Author Topic: Country Switching Proposal  (Read 1281 times)

Offline AWwrgwy

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Re: Country Switching Proposal
« Reply #15 on: October 02, 2009, 02:00:17 PM »
didnt we have in place before, or maybe we still do, a time limit on getting the bonus perks for winning the war? something like you had to be in country for a certain number of hours before you were awarded perks?

maybe Im just gettin old and forgetful or imagination running wild...... but I thought we had this in place at one time

AFAIK, this is still true.  Further more, why change sides for 25 perks when you can make more than that in 2 landed sorties with kills flying on the low side?

As far as spying and side switching, no matter the time limit, you only need to switch once to spy.

 :noid



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Offline AKP

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Re: Country Switching Proposal
« Reply #16 on: October 02, 2009, 02:08:59 PM »
Spies?
Why would anyone spy and cheat to win a cartoon war?
Seems like a waste of time and maybe just downright dishonest.

That's exactly the point.  It's stupid and while there may be no official rule against it, or any method for the game to prevent it, it is VERY unsportsmanlike.  The problem is, some people just dont care. 

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Offline SirFrancis

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Re: Country Switching Proposal
« Reply #17 on: October 03, 2009, 02:44:49 AM »
Spies?
Why would anyone spy and cheat to win a cartoon war?
Seems like a waste of time and maybe just downright dishonest.

There are players who do that. Most frustrating is, when you set up a mission, get enough people to take part and then, while arriving at target, you recognize that someone passed the word to the other side and the missions fails because the surprise moment is gone. It does not happen that often, but it happens. I guess this are just the things you have to live with in this game or other games.

Same with country switching. I do switch countries sometimes to play with other buddies. If someone needs to switch country just for spying the cv...well, its not a big point. CVs get caught by surprise very often without spying. And if your CV is being attacked, there are at least a couple of people who will defend it. Moving the cv toward enemy fields...This will happen not unnoticed and will be corrected.

I don´t know. Just my thoughts...
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Offline AirFlyer

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Re: Country Switching Proposal
« Reply #18 on: October 03, 2009, 02:48:13 AM »
I'm sure someone said it but I was to lazy to do anything but read the original post.

Essentially cheating like this is going to happen no matter what the time limit is extended to, the only people your hurting with an idea like this are those of us who switch to try and balance sides and keep things fair. This might not be a very big issue in LW but in MW and EW where the numbers are low a difference of say 5 people can make a huge significance on ENY and hoarding. So no, I would hate to see this as keeping sides balanced is already issue enough with people who have some odd dedication to chess pieces and the like.
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Offline grizz441

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Re: Country Switching Proposal
« Reply #19 on: October 03, 2009, 03:49:34 AM »
The vast majority of players who switch sides frequently don't care enough to spy.  They don't care who wins the war and are just looking for some good fights.  If a player or squad cared enough to spy, they could easily just have a shade account and log on it and find out CV locations regardless of the 24 hour rule.   If the wait time was upped to 24 hours like you propose, it would harm a lot more players than it would help.  There would be easy ways around the 24 hour rule or once a tour rule for the exact kind of people that would care enough to spy in the first place.

Offline stodd

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Re: Country Switching Proposal
« Reply #20 on: October 03, 2009, 08:36:17 AM »
Currently, a player can switch sides to assist in locating a CV.  Get it sunk, then switch back in an hour.  Additionally, can help to drive up ENY.  Then, when the damage is done, switch back in an hour.  On this game, an hour isn't that long.

I propose to change the time you have to wait.  My idea is instead of an hour, remain at switched country for 24 hours.  It would make anyone think twice before "jumping" for an hour, call out the CV and drive up ENY then switch back.  We all see it and there is nothing we can do about it.   

Spying, "gaming the game", cheating...   Call it what you want.  It takes time to get a CV into a position to launch an attack.  Making someone wait 24 hours on a country they never normally fly would make them think twice about "gaming the game". 

My "Wish List" is to consider a longer wait time if switching countries.  Propose, 24 hours, 1 week, or 1 tour.  I think 24 hours would sell better.  Think about the midnight players too.  When nobody is on, country jumping occurs frequently to find CVs.  If they had to wait 24 hours, they couldn't get back to help roll the map when noone is on. 

Think about it...

My thoughts!

 :rock




-1. Make the country switching time from 1 hour to 30mins.
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Offline Lusche

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Re: Country Switching Proposal
« Reply #21 on: October 03, 2009, 09:04:06 AM »
It's the same thing with "spying" as with all those cheating or "hacking" accusations. 99% of them are totally unfounded rumours. But it's so easy to blame "them" for every lost base, failed mission or sunk CV...

Even when I was totally country loyal and didn't switch at all, I was accused of using spies / 2nd accounts:

- Sitting in a SB, waiting for the enemy CV to finally get into my gun arc. "WHY IS SB NOT FIRING? LAME SPIES" on country & local channel  :rolleyes:
- Huge darbar appearing at a high alt base, then moving forward to the front. Take a look at the map, deduce their probabkly mission target, up a 152 or 262 and meet 'em there at 20k 20mins later. Result: Nasty "How did you know were we going, you XXX" PM's and probably a witchhunt on their country channel  :rolleyes:
- The ususal suspects and their squads are running NOE basegrab after NOE basegrab. Being on every day I know their pattern, look at the map and correctly guess their next target. Up a Tempest and go hunting. Result: Insulting PM's threatening to report me to HTC for shooting them down. (Of course, they never notice when my guess is wrong and I'm in the wrong sector)  :rolleyes:
- On some maps, there are some virtual "CV lanes", routes that have a high probability meeting an enemy CV. So I made it a habit to routinely jump to my own sides task group to take a F5 look from the tower, just in case. Maybe once or twice a tour I get lucky and can indeed spot a enemy TG. Result: PM's and spy accusations on CH 200  :rolleyes:
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Offline AKP

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Re: Country Switching Proposal
« Reply #22 on: October 03, 2009, 09:23:14 AM »
It's the same thing with "spying" as with all those cheating or "hacking" accusations. 99% of them are totally unfounded rumours. But it's so easy to blame "them" for every lost base, failed mission or sunk CV...

Even when I was totally country loyal and didn't switch at all, I was accused of using spies / 2nd accounts:

- Sitting in a SB, waiting for the enemy CV to finally get into my gun arc. "WHY IS SB NOT FIRING? LAME SPIES" on country & local channel  :rolleyes:
- Huge darbar appearing at a high alt base, then moving forward to the front. Take a look at the map, deduce their probabkly mission target, up a 152 or 262 and meet 'em there at 20k 20mins later. Result: Nasty "How did you know were we going, you XXX" PM's and probably a witchhunt on their country channel  :rolleyes:
- The ususal suspects and their squads are running NOE basegrab after NOE basegrab. Being on every day I know their pattern, look at the map and correctly guess their next target. Up a Tempest and go hunting. Result: Insulting PM's threatening to report me to HTC for shooting them down. (Of course, they never notice when my guess is wrong and I'm in the wrong sector)  :rolleyes:
- On some maps, there are some virtual "CV lanes", routes that have a high probability meeting an enemy CV. So I made it a habit to routinely jump to my own sides task group to take a F5 look from the tower, just in case. Maybe once or twice a tour I get lucky and can indeed spot a enemy TG. Result: PM's and spy accusations on CH 200  :rolleyes:

Im not referring to those sort of things...  to be specific, I am referring to things like:

1) witnessing a player who has never been seen switching sides do so
2) ups from our sides CV and slowly circles while his squaddies on the team he came from fly to it and attack it.
3) Not join in the fight against his squaddies when they arrive
3) repeat steps 2 & 3 for each cv on the map.

Things like this ARE dishonest play.  They are as close to cheating in this game as you can get in my opinion (given that there is no "rule" or built in programming to prevent them). 

I do see the value is side switching to maintain balance. Myself, I dont do it.  I fly with my squad.  But I will never knock anyone who does. 

Ok... so the general consensus is that the time should not be lengthened.  Also, the majority opinion is that we should use "peer pressure" to discourage things like the above occurring.  My only issue with that is that in the digital environment we fly in here, I see no effective means of doing that.  Especially when those that do it dont listen to, or care what anyone else says, or thinks.

Yes Lusche, you are correct... 99% of the "cheating" accusations are unfounded and inaccurate.  But the 1% that do it are free to do so with impunity.


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Offline Strip

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Re: Country Switching Proposal
« Reply #23 on: October 03, 2009, 09:42:00 AM »
That 1% would be just as likely to start another account and spy full time.

Even if someone spies, whats the end result? A fight! That is exactly what this game is about, fighting and blowing stuff up.

I find it extremely curious that the people usually screaming about spies are the same people that are usually found in massive NOE hordes.


Offline Stalwart

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Re: Country Switching Proposal
« Reply #24 on: October 03, 2009, 10:14:59 AM »
Bump up to 2 hours at most.  My 2 cents.

Offline mtnman

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Re: Country Switching Proposal
« Reply #25 on: October 03, 2009, 12:07:19 PM »
1 hour can already seem like an eternity, I'd hate to see it increased. 

I switch regularly, and base my team association on two criteria-  one, who has the least players?  Two, can I find a decent fight on that team? 

When I switch to the low number team, only to find no decent fights, I want out!  Waiting an hour is terrible in those situations, which I see fairly often during late-night hours.  I simply won't even take off if I expect to fight with a numbers advantage, or against an empty sector.

I doubt the guys who are switching like this would ever tell the CV location, because it might wreck a fight.  The last thing I want is the other teams CV to be sunk...
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Offline mensa180

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Re: Country Switching Proposal
« Reply #26 on: October 04, 2009, 02:06:54 AM »
1 hour can already seem like an eternity, I'd hate to see it increased. 

I switch regularly, and base my team association on two criteria-  one, who has the least players?  Two, can I find a decent fight on that team? 

When I switch to the low number team, only to find no decent fights, I want out!  Waiting an hour is terrible in those situations, which I see fairly often during late-night hours.  I simply won't even take off if I expect to fight with a numbers advantage, or against an empty sector.

I doubt the guys who are switching like this would ever tell the CV location, because it might wreck a fight.  The last thing I want is the other teams CV to be sunk...

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