TBH I think it's probably a bad idea because nothing stopped a Lanc pilot IRL from doing that
Wasn't there? I'm just speculating, but would the release mechanism have worked properly at such a steep angle? Could a real Lanc survive the pullout if it still had 10k lbs. of bomb onboard? Is the latter currently modeled?
Anyway the game has a lot of features that increase playability at a small cost to realism, I don't see how this one would be a bad one. And no bombing in F3 view mode would be better from both POVs. As for suicide bombers, how about this: if you bail out of an
undamaged plane or vehicle within con range of any enemy (or enemy tower) you lose 10 perk points, they get the proxy, and any of your bombs/torps/troops that are still going disappear immediately rather than waiting for you to re-up. Just a thought, anyway.
I am glad about the feet-dry spawn and ords disappearing after re-upping fixes, I think it shows HTC are concerned with fixing the traffic signals. One more I think would be nice is that puffy ack would not operate within 6k of an enemy base - I think it's a little silly parking a CV 3k offshore and having puffy ack kill anything that climbs out immediately after takeoff. Another one: kills against any plane with wheels touching the ground don't count as a kill for the killer or a death for the victim (the sortie is still ended, of course). That would cut down on runway-camping flaks too, which I think would be a good thing. Likewise for vehicles still in the VH. If you want to camp the hangar for tactical reasons, fine, but how does that reflect superior skill, and why encourage it?
(None of this is to say anything either way about the OP; I've got no dog in that fight.)