Author Topic: Did Task Group Ack Change?  (Read 291 times)

Offline Bino

  • Platinum Member
  • ******
  • Posts: 5938
Did Task Group Ack Change?
« on: August 09, 2009, 09:12:39 AM »
I am not yet able to put any numbers on this observation, but for the past week or so the task group ack seems to be much more deadly.  And this seems to apply across all arenas.  I don't know for sure if the aim is more accurate (which is what I suspect, based on a few incidents and anecdotes), or if the rate of fire has increased, or if the lethal radius of the shells has been made bigger.

Maybe the new version has a DecreasePlayerLuck() function?  ;)


"The plural of 'anecdote' is not 'data'." - Randy Pausch

PC Specs

Offline B4Buster

  • Platinum Member
  • ******
  • Posts: 4816
Re: Did Task Group Ack Change?
« Reply #1 on: August 09, 2009, 10:36:17 AM »
yes, like the field ack, puffy ack fires in bursts now.
"I was a door gunner on the space shuttle Columbia" - Scott12B

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10192
Re: Did Task Group Ack Change?
« Reply #2 on: August 09, 2009, 10:41:14 AM »
It has become self-aware.  Are you Sarah Connor?



CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline OOZ662

  • Platinum Member
  • ******
  • Posts: 7019
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.