Author Topic: Tempest  (Read 3976 times)

Offline BnZs

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Re: Tempest
« Reply #60 on: May 29, 2009, 11:40:27 PM »
Isn't it obvious? :huh

On the one hand you have point and shoot Hispanos, on the other an exotic tater gun that elicits the zen-like advice "fly the gun, not the plane." :P

Shouldn't a plane that allows you to become One With The Universe be the _ultimate_ perk ride?  :devil
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline Larry

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Re: Tempest
« Reply #61 on: May 30, 2009, 12:55:02 AM »
Isn't it obvious? :huh

On the one hand you have point and shoot Hispanos, on the other an exotic tater gun that elicits the zen-like advice "fly the gun, not the plane." :P

Imagine if the K4 had two hizokas the damage it could dish out. Only then would someone get me to agree to perk it.

That's all the Spit14 really is. A British K4 that climbs and turns better and with an upgraded gunpack. Sure the low speed handling takes some getting used to but once you do its a monster
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Offline Karnak

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Re: Tempest
« Reply #62 on: May 30, 2009, 03:18:10 AM »
Hispanos on a Mossie and Hispanos on a Spit XIV are two very different things in terms of "laser" like properties.  The XIV is so squirly they are very precise at missing the target.

FYI, the K-4 shouldn't be perked, but nor should the XIV.  If the XIV really should be perked, well, I have a list of other fighters that should join it on the perk list and that includes the K-4.
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Offline SmokinLoon

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Re: Tempest
« Reply #63 on: May 30, 2009, 08:44:26 AM »
They are good for cherry picking and running.

ding ding ding

Land 20 kills in a P40E and I'll be impressed. 
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Offline Kazaa

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Re: Tempest
« Reply #64 on: May 30, 2009, 10:06:12 AM »
The XIV in AH2 is a dog.



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Offline Fencer51

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Re: Tempest
« Reply #65 on: May 30, 2009, 10:47:37 AM »
I cannot wait until they update the 3D model of the Tempest.  Lotsa neat skins to do and I loved reading "The Big Show" and will be burning alot of perkies flying it stupidly.
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Offline Anaxogoras

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Re: Tempest
« Reply #66 on: May 30, 2009, 12:33:06 PM »
I cannot wait until they update the 3D model of the Tempest.  Lotsa neat skins to do and I loved reading "The Big Show" and will be burning alot of perkies flying it stupidly.

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Offline Anaxogoras

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Re: Tempest
« Reply #67 on: May 30, 2009, 12:43:11 PM »
Hispanos on a Mossie and Hispanos on a Spit XIV are two very different things in terms of "laser" like properties.  The XIV is so squirly they are very precise at missing the target.

FYI, the K-4 shouldn't be perked, but nor should the XIV.  If the XIV really should be perked, well, I have a list of other fighters that should join it on the perk list and that includes the K-4.

There should be a lot of other aircraft between the K-4 and the XIV that would also be perked if you insist on forcing equivalency between them.

Personally, I agree that the XIV should not be perked, but saying that the K-4 is in the same category for "ease of use" is nuts.  Longitudinal stability is poor in both aircraft, which only means aiming with the K-4 will always be more difficult than in the XIV.  20mm duration is about 2x that of the 30mm for the K-4, which only compounds the disparity.  If these differences weren't enough, the forward visibility in the K-4 is crap, whereas the forward visibility in the XIV is above average.
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Offline BnZs

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Re: Tempest
« Reply #68 on: May 30, 2009, 01:19:49 PM »
I think a good compromise would be to lower the perk price of the SpitXIV, perhaps to half as much as the C-Hog costs.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline Motherland

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Re: Tempest
« Reply #69 on: May 30, 2009, 01:39:26 PM »
Personally, I agree that the XIV should not be perked, but saying that the K-4 is in the same category for "ease of use" is nuts.  Longitudinal stability is poor in both aircraft, which only means aiming with the K-4 will always be more difficult than in the XIV.  20mm duration is about 2x that of the 30mm for the K-4, which only compounds the disparity.  If these differences weren't enough, the forward visibility in the K-4 is crap, whereas the forward visibility in the XIV is above average.
Although the stability as a gun platform for both aircraft may be less than optimal, but it is MUCH worse in the Spitfire MkXIV, not enough to cut out the advantage of the Hispano IMO, but enough to cut a significant chunk out of that factor. Though you have to fly the gun with the MK 108, it's fairly easy to do in the 109, not so much in the Mk XIV.
The advantages and disadvantages between the Bf 109K-4 and the Spitfire MkXIV IMO make it one of the closer fights in the game, leaning only very slightly to the Spitfire, much like the Bf 109E-4 and the Spitfire MkI.
« Last Edit: May 30, 2009, 01:40:59 PM by Motherland »

Offline Kazaa

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Re: Tempest
« Reply #70 on: May 30, 2009, 02:13:11 PM »
From my exp, the 109K4 will eat up the XIV.



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Offline Ruah

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Re: Tempest
« Reply #71 on: May 31, 2009, 01:40:10 AM »
I think the 14 is a lot harder to fly then the 16 and I agree that even if the 14 were unperked, most people will still perfer the 16 unless they were vulching.  And when you throw the K4 in, then its all messed up.

This thread is dangerously close to calling a perk to the K4 (a lot of people will cry) or to unperk the 14.  I would love to see some expert 14 vs. k4 fights to see how it goes. . .because I also think the K4 will kick the 14s ass.  That plane is one of the best in the game (unperked) once you master the 30mm cannon (which I have not).

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Offline straffo

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Re: Tempest
« Reply #72 on: May 31, 2009, 02:44:15 AM »
Shouldn't a plane that allows you to become One With The Universe be the _ultimate_ perk ride?  :devil

I'm perhaps having translation problem but being "one with the universe" make me think of a coffin!

Offline beau32

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Re: Tempest
« Reply #73 on: May 31, 2009, 08:44:37 AM »
Early Tempest's Mk. V (Serie I) and the Tempest Mk. II prototypes had the 20 mm Mk. II Hispano cannons (identical to those fitted in Typhoon). The barrels extended 8 inches beyond the wing leading edge and they were mounted with short barrell fairings.
Tempest Mk. V Serie II's, production Mk. IIs and Mk. VIs were fitted with the new short-barrelled Hispano Mk. V cannons which were completely enclosed. (They were 10 in. shorter and 25 lbs lighter than Mk. II.)
Mk. V and VI Tempest had 200 rounds per gun, but Mk. II had 162 inboard and 152 outboard.


So can we get the correct ammo for the Tempest.




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Offline Widewing

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Re: Tempest
« Reply #74 on: May 31, 2009, 10:10:08 AM »
I think the 14 is a lot harder to fly then the 16 and I agree that even if the 14 were unperked, most people will still perfer the 16 unless they were vulching.  And when you throw the K4 in, then its all messed up.

This thread is dangerously close to calling a perk to the K4 (a lot of people will cry) or to unperk the 14.  I would love to see some expert 14 vs. k4 fights to see how it goes. . .because I also think the K4 will kick the 14s ass.  That plane is one of the best in the game (unperked) once you master the 30mm cannon (which I have not).

Many factors determine which is the better of the two. Altitude, speed, weight and pilot skill level. At high speeds (above 350 mph) the Spit XIV is quite formidable. Between 13k and 24k, the 109K-4 has better performance, but above 25K, the Spitfire XIV is better. The Spit turns smaller circles, but its torque makes it a difficult aircraft to maneuver at low speeds, high AoA. In contrast, the 109K-4 isn't nearly as much of a handful with flaps out. The 109s refuse to roll right at low speed with flaps out, but that is not an issue if you are aware of it. Not dissimilar is the Spit XIV, which will not roll left under those same circumstances. Whereas the Spit can get into a flat or tail down spin relatively easy, the 109K-4 does not display this flaw. That's where the K-4 gains the edge. Stability at the limit is what dooms the Spit when stall fighting the K-4. I have no idea why some aircraft suffer badly from torque, yet others with as much power, don't. Using that same logic, I cannot understand why the Tempest accelerates as fast as it does.

Go back 4 years, before the 109K-4 was introduced, and you find the 109G-10 in the game. Its speed, climb and acceleration performance was identical to the current K-4. Yet, it was not as popular as the K-4 is today. This is due the change in the flight modeling that occurred with introduction of the revised graphics of all 109s. This debuted the 109's new Uber flaps and much better stability at high AoA. Players who weren't here back then will  not recall my flight testing of the 109s, establishing how well they performed flaps out. Prior to that update, the 109G-10 handled worse than the Spit XIV.

If the K-4 can beat the Spit XIV in stall fight; the 109G-14 will eat it alive. How so? Easy, the G-14 accelerates as quickly as the K-4 below 250 mph, and climbs as well or better below 10k. It easily out-turns the K-4 as well. Why don't you see as many G-14s as K-4s? Simple... The K-4 is the better fighter for escaping a bad situation. Yet, if it meets a Co-E, Co-Alt La-7, it is in deep trouble. Likewise for the Ki-84, Spit XVI and Spit VIII (assuming equal pilots).


My regards,

Widewing
« Last Edit: May 31, 2009, 10:11:54 AM by Widewing »
My regards,

Widewing

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