Author Topic: New Water  (Read 1632 times)

Offline R 105

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Re: New Water
« Reply #15 on: August 01, 2009, 08:19:42 PM »
I crashed into the water 4 times in a row because I can't judge the distance or tell the sky line from the water. I drove a tank into it to last night for the same reason. My graphics are so low I can't tell the brown dirt from the some what less brown water I am seeing. I would rather have the old version and a few new tanks like a Panzer III for EW.

Offline Kung Fu

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Re: New Water
« Reply #16 on: August 01, 2009, 08:51:20 PM »
Well yeah if the graphics are turned down then its hard to tell, but with all the details on it looks fantastic.  Sounds like an upgrade is in order?  I would exercise some patience since I'm pretty sure the developers are trying to make the majority happy.
« Last Edit: August 01, 2009, 08:54:10 PM by Kung Fu »
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Offline Enker

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Re: New Water
« Reply #17 on: August 01, 2009, 08:52:43 PM »
Well yeah if the graphics are turned down then its hard to tell, but with all the details on it looks fantastic.  Sounds like an upgrade is in order?
Even with the graphics turned down it is easy to tell, and still looks fantastic.

R105, try turning up the gamma, or make sure you are not color blind.
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Quote from: BillyD topic=283300.msg3581799#msg3581799
... FOR TEH MUPPET$ TO PAD OUR SCO?E N to WIN TEH EPIC WAR OF TEH UNIVERSE We MUST VULTCHE DA RUNWAYZ N DROP UR GUYZ FIGHTERZ Bunkarz Then OUR SKWAD will Finarry Get TACTICAL NOOK for 25 KILL SCORE  STREAK>X

Offline Belial

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Re: New Water
« Reply #18 on: August 01, 2009, 09:03:15 PM »
Is it not possible to keep the high end graphics and make it so with the good graphics deselected its still playable?  Seriously if the games running good for you guys try turning everything down and play once, so you can feel these guys pain.

Offline Enker

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Re: New Water
« Reply #19 on: August 01, 2009, 09:06:46 PM »
Is it not possible to keep the high end graphics and make it so with the good graphics deselected its still playable?  Seriously if the games running good for you guys try turning everything down and play once, so you can feel these guys pain.
I have everything turned off, but with my super powerful 256MB video card, I can set both sliders all the way up. I can't tell much of difference though.
InGame ID: Cairn
Quote from: BillyD topic=283300.msg3581799#msg3581799
... FOR TEH MUPPET$ TO PAD OUR SCO?E N to WIN TEH EPIC WAR OF TEH UNIVERSE We MUST VULTCHE DA RUNWAYZ N DROP UR GUYZ FIGHTERZ Bunkarz Then OUR SKWAD will Finarry Get TACTICAL NOOK for 25 KILL SCORE  STREAK>X

Offline R 105

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Re: New Water
« Reply #20 on: August 01, 2009, 09:14:41 PM »
My computer is new I have a good card and fiber optic. I am retired Army with combat MOS's so no I am not color blind and it looks like I am not the only guy having problems.

Offline Kazaa

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Re: New Water
« Reply #21 on: August 01, 2009, 09:17:46 PM »
I'm colour-blind and my depth perception over water is fine, I’ve yet to auger into it once. I don't see how colour-blindness could affect depth perception anyway.
« Last Edit: August 01, 2009, 09:25:33 PM by Kazaa »



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Offline DaveJ

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Re: New Water
« Reply #22 on: August 01, 2009, 09:20:30 PM »
I'm colour blind and my depth perception over AH2’s new water is fine. I’ve yet to auger into it once.

You don't know what it is like for people with completely low end video cards and ALL detail whatsoever turned off. What are your settings then?

It is just a blue blob that has no relativity for people like me that are having problems with the "new" graphics on our end.

The same thing goes with the terrain too. Major depth perception and texture issues there as well.
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Offline Kazaa

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Re: New Water
« Reply #23 on: August 01, 2009, 09:33:06 PM »
I have detailed terrain and detailed water checked.

No doubt depth perception will be a lot harder with both unchecked.



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Offline Agent360

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Re: New Water
« Reply #24 on: August 01, 2009, 09:53:01 PM »
I noticed the same problem (augering) for me last night too. No depth perception. Turning nose low in a slow speed fight on the deck put me in the water everytime.

I used to be able to fly right down to it and skim an elevator turn out and up. But now below about 500 feet I just cant tell how close I am.

I am running 1024 and getting 50+ frames. It looks great....looks real...no issues there.

But even though it looks real there is definitly a deptch perception issue now...at least for me.

Offline Kweassa

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Re: New Water
« Reply #25 on: August 01, 2009, 10:02:51 PM »
 So people will now learn to try and avoid fighting at altitudes where your propeller would dip the water surface.

 Better eye-candy, plus, better situational realism, too.

 
 I call this a win-win scenario.

 
(ps) There's a little something called "altimeter" in your plane. It looks like a clock and corresponds to your climb/dive movement. Perhaps its a good idea to actually use these thingamabobs, since someone obviously took a lot of time to install one of it in your plane.

(ps2) Also, there is another something called "instrument flight". Apparently, it seems that real life pilots also get confused about at which alt they are actually flying at, especially when visuals are impaired due to weather conditions, or does not provide enough relative markers to get an accurate perception of altitude - typically over large surface of water, desert, or plains, at which the lack of visual markers and a grand repetition of dull, singular terrain often fools people. Therefore, people are trained to read the thingamabobs called "altimeter"s, which, remind you, look like a clock.

So it's probably a good idea to look at those stuff before trying stupid things like pulling a split-S over water at dangerously low altitudes.
« Last Edit: August 01, 2009, 10:55:42 PM by Kweassa »

Offline BaldEagl

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Re: New Water
« Reply #26 on: August 01, 2009, 10:03:25 PM »
The new water looks great.  Maybe a little too blue but great nonetheless.  Besides that I was sitting at the beack in a Tiger yesterday popping LVT's and it actually felt like I was on a beach.  You can "see bottom" where the water meets the beach.

Now I guess I'll have to go to a real beach to see some real bottom.   ;)
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Offline Enker

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Re: New Water
« Reply #27 on: August 02, 2009, 12:35:54 AM »
So it's probably a good idea to look at those stuff before trying stupid things like pulling a split-S over water at dangerously low altitudes.
What if you are a lucky idiot? Is it ok then?
InGame ID: Cairn
Quote from: BillyD topic=283300.msg3581799#msg3581799
... FOR TEH MUPPET$ TO PAD OUR SCO?E N to WIN TEH EPIC WAR OF TEH UNIVERSE We MUST VULTCHE DA RUNWAYZ N DROP UR GUYZ FIGHTERZ Bunkarz Then OUR SKWAD will Finarry Get TACTICAL NOOK for 25 KILL SCORE  STREAK>X

Offline mensa180

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Re: New Water
« Reply #28 on: August 02, 2009, 12:39:21 AM »
So people will now learn to try and avoid fighting at altitudes where your propeller would dip the water surface.

 Better eye-candy, plus, better situational realism, too.

 
 I call this a win-win scenario.

 
(ps) There's a little something called "altimeter" in your plane. It looks like a clock and corresponds to your climb/dive movement. Perhaps its a good idea to actually use these thingamabobs, since someone obviously took a lot of time to install one of it in your plane.

(ps2) Also, there is another something called "instrument flight". Apparently, it seems that real life pilots also get confused about at which alt they are actually flying at, especially when visuals are impaired due to weather conditions, or does not provide enough relative markers to get an accurate perception of altitude - typically over large surface of water, desert, or plains, at which the lack of visual markers and a grand repetition of dull, singular terrain often fools people. Therefore, people are trained to read the thingamabobs called "altimeter"s, which, remind you, look like a clock.

So it's probably a good idea to look at those stuff before trying stupid things like pulling a split-S over water at dangerously low altitudes.

PS:  In a flight sim I'd wholeheartedly agree, but in this game I like to have fun in a great fight watching the enemy at all times rather than stare at my altimeter.
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Offline Saxman

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Re: New Water
« Reply #29 on: August 02, 2009, 12:42:58 AM »
Delta,

Keep in mind there's different terrain sets for ETO and PTO setups. If you've been playing in NDIsles...well...let's just say there weren't all that many hedgerows in the Pacific Islands. Although I would like to see denser vegetation for jungles.

I haven't flown in Baltic enough to know if the hedgerows are there still. Or perhaps because hedgerows were a feature more of the Northwestern France battlefields there may be a terrain tile set for that and we just haven't seen it yet?

mensa,

Yeah, because it's really hard to, y'know, glance down for a split second to check your instruments.
« Last Edit: August 02, 2009, 12:44:29 AM by Saxman »
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