Author Topic: X-wing gunsight  (Read 8189 times)

Offline DEECONX

  • Silver Member
  • ****
  • Posts: 1502
Re: X-wing gunsight
« Reply #30 on: August 31, 2009, 05:39:08 PM »
Sweet! thanks too AKP! I'm also loving my X-wing one so this one should be interesting  :devil

Offline boomerlu

  • Silver Member
  • ****
  • Posts: 1163
Re: X-wing gunsight
« Reply #31 on: September 07, 2009, 12:05:58 AM »
If anyone remembers playing them, it was extremely difficult it hit anything with the
laser cannons in the X-Wing series unless you were in a Corellian Transport (like the Millennium Falcon) that had auto gun support..  You could either lock
the ventral and dorsal turrets to fire forward, or you could have them operate independently..  Man, I miss those games..... :cry
I remember those games, loved em. But I don't remember it actually being difficult to hit anything. Just lead your target - just like in AH :lol. The original X-Wing was the first game I ever had to shoot lead in. I was 6 years old at the time so I often find it amazing that people don't realize you have to lead your target...
boomerlu
JG11

Air Power rests at the apex of the first triad of victory, for it combines mobility, flexibility, and initiative.