Author Topic: Opportuinity for early war planes  (Read 417 times)

Offline Angus

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Opportuinity for early war planes
« on: August 23, 2001, 07:46:00 PM »
Hello forum.
Had a little idea, so I  thought I would share it with you.
In the never-ending discussion about the next planes to enter AH's planeset, a common argument against early war planes is simply: "They would not last long in the MA", etc.
Well, since the Host setup can determine the planeset available on each and every base, how about giving early war planes a life there. How about being able to up a Lysander from the Vehicle-bases? All those biplanes and short field planes could up from a vehicle base, - that would give them some use for spying and strafing etc.
And following that, what about fields with different year of manufacture- planeset?
Rather than being either Big or small, bases could be either modernly equipped or obsolete as well as big and small. Say a field is categorized 0-5 (1940-1945). Would make things a bit more complicated, and perhaps bring a whole new possibility for the use of planes like the Gladiator, Ju87, P36, Rata, Wellington etc, rather than these birds being only for decoration or historic sceneries?
Fields could still be different in size and hangar numbers of course. This might affect Perks of course, - it would maybe be locical for a perk to be cheaper at a modern base.
Well, what do you think? HTC?
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline SKurj

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Opportuinity for early war planes
« Reply #1 on: August 23, 2001, 09:47:00 PM »
Front line fields Early planes, rear fields late war monsters, planet pluto... what ifs...

Well just an idea +) and not a terrible one


SKurj

Offline Tac

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Opportuinity for early war planes
« Reply #2 on: August 24, 2001, 09:16:00 AM »
ill take my late war plane with DT's and get easy kills in the front.

That about says it  :(

Id rather have the game split the tour into 10 day periods representing early, mid and late war.

first 10 days, early planes avaliable unperked, the rest perked (mid cheap, late war being more than 20 perkies)

next 10 days mid war planes unperked, early war planes get a 2X perkie gaining bonus per kill, late war planes cheap perks.

Last 10 days, late war planes unperked, early war get 4X perkie bonus, mid war get 2X perkie bonus.

That way ALL planes will be avaliable the whole tour, but people would have to use their perks to get it unlike now where they are not used for anything much since the perked planes are either not much better vs other late war planes or people just dont want to fly the perk planes because they dont like them. With this system all planes are avaliable and people would actively use their perkies... think of it as a consumer's market  ;)

Me stash of 3000 perkies is ready for the Me-262... yumm...

Offline popeye

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Opportuinity for early war planes
« Reply #3 on: August 24, 2001, 09:37:00 AM »
Tac, your system would give the more experienced pilots (with perkies) late war planes to hunt the newbies in early war planes.  Might be fun for a few, but not good marketing for HTC.
KONG

Where is Major Kong?!?

Offline Angus

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Opportuinity for early war planes
« Reply #4 on: August 24, 2001, 01:21:00 PM »
Maybe it would not have to be split up exactly in front and back, but sectors/areas
Well, anyhow, as it is now, one does not need DT's to kill early planes, and an "early" 1941 field would still mount birds like spit5, 109F, 190, etc, so not a perfectly easy picking...
Its neighbour would perhaps be a 1942, and again 1940 in some other direction.
Nice having opinions on this anyway
Nice having comments on this anyway
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)