Author Topic: TANK ARTILLARY  (Read 657 times)

Offline GreenEagle43

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TANK ARTILLARY
« on: May 17, 2009, 07:46:01 PM »
<S> aceshigh players.
OK this is my beef.many many times while in a tank an engaging our opponents.there has been many times that i have fired oppone another tank and he or she has hindin behind a hedgerow or trees.and your salvo explodes hitting the tree or hedgerow.in all reality wouldn't a real salvo round go thought the hedgerow or tree limbs and hit its target? so what i am asking here is way cant hightec make it so that the salvo rounds hit the gvs through the hedgerows or tree limbs. am i the only one who feels the same way about this ?


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Offline Capt.Joe

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Re: TANK ARTILLARY
« Reply #1 on: May 17, 2009, 09:07:08 PM »
I've noticed that too, but there's only so much HiTech can do ya know?
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Offline Strip

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Re: TANK ARTILLARY
« Reply #2 on: May 17, 2009, 11:26:34 PM »
In real life hedgerows did little to stop tanks once they figured out a way to plow thru them. Another HTC moment....

Offline Slate

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Re: TANK ARTILLARY
« Reply #3 on: May 18, 2009, 08:58:45 AM »
  And why can't our troops carry Bazookas?


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Offline Cajunn

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Re: TANK ARTILLARY
« Reply #4 on: May 18, 2009, 09:15:18 AM »
I was watching something just the other night, and a quote from a M4 commander " while running through a town to get away from a Tiger I put a building between my M4 and the Tiger only to have the Tiger shoot though no less then five wall's and disable my M4 killing all but myself and my gunner". I don't know if it was a true story, but I'm just quoting what was said.
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Offline moot

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Re: TANK ARTILLARY
« Reply #5 on: May 18, 2009, 09:27:40 AM »
It simulates impassible terrain features. Indestructible terrain features are prolly not realistic, but destructible features are prolly unfeasible.
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Offline wulf31

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Re: TANK ARTILLARY
« Reply #6 on: May 18, 2009, 09:43:16 AM »

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Offline Ratpack1

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Re: TANK ARTILLARY
« Reply #7 on: May 18, 2009, 10:06:06 AM »
at least that's all it did with he sheep
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Offline Sloehand

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Re: TANK ARTILLARY
« Reply #8 on: May 18, 2009, 10:48:02 AM »
  And why can't our troops carry Bazookas?
(Image removed from quote.)

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That's not a 'bazooka'.  It's the 88mm 'panzershreck' (tank terror) as it was commonly known, though it's official name was 'Raketenpanzerbchse' (rocket tank rifle).
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Offline Crash Orange

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Re: TANK ARTILLARY
« Reply #9 on: May 18, 2009, 11:25:40 AM »
In real life hedgerows did little to stop tanks once they figured out a way to plow thru them. Another HTC moment....

That exception is big enough to swallow the rule - they were the death of many tanks before anyone figured that out. And even then a tank being able to plow through hedgerows doesn't mean it could shoot through them or see through them. So just think of the game's hedges as abstract representations of an 8-10 foot high and thick earthen embankment with a hedge on top.

The trees I have more of a problem with, especially since at longer ranges a tank can sit in the right place under the foliage and fire out from under it will being immune to the plunging return fire. I can't think of any similar real-world situation.

Offline Shuffler

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Re: TANK ARTILLARY
« Reply #10 on: May 18, 2009, 11:33:21 AM »
Both sides have the same issue...... hence no issue.

My complaint is that I want to squash sheep.  :P
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Offline Ack-Ack

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Re: TANK ARTILLARY
« Reply #11 on: May 18, 2009, 04:44:23 PM »


My complaint is that I want to squash sheep.  :P

You used to be able to strafe the sheep in AW that were on the field grazing, they'd bleat when you shot them. 


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