Author Topic: Damage hit% in gv's for dummies  (Read 3264 times)

Offline PFactorDave

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Re: Damage hit% in gv's for dummies
« Reply #30 on: July 24, 2009, 04:45:28 PM »
Ive put everything I know out there at one point or another I'm sure some know more than me

Couldn't hurt to consolidate it into a single PM.

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Offline Ack-Ack

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Re: Damage hit% in gv's for dummies
« Reply #31 on: July 24, 2009, 04:57:40 PM »
This ones for Damage Inc. that cried for me to tell them the secret, out by popular demand.  1.You take up a set of Lancasters, 2.you drop bombs on strat,3. you bail from bombers while they are falling,4. you up a Skdz251 and let the bombs hit, 5. you fire 1 rocket and tower.

P.S. If you use this your as dweeby as me :P  oh and by the way You can earn 45 perk points if you hop in a jeep and let them hit. :aok


This has been fixed in the next release.  Important to note.

When you start a new sortie, any live ords you have dropped or fired disappear as if they were never launched.

Love it when HiTech finally slams the door shut on the unskilled tools that resort to gaming the game.  Now, if we can only have arena specific perk points, that would rid the game of perk farmers in EW and MW.


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Offline SHawk

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Re: Damage hit% in gv's for dummies
« Reply #32 on: July 24, 2009, 11:23:04 PM »

Love it when HiTech finally slams the door shut on the unskilled tools that resort to gaming the game.  Now, if we can only have arena specific perk points, that would rid the game of perk farmers in EW and MW.


ack-ack

+1 :aok


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Offline CAP1

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Re: Damage hit% in gv's for dummies
« Reply #33 on: July 24, 2009, 11:44:21 PM »
This ones for Damage Inc. that cried for me to tell them the secret, out by popular demand.  1.You take up a set of Lancasters, 2.you drop bombs on strat,3. you bail from bombers while they are falling,4. you up a Skdz251 and let the bombs hit, 5. you fire 1 rocket and tower.







P.S. If you use this your as dweeby as me :P  oh and by the way You can earn 45 perk points if you hop in a jeep and let them hit. :aok

further proof that score doesn't matter.
ingame 1LTCAP
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Offline CAP1

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Re: Damage hit% in gv's for dummies
« Reply #34 on: July 24, 2009, 11:44:55 PM »
But how do you win in air combat?

there's air combat in here?
 :noid
ingame 1LTCAP
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Offline CAP1

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Re: Damage hit% in gv's for dummies
« Reply #35 on: July 24, 2009, 11:46:16 PM »
This has been fixed in the next release.  Important to note.

When you start a new sortie, any live ords you have dropped or fired disappear as if they were never launched.
KEWL!!!!!!!!!!!!!!!!!!!1111 :aok
ingame 1LTCAP
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Offline Delirium

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Re: Damage hit% in gv's for dummies
« Reply #36 on: July 25, 2009, 12:08:35 AM »
This has been fixed in the next release.  Important to note.

When you start a new sortie, any live ords you have dropped or fired disappear as if they were never launched.

Skuzzy the red-haired little vixen strikes again!
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Offline Sincraft

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Re: Damage hit% in gv's for dummies
« Reply #37 on: July 25, 2009, 12:26:31 AM »
+1 :aok

I can personally attest to the fact that SHAWK does not need to game the game.  Watched him many times in 'target rich environment's only to come out alive with multiple kills, he is a significant and visually obvious notch above the rest in a2a combat.  Kinda makes me sick to be honest lol.


Offline slyguy

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Re: Damage hit% in gv's for dummies
« Reply #38 on: July 25, 2009, 01:50:43 AM »
Better yet, make it when you bail from your plane. Also if you bail from a ride with absolutely nothing wrong with it, a 15 min waitin the tower should be in order. :aok

Okay, then let's put the same cap on the amount of times you can up an airfield in a five minute period.

Realism is going to have to work both ways, fellas.  If airfields have infinite ammo and fighter supply then bombers will have to bomb and bail.  One is no more or less absurd than the other.

Offline Masherbrum

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Re: Damage hit% in gv's for dummies
« Reply #39 on: July 25, 2009, 02:01:18 AM »
This has been fixed in the next release.  Important to note.

When you start a new sortie, any live ords you have dropped or fired disappear as if they were never launched.

Hot damn!   Thanks Skuzzmeister! 
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Offline Skuzzy

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Re: Damage hit% in gv's for dummies
« Reply #40 on: July 25, 2009, 06:24:26 AM »
I am just the messenger.  It was HiTech's doings.
Roy "Skuzzy" Neese
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Offline Larry

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Re: Damage hit% in gv's for dummies
« Reply #41 on: July 25, 2009, 06:50:28 AM »
This has been fixed in the next release.  Important to note.

When you start a new sortie, any live ords you have dropped or fired disappear as if they were never launched.


That'll stop those tards who up a PT, drop torps, and .ef multiple times in hope that a few of their 40+ torps hit your CV.
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Offline LYNX

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Re: Damage hit% in gv's for dummies
« Reply #42 on: July 25, 2009, 07:08:47 AM »
They can bail and the ord stays alive.  As long as they do not start another sortie, the ord stays alive.

I assume this also applies to troops left to run from a GV, if the guy towers and ups a C47.  :aok

by Shawk
Quote
Better yet, make it when you bail from your plane. Also if you bail from a ride with absolutely nothing wrong with it, a 15 min waitin the tower should be in order.

Some guys intentionally bail to help counter an NOE.  Where as bailing to counter an NOE could be considered gamey, without it NOE's I fear would be the standard modus operandi.

Perhaps a better alternative would be to disallow the use of the bailers original field for 15 minutes.  There by forcing them to use another field. 

by Skuzzy
Quote
I am just the messenger.  It was HiTech's doings.
Understanding I'm not the mouth peace for the community "I" would like to say ...thanks :aok
and not wishing to be ungrateful could we have bombs dropped from heavy bombers in the F6 view only  :pray :pray

Offline Belial

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Re: Damage hit% in gv's for dummies
« Reply #43 on: July 25, 2009, 08:16:03 AM »
Hmm this is becoming very informative :aok



And yes SHawk doesnt need to game the game he is a fine Pilot some of my best 1vs1's were with him.
« Last Edit: July 25, 2009, 08:18:56 AM by Belial »

Offline lyric1

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Re: Damage hit% in gv's for dummies
« Reply #44 on: July 25, 2009, 09:12:28 AM »

Love it when HiTech finally slams the door shut on the unskilled tools that resort to gaming the game.  Now, if we can only have arena specific perk points, that would rid the game of perk farmers in EW and MW.


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You can thank a fellow squad member of mine who forwarded this glitch on to the powers to be.