Author Topic: Spitfires & Stick Scaling  (Read 878 times)

Offline HellFire

  • Copper Member
  • **
  • Posts: 310
Spitfires & Stick Scaling
« on: August 11, 2009, 07:15:49 PM »
Am having problems attempting to fly successfully Spit14, I've tried several stick
scalings, however when pulling for a shot my nose wobbles thusly spoiling my aim!

I've reset my stick.jsm to roll, pitch & yaw to 100 across, it improved the performance in cutting down on Blackouts & Redouts, however the nose still moves
around, I tried raising deadband & damping but without success  :mad:

I use Thrustmaster Afterburner II joystick.

Any assistance from the spitfire experts is sincerely appreciated.  Thx much.

"In life there is certain death, and between life and death
  there is a journey, hence in truth nothing is lost in death."

Offline Qrsu

  • Nickel Member
  • ***
  • Posts: 584
Re: Spitfires & Stick Scaling
« Reply #1 on: August 11, 2009, 08:29:26 PM »
I'm not a very good shot. But the best advice I've ever received was to pull your lead turn first and 'unload' your G forces before you attempt to shoot. Try not to pull more than 2-3 Gs (probably less) while shooting. Another thing I do is set combat trim on for a split second and then turn it back off before I shoot (if I remember)... it'll trim your plane out for that speed and make your shooting platform a bit more stable.

I don't fly the Spit 14 though... so my general advice might not be the remedy.

Cursed
80th FS "Headhunters"

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 18265
      • Fugi's Aces Help
Re: Spitfires & Stick Scaling
« Reply #2 on: August 11, 2009, 09:10:22 PM »
Am having problems attempting to fly successfully Spit14, I've tried several stick
scalings, however when pulling for a shot my nose wobbles thusly spoiling my aim!

I've reset my stick.jsm to roll, pitch & yaw to 100 across, it improved the performance in cutting down on Blackouts & Redouts, however the nose still moves
around, I tried raising deadband & damping but without success  :mad:

I use Thrustmaster Afterburner II joystick.

Any assistance from the spitfire experts is sincerely appreciated.  Thx much.



Changing your stick scalings is only going to add to your trouble. Some people fly with a heavy hand and yank the stick around, others are smooth as silk and just slide the stick around. Set your stick as you fly. If your heavy handed your going to need a lot more scaling to slow the inputs down so your NOT bouncing the nose all over the place. On the other hand if your smooth and easy, crank it up and like it see every little flick of your wrist. Once you have if set LEAVE IT ALONE !!!   :D

Getting use to your set scaling is like learning to aim. If you keep switching to different guns and convergences you'll never learn "WHEN" to shoot because it changing all the time.

The Spit 14 is more of an "E" fighter than the other spits. Fly it like a light FW190. Don't stay in the turns long and BnZ with it. Set up your shots as passing shots. Line up, lead turn to where the shot "WILL BE", fire off a burst, and zoom out and set up for a new pass.

Offline Motherland

  • Plutonium Member
  • *******
  • Posts: 8110
Re: Spitfires & Stick Scaling
« Reply #3 on: August 11, 2009, 11:00:55 PM »
The problem is not with your stick scaling, but that you're flying the Spitfire Mk XIV. It's got a massive engine with lots of torque and it's just generally unstable and a poor gun platform. It's as bad as, if not worse than the Ta 152... with the exception of that aircraft, it makes anything else feel like you're flying on rails.


The 14 is not just another Spitfire that does whatever you want it to, anything you do it will fight you not to.

Offline RTHolmes

  • Plutonium Member
  • *******
  • Posts: 8260
Re: Spitfires & Stick Scaling
« Reply #4 on: August 12, 2009, 05:17:33 AM »
the remodelled XIV seems to have developed a very bouncy nose, way worse than I remember it. doesnt seem to be such a problem at higher speeds, but under 250/300 you really have to let the nose settle for a second before taking a shot.

I wont repeat Vox's comments about it last night, but he wasnt impressed. Anyone else noticed this?
71 (Eagle) Squadron

What most of us want to do is simply shoot stuff and look good doing it - Chilli

Offline Motherland

  • Plutonium Member
  • *******
  • Posts: 8110
Re: Spitfires & Stick Scaling
« Reply #5 on: August 12, 2009, 03:59:59 PM »
the remodelled XIV seems to have developed a very bouncy nose, way worse than I remember it. doesnt seem to be such a problem at higher speeds, but under 250/300 you really have to let the nose settle for a second before taking a shot.

I wont repeat Vox's comments about it last night, but he wasnt impressed. Anyone else noticed this?
Remodeled as of when? I haven't flown it since 2.14 came out but I can't imagine it getting much worse.

Offline HellFire

  • Copper Member
  • **
  • Posts: 310
Re: Spitfires & Stick Scaling
« Reply #6 on: August 12, 2009, 07:44:40 PM »
Thx every1 for helping me, Aces High is a great & helpful cmnty, Motherland, thx to u I decided to try flying the Spit8, 9 & 16.   I found no nose bouncing whatsoever, in fact the Spit 9 & 16 had the very least, almost nonexistent nose bounce.

Tried the Spit14 & was faced with prior wobbling of the nose; Motherland u were
correct in ur advice to me re the 14.  Still using the same stick setup as b4.  TY every1   :)  :aok  :salute
"In life there is certain death, and between life and death
  there is a journey, hence in truth nothing is lost in death."

Offline Eagleclaw

  • Copper Member
  • **
  • Posts: 298
Re: Spitfires & Stick Scaling
« Reply #7 on: August 13, 2009, 06:05:20 AM »
Btw, just for the heck of it, the spit 14 is the fastest spit in the game, if you are high enough and are putting out WEP. This isn't much of the dogfighting spit as the 5, 9 or 16. I usually use it for upping when bombers come in.
The day no hoes would fly......

Offline RTHolmes

  • Plutonium Member
  • *******
  • Posts: 8260
Re: Spitfires & Stick Scaling
« Reply #8 on: August 13, 2009, 06:42:22 AM »
Remodeled as of when? I haven't flown it since 2.14 came out but I can't imagine it getting much worse.

since the 2.14 tweaks to the fuel tanks. Some have mentioned it, others not. I'm beginning to think that it was always there, just disguised by the previous instability in roll and yaw axes. either way its still a killer :D
71 (Eagle) Squadron

What most of us want to do is simply shoot stuff and look good doing it - Chilli

Offline Anaxogoras

  • Platinum Member
  • ******
  • Posts: 7072
Re: Spitfires & Stick Scaling
« Reply #9 on: August 13, 2009, 08:52:39 AM »
since the 2.14 tweaks to the fuel tanks. Some have mentioned it, others not. I'm beginning to think that it was always there, just disguised by the previous instability in roll and yaw axes. either way its still a killer :D

I tried it as soon as 2.14 came out to see if it was more stable.  It's not, but it's not worse than before.
gavagai
334th FS


RPS for Aces High!

Offline BaldEagl

  • Plutonium Member
  • *******
  • Posts: 10791
Re: Spitfires & Stick Scaling
« Reply #10 on: August 13, 2009, 10:40:52 AM »
I fly Spits a lot.  I use default scaling and always have.  The XIV has a minor nose bounce at certain speeds but I've never found it to be a problem.  In fact I never even noticed it until someone else brought it up.
I edit a lot of my posts.  Get used to it.

Offline thrila

  • Gold Member
  • *****
  • Posts: 3190
      • The Few Squadron
Re: Spitfires & Stick Scaling
« Reply #11 on: August 13, 2009, 12:46:50 PM »
I've not noticed any increase in nose bounce myself, but this may be more/less noticble with different stick scalings.

Regarding stability it has improved since 2.14 IMO, there is less unwanted yawing.  It's stalling characterstics is greatly improved since 2.14 and is much less prone to entering an unrecoverable spin.  It can still be a handful if power is applied abruptly at low speeds, however i'm much more confident to fly the aircraft with its nose above the horizon, at low speed without any adverse effects.   I've been performing hammerheads in it recently, which i could never pull off before.
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline Qrsu

  • Nickel Member
  • ***
  • Posts: 584
Re: Spitfires & Stick Scaling
« Reply #12 on: August 13, 2009, 07:13:51 PM »
I've not noticed any increase in nose bounce myself, but this may be more/less noticble with different stick scalings.

Regarding stability it has improved since 2.14 IMO, there is less unwanted yawing.  It's stalling characterstics is greatly improved since 2.14 and is much less prone to entering an unrecoverable spin.  It can still be a handful if power is applied abruptly at low speeds, however i'm much more confident to fly the aircraft with its nose above the horizon, at low speed without any adverse effects.   I've been performing hammerheads in it recently, which i could never pull off before.

Could this be because of the fuel tank fix? Hmm...
Cursed
80th FS "Headhunters"