Start with 100% of the player base:
1. "Ok, so this piece can move up and down in the same row or column"
2. "Cool! That sounds easy -- I'll take that shiny fast plane that i see on the history channel and fly at 25k!"
35% of the player base goes rook
1. "All right, this piece can move at diagonals, but has to stay on the same color the whole game"
2. "That sounds simple enough. I'll go find as many friends as possible who can stay on the opposite color at any given time, and fly this crazy looking English bird with these big roman numerals."
35% of the original player base goes bish
1. "Finally we have the drunken piece, which can move two steps in any one direction then has to stumble once to the side to regain its balance. Also, for no apparent reason it can jump over anything else."
2. "(incoherent drunken babbling acceptance)"
Remaining 30% of the player base, much too drunk or disoriented to piece together any coherent logic or argument joins the knights.
In almost 4 years of flying knights, this is the best reasoning I have found for our lack of numbers.
