Author Topic: Microsoft Flight Simulator CUT!  (Read 946 times)

Offline flight17

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Re: Microsoft Flight Simulator CUT!
« Reply #15 on: October 22, 2009, 03:02:41 PM »
it probably could spikes...

there is a quirk in FSX that for some reason even with a dual core, it will only run with 1. to fix it you have to manually go in and fix the main FSX.cfg. there was a whole page on one site that had everything you needed to know on how to get the performance up without buying new stuff. i really wish i could find it again, because i really want to fix it.
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Offline Chalenge

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Re: Microsoft Flight Simulator CUT!
« Reply #16 on: October 22, 2009, 05:05:41 PM »
Flight17 I believe the fix was in SP2 or Acceleration and that should be all you need. Check the post by NickN on tuning (not that I listen to everything on that topic) as I believe he says so. As I recall SP2/Acceleration can feasibly use up to 32 cores but it may not have been quite that much (and not that that many cores will ever actually exist).

I have no idea what jay was trying to say but whatever it was failed to hit the mark.
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Offline flight17

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Re: Microsoft Flight Simulator CUT!
« Reply #17 on: October 22, 2009, 06:33:27 PM »
SP2 was the worst thing i ever did for my game... it crippled me... had to uninstall the whole game a couple of times because of it.
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Offline Chalenge

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Re: Microsoft Flight Simulator CUT!
« Reply #18 on: October 22, 2009, 11:43:23 PM »
Yes well some of the associated files are required for the winch program I use with sailplanes (I practice broken cables a lot) so even though I use Acceleration I have to install SP2 and then uninstall it and then install Acceleration. Until I started using True Image it would cost me a week of program tuning to get FSX setup and working right should the program get broken somehow.
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