DOOM insta-action infantry players.

I remember years ago all the big battles they with towns under siege and seeing a column of freindly tanks coming in and counter attacking with squads of fighters duking it out over the whole area. It all pretty much died out when they started pampering the lazy players that wanted to spawn right into the fight instead of grouping up and organizing an attack. Tanks were not being killed in numbers by AT guns and other tanks but by Olympic running Sappers [who could chase a tank down the road] that were running around with mythical magnetic satchel charges.

They've been fighting over the same map [1940 france] since the game came out. With no evidence of ever moving to North Africa [which they said they were working on about 5 years ago and then said it was a no go]. No sign of ever bringing in more variety of planes or vehicles [just variants of the ones they have had for a while]. I remember the first NEW :rolleyes: planes they brought into the game was the 109F [a variant of the 109E], P-40B [a variant of the Hawk 75], and the Hurricane II [ a variant of the Hurricane I]. Everyone was excited about that for awhile then what did they do for the latest generation of planes? They just brought in the 109E-1, the Hurricane IIB, and the P-40E. Simply upgarding what they already have in the game without spending anytime on bringing some more variety into the game.

Players were hollering for them to bring in the US and the Italians and it all fell on deaf ears.
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Offline FYB

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Re: Question ww2online
« Reply #29 on: April 09, 2009, 11:48:07 PM »
What type of graphics card do you need for it? 5600GT good enough?

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