Author Topic: V - 1 aka Buzz Bomb  (Read 803 times)

Offline mrmidi

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Re: V - 1 aka Buzz Bomb
« Reply #15 on: September 30, 2009, 05:56:56 PM »



Keep us posted, looks good   :aok

Will do

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midi
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Offline Nemisis

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Re: V - 1 aka Buzz Bomb
« Reply #16 on: September 30, 2009, 06:25:00 PM »
Would love too see this weapon incorporated into the game somehow.     :x

My guess is we won't be seeing stand off weapons like the V1 and V2 with the exception of some self propeled guns, untill we've filled out all weapons in the war that saw more use.


Interesting. But how would want it to work? For pilots to be able to launch a V-1 or for the Techs to launch periodically at a base, or to have missions in FSO to fend off V-1 attack on Britain?

I could see the RV8 being enabled, and being able to call down V1 strikes ontop of where its flying (like on 5 square k's around it) from the base it ups from.

I'm not sure the V-1 had a such a devastating fire power that it could be able to take down an aces high town with just 4 V-1's

For that reason, it should be HORRIBLY inacurate, you get 6 launched, with a 5% chance of all of them hitting your intended target.
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Offline thndregg

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Re: V - 1 aka Buzz Bomb
« Reply #17 on: September 30, 2009, 08:00:00 PM »
A V1's relative accuracy could be tied into how much damage the factory in which it was produced recieves. More damage, less accurate. Less damage, more accurate. Makes for some great bomber/fighter action, I would think.
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Offline Nemisis

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Re: V - 1 aka Buzz Bomb
« Reply #18 on: September 30, 2009, 08:00:52 PM »
how can you tie factory damage to accuracy?
All man needs to be happy is a home, his wife, and a place in the world

Col. 49Nem, Armor commander of the 49th