Author Topic: Allow baled pilots to capture maproom  (Read 1759 times)

Offline bcadoo

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Allow baled pilots to capture maproom
« on: June 13, 2009, 10:15:45 AM »
Ok, we've all seen it happen.  You've got cap over an airfield and you've dropped troops and a few get taken out for one reason or another.  Why not allow pilots to bale and become a troop?

It would then become a strategic decision as to whether maintaining the cap is more important or trying to take the base immediately is.
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Offline Spikes

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Re: Allow baled pilots to capture maproom
« Reply #1 on: June 13, 2009, 10:46:13 AM »
Well that would be a good idea, but if you get the hordes with 30 guys, get the town and base down, then 10 can bail and there is no need for a goon...
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Offline Rino

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Re: Allow baled pilots to capture maproom
« Reply #2 on: June 13, 2009, 11:03:11 AM »
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Offline frank3

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Re: Allow baled pilots to capture maproom
« Reply #3 on: June 13, 2009, 02:08:11 PM »
Ok, we've all seen it happen.  You've got cap over an airfield and you've dropped troops and a few get taken out for one reason or another.  Why not allow pilots to bale and become a troop?

It would then become a strategic decision as to whether maintaining the cap is more important or trying to take the base immediately is.

WW2 pilots did not receive the same training as the goons, and are therefore unable to capture a maproom.

Offline grizz441

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Re: Allow baled pilots to capture maproom
« Reply #4 on: June 13, 2009, 02:14:01 PM »
WW2 pilots did not receive the same training as the goons, and are therefore unable to capture a maproom.

Yeah, the pilots also don't have machine guns either like the troops do.  (even though the troop picture doesn't show a big gun)

Offline moot

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Re: Allow baled pilots to capture maproom
« Reply #5 on: June 13, 2009, 02:22:25 PM »
NOE carpet -> bail.
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Offline Spikes

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Re: Allow baled pilots to capture maproom
« Reply #6 on: June 13, 2009, 02:28:04 PM »
NOE carpet -> bail.
Exactly my point.
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Offline bravoa8

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Re: Allow baled pilots to capture maproom
« Reply #7 on: June 13, 2009, 02:32:50 PM »
It would be kinda cool though

Offline Yossarian

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Re: Allow baled pilots to capture maproom
« Reply #8 on: June 13, 2009, 02:42:29 PM »
How about you scale up the number of bailed pilots necessary to capture the map room to perhaps 20 or 30.
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Offline Bruv119

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Re: Allow baled pilots to capture maproom
« Reply #9 on: June 13, 2009, 02:43:53 PM »
the main reason for horde mishuns failing is the fact that their 3 x goon drivers  dont have a clue and get killed,  or drop troops on the airfield because nobody wants the boring, dangerous job of the vitally important GOON DRIVER.

Spikes is 100% right   after the poor innocent buildings get demolished everyone would jump in yelling  GERONIMO and it will make base capture even easier than it is right now.


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Offline Cajunn

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Re: Allow baled pilots to capture maproom
« Reply #10 on: June 13, 2009, 04:38:10 PM »
I think Friendly goons should be able to take out enemy goons if they reach the map room first on a friendly base!! :D
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Offline waystin2

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Re: Allow baled pilots to capture maproom
« Reply #11 on: June 14, 2009, 10:39:18 AM »
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Offline Spikes

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Re: Allow baled pilots to capture maproom
« Reply #12 on: June 14, 2009, 10:46:50 AM »
I think Friendly goons should be able to take out enemy goons if they reach the map room first on a friendly base!! :D
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Offline trotter

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Re: Allow baled pilots to capture maproom
« Reply #13 on: June 14, 2009, 11:15:40 AM »
Sounds like a feature of the Battlefield games. My opinion is no.

Offline frank3

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Re: Allow baled pilots to capture maproom
« Reply #14 on: June 17, 2009, 06:25:34 AM »
What'll be next...troops with bazookas?

Uh oh, opened up another can of worms  :O