I am not yet able to put any numbers on this observation, but for the past week or so the task group ack seems to be much more deadly. And this seems to apply across all arenas. I don't know for sure if the aim is more accurate (which is what I suspect, based on a few incidents and anecdotes), or if the rate of fire has increased, or if the lethal radius of the shells has been made bigger.
Maybe the new version has a DecreasePlayerLuck() function?
