Author Topic: Some textures not loading  (Read 405 times)

Offline flapsup

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Some textures not loading
« on: September 23, 2009, 05:45:01 PM »
Problems Im having are:

The cv deck is white along with the "dashboard" and the "chalkboard" when I jump to cv. Sometimes this will eventually load in after several minutes.

In the cv hanger the "floor" is white as are the bombs, rockets, fuel etc. but everything else shows up correctly.

On a base in the hanger the floor shows fine, but fuel barrels, rockets, gun packs etc will be white. Sometimes the grass around the runways will be white looking out from tower.

Sometimes on the map in EW the icons for the bases are just solid green squares rather than black with the green lines across them, but it doesnt do this in MW that I have seen(maybe map related?).

Road leading to bases will be white sometimes.

And various other things..

Its like my textures arent loading in all the way.. or are loading in VERY slowly.

My "Cnt" numbers will vary depending on what part of the game Im viewing from(tower, cv, hangers etc), have seen it as low as 1 and high as 31.

I have put in the new hi res pack, and installed newest nvidia driver..

I dont know what else to do...

Nothing has changed with my system. I was out of the game for like 2-3 weeks and came back to it being like this, I talked with Morfiend in the TA and he told me about the new hi res pack so I went and got that but things were pretty much the same, so I checked for new vid card drivers and got that as well, again no change.. I even tried going down to 512 settings and still have the same/similar issues.

Any help is much appreciated.

« Last Edit: September 23, 2009, 08:22:43 PM by flapsup »

Offline Skuzzy

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Re: Some textures not loading
« Reply #1 on: September 24, 2009, 06:17:07 AM »
Sounds like you went the opposite way you need in order to solve the problem.  A DXDIAG output would be helpful as it sounds like you are asking more of the video card than the card is capable of doing.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline flapsup

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Re: Some textures not loading
« Reply #2 on: September 24, 2009, 04:15:48 PM »
Looks like I have mutiple video drivers installed somehow  :confused:

Not sure how I managed that, or when, hmm..

Will try to get that worked out, Im sure thats not helping things heh.

------------------
System Information
------------------
Time of this report: 9/24/2009, 13:34:06
       Machine name: MIKE-PC
   Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830)
           Language: English (Regional Setting: English)
System Manufacturer: Gateway
       System Model: W3619
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: Intel(R) Celeron(R) D CPU 3.46GHz, ~3.5GHz
             Memory: 2046MB RAM
          Page File: 880MB used, 3470MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6001.18000 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8600 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 8600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0402&SUBSYS_40161682&REV_A1
   Display Memory: 1013 MB
 Dedicated Memory: 245 MB
    Shared Memory: 767 MB
     Current Mode: 1280 x 1024 (32 bit) (60Hz)
          Monitor: Generic PnP Monitor
      Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
   Driver Version: 8.16.0011.9062 (English)
      DDI Version: 10
Driver Attributes: Final Retail
 Driver Date/Size: 8/17/2009 00:57:00, 7569920 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp:
Device Identifier: {D7B71E3E-4742-11CF-5456-1D601EC2C535}
        Vendor ID: 0x10DE
        Device ID: 0x0402
        SubSys ID: 0x40161682
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
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                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
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                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
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                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
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     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (High Definition Audio Device)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0883&SUBSYS_10192932&REV_1000
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: HdAudio.sys
         Driver Version: 6.00.6002.18005 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 4/10/2009 21:43:02, 236544 bytes
            Other Files:
        Driver Provider: Microsoft
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Offline flapsup

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Re: Some textures not loading
« Reply #3 on: September 24, 2009, 06:02:20 PM »
Everytime I reload the newest driver I get the same for a driver name.

I thought only one dll file should be there no?

Offline kilz

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Offline flapsup

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Re: Some textures not loading
« Reply #5 on: September 25, 2009, 02:46:43 AM »
http://www.nvidia.com/content/DriverDownload-March2009/confirmation.php?url=/Windows/190.62/190.62_desktop_win7_winvista_32bit_english_whql.exe&lang=us&type=GeForce

this is a link to your newest driver just click yes and agree

Yup, thats the one thats on it now, or should be.. installed it again this afternoon with my post above with the dxdiag info. I took it out and then re installed it trying to get only one dll file to show up under "driver name" as I recall there always being before, but could be mistaken.

Played for several hours tonight, everything does load in eventually, I got in the game and after playing about 20 min Cnt was reading 0 pretty much all the time and stayed that way. If I logged out and back in it took a little while for eveything to show up as it should, but once it did it again played like normal.