Author Topic: Additions to the Battle Fleet...  (Read 1387 times)

Offline BigKev03

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Re: Additions to the Battle Fleet...
« Reply #15 on: June 16, 2009, 07:37:10 PM »
Kev,

Point well taken and understood. But how many times have you captured a base to have it sit there without stores because guys are too impatient to help with the resupply. With the advent of the Liberty ship a well organized and disciplined attack group that protects the Liberty ship gets icing on the cake after the capture. That's pretty simple... On the other hand, if you're defending and you fail to take out the Liberty ship. The next adjacent base up the road a piece won't be yours for long.  In general, WARs can actually be won in 10 -12 hours rather than 3 - 7 days.

Cheers...

Swareiam, I understand your point.  I guess it depend son what a player wants to do.  I know that when I start to run down my vehicle perks I try to regain them by running supplies.  I think the average perks I get is about 3 per run give or take.  But yes it is frustrating waiting on a base to come back up.  I don't know where you would draw the line at what level it would resupply a base.  100%, 75%, 50%??  who knows.  It would be interesting but I don't know if the ship would make it to the poiint of being able to resupply.

Offline swareiam

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Re: Additions to the Battle Fleet...
« Reply #16 on: June 16, 2009, 08:58:37 PM »
Swareiam, I understand your point.  I guess it depend son what a player wants to do.  I know that when I start to run down my vehicle perks I try to regain them by running supplies.  I think the average perks I get is about 3 per run give or take.  But yes it is frustrating waiting on a base to come back up.  I don't know where you would draw the line at what level it would resupply a base.  100%, 75%, 50%??  who knows.  It would be interesting but I don't know if the ship would make it to the poiint of being able to resupply.

Kev,

Now that is my point. The British knew the Liberty ships and other cargo ships of the like were vital to the survival of England at the outset of WWII. Squads and Base capture crews that go after seaside bases with Fleet Battle Groups will see how vital the Liberty ship will be  to their strategy. It really adds another layer to the game. Hypothetically... A large attack force lifts from a CV group just offshore of your base, Radars down, Ord is out, and there goes two FHs. It won't be long before the third is gone. The seaside hords don't appear to be letting up. You up bombers from an adjacent base. Whoops, town is going down pretty fast.

So... what do you do, take out the CV or the Liberty ship that is just about to launch an LST bound for shore? Three more minutes and the base will be captured and fully operational. For the opposition that's how you when a war. I think this is good stuff...

Cheers...
AKWarHwk of the Arabian Knights
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Don't let your ego get too close to your position, so that if your position gets shot down, your ego doesn't go with it. General Colin Powell

Offline Castle51

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Re: Additions to the Battle Fleet...
« Reply #17 on: June 16, 2009, 09:54:39 PM »
How about this for a thought.  Along with resupplying bases why not give them the ability to resupply the carrier battle groups.  Have them fix the damaged CVs and respawn the sunk escort ships with enough cargo points.

Offline BigKev03

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Re: Additions to the Battle Fleet...
« Reply #18 on: June 17, 2009, 07:18:50 PM »
Kev,

Now that is my point. The British knew the Liberty ships and other cargo ships of the like were vital to the survival of England at the outset of WWII. Squads and Base capture crews that go after seaside bases with Fleet Battle Groups will see how vital the Liberty ship will be  to their strategy. It really adds another layer to the game. Hypothetically... A large attack force lifts from a CV group just offshore of your base, Radars down, Ord is out, and there goes two FHs. It won't be long before the third is gone. The seaside hords don't appear to be letting up. You up bombers from an adjacent base. Whoops, town is going down pretty fast.

So... what do you do, take out the CV or the Liberty ship that is just about to launch an LST bound for shore? Three more minutes and the base will be captured and fully operational. For the opposition that's how you when a war. I think this is good stuff...

Cheers...
I think I see where our disconnect was.  Not that we disagreed on the principle of the Liberty ships and the LST's but the spawing of them.  My point is that Liberty ships and LST's are two different classes of ships.  LST's do not spawn for Liberty ships.  They were actual sailing vessels that would pre load in port and then travel to the assault beach.  Being a former Marine I did sea duty on several LST's and splashed many a time in Amtraks.  In your scenario the task force would require and Liberty ship and an LST since they are two completely independent vessels.

Offline stephen

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Re: Additions to the Battle Fleet...
« Reply #19 on: June 17, 2009, 08:07:17 PM »
Somthing to friggin torpedo,,......other than a blasted CV task force..... :furious

Hows about a couple destroyers just cruising around by themselves?

Not an air field... just 1 or two destroyes per port doing thier own thing away from the cv.
They could land supplies via LVT's., and it would make base taking on the big maps alot faster if the town could be put down at an enemy base.. etc.
I think it would be more realistic in the sense that not all task groups had a cv.... though they might have had radar.  :aok


« Last Edit: June 17, 2009, 08:08:49 PM by stephen »
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Offline Nemisis

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Re: Additions to the Battle Fleet...
« Reply #20 on: June 18, 2009, 12:46:40 PM »
Well the problem with vehicles is this. Who's going to be in the vehicles. The LST will be player manned with a few defensive weapons, (2) 50 mounts and (1) 20mm mount. We don't have any unmanned vehicles in the game. So that didn't make any since.

If you are talking about what I think you are, then a way to get around that would be to allow multiple players to join the captian (pilot) of the LST and it will give you an option to be a gunner or to be a vehicle inside the LST, it could be like a tg on it's own, gunship or field (.50 mounts or the 20mm) or you could pick from a list of gv's avaliable inside the LST.       

If what I'm saying is making no or little sense then I probably have some ships confused.
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Offline swareiam

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Re: Additions to the Battle Fleet...
« Reply #21 on: June 18, 2009, 04:05:24 PM »
I think I see where our disconnect was.  Not that we disagreed on the principle of the Liberty ships and the LST's but the spawing of them.  My point is that Liberty ships and LST's are two different classes of ships.  LST's do not spawn for Liberty ships.  They were actual sailing vessels that would pre load in port and then travel to the assault beach.  Being a former Marine I did sea duty on several LST's and splashed many a time in Amtraks.  In your scenario the task force would require and Liberty ship and an LST since they are two completely independent vessels.

Kev,

I see your point. I was an Airdale in the Gator Fleet USS Raleigh LPD-1 "86-88". You would think that I would know better. No Well deck on a Liberty ship... I suppose the compromise would be a very large Higgins boat. The end game would be to restore the base to full capacity, if the Liberty ships survive the base assault and capture. It is a prize for success and worth the time to protect.

"Here's to the Gator Fleet"!

 :salute

AKWarHwk of the Arabian Knights
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Don't let your ego get too close to your position, so that if your position gets shot down, your ego doesn't go with it. General Colin Powell

Offline BigKev03

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Re: Additions to the Battle Fleet...
« Reply #22 on: June 18, 2009, 05:28:35 PM »
Kev,

I see your point. I was an Airdale in the Gator Fleet USS Raleigh LPD-1 "86-88". You would think that I would know better. No Well deck on a Liberty ship... I suppose the compromise would be a very large Higgins boat. The end game would be to restore the base to full capacity, if the Liberty ships survive the base assault and capture. It is a prize for success and worth the time to protect.

"Here's to the Gator Fleet"!

 :salute


Swareiam, cool deal that we finally flushed out our headgear and understood one another, LOL.  Awesome you were on the Raleigh.  I did time on the Austin, Nashville, Shreveport, Portland, along with many other LST, LPH's, LHA's and LSD's.  Small world isn't it?

LAND THE LANDING FORCE!!!!!!
 :salute
BigKev