Author Topic: Game Crashes  (Read 790 times)

Offline rpm

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Re: Game Crashes
« Reply #15 on: August 09, 2009, 02:10:26 AM »
It just crashed again. This time I was nowhere near a CV or any puffy ack. I was in a Tiger with 4 kills(what are the odds) at A1 in the Orange arena.
Seems there are several threads covering these sudden CTD's.  :mad:
« Last Edit: August 09, 2009, 02:11:57 AM by rpm »
My mind is a raging torrent, flooded with rivulets of thought cascading into a waterfall of creative alternatives.
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Offline Chalenge

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Re: Game Crashes
« Reply #16 on: August 09, 2009, 08:05:50 AM »
No custom sounds for me and this is happening frequently.

------------------
System Information
------------------
Time of this report: 8/8/2009, 15:37:54
       Machine name: INTEL-PC
   Operating System: Windows Vista™ Ultimate (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830)
           Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
       System Model: 132-CK-NF78
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz (2 CPUs), ~3.0GHz
             Memory: 8190MB RAM
          Page File: 2944MB used, 78737MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6001.18000 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8800 GT
     Manufacturer: NVIDIA
        Chip type: NVxx
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_C8013842&REV_A2
   Display Memory: 4081 MB
 Dedicated Memory: 497 MB
    Shared Memory: 3583 MB
     Current Mode: 1920 x 1200 (32 bit) (60Hz)
          Monitor: Generic PnP Monitor
      Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
   Driver Version: 8.15.0011.9038 (English)
      DDI Version: 10
Driver Attributes: Final Retail
 Driver Date/Size: 7/14/2009 13:54:00, 9375232 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-4551-11CF-BC78-0AE802C2C535}
        Vendor ID: 0x10DE
        Device ID: 0x0611
        SubSys ID: 0xC8013842
      Revision ID: 0x00A2
      Revision ID: 0x00A2
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     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (HTO STRIKER 7.1)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_83847284&REV_10
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: cmudax3.sys
         Driver Version: 5.12.0001.0008 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 11/4/2008 10:10:32, 1163776 bytes
            Other Files:
        Driver Provider: HT OMEGA Inc.
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Chalenge

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Re: Game Crashes
« Reply #17 on: August 09, 2009, 08:57:51 AM »
I forgot to mention that even after the new patch that soon after I log into the arena I begin to see what I would call a 'white frame flash' that begins as an occasional flash and builds slowly into a quicker flash. Alt-tab seems to fix it but if I change arenas it starts again and I have to alt-tab again.
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Offline RSLQK186

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Re: Game Crashes
« Reply #18 on: August 09, 2009, 10:08:17 AM »
I should learn to read after I wake, not during.
« Last Edit: August 09, 2009, 10:12:26 AM by RSLQK186 »
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Offline hitech

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Re: Game Crashes
« Reply #19 on: August 11, 2009, 08:11:17 AM »
Chalange, that sounds as if you are running out of video memory.

HiTech

Offline Chalenge

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Re: Game Crashes
« Reply #20 on: August 11, 2009, 04:33:04 PM »
Okay Im guessing Im running texture size too high but I dont know. Is there a fix outside of a bigger video card or just time to bite the bullet? Price is no object! :D
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Offline hitech

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Re: Game Crashes
« Reply #21 on: August 12, 2009, 11:39:59 AM »
Things that effect video mem.
Anti Alias.
Screen Res.
Max Texture Size.

HiTech

Offline Chalenge

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Re: Game Crashes
« Reply #22 on: August 12, 2009, 04:02:06 PM »
What about max pre-rendered frames? Will that use more memory the higher it is set? I have just the first notch of AA on and screen res set to native mode (1920x1200) and I would like to use 1024 textures so do I just need more video ram? If I could get an estimate on what memory size to think about it would make things easier for me to figure out what kind of card I need.
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Offline hitech

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Re: Game Crashes
« Reply #23 on: August 12, 2009, 04:10:18 PM »
What is AH showing with memory? I just saw you had a 512 board , it would be difficult running out of vid mem.

HiTech

Offline Chalenge

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Re: Game Crashes
« Reply #24 on: August 12, 2009, 04:24:46 PM »
AH shows 4081 megs available and using 8.8 megs. I have 2 8800s using SLI with 512 on each card.
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Offline hitech

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Re: Game Crashes
« Reply #25 on: August 12, 2009, 04:41:22 PM »
Sorry for the head fake Challenger, I do not believe it would be a vid mem problem with 512.

HiTech

Offline Chalenge

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Re: Game Crashes
« Reply #26 on: August 12, 2009, 04:42:44 PM »
Okay you realize another Sam Adams is about to be killed dont you?
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.