Other sims reskin the cockpits all the time as an upgrade without changing anything on the outer skin or AC model. I'm not picking nits here , just trying to get an informed answer as I'm curious about this as well.
The issue is that many of the old cockpit are entirely flat, lacking overall in polygons, and don't have any detail such as stick columns and throttle quadrants. None of them have animated parts, either. It'd be going from Old Worlde to Old World to just reskin them.
I think the OP was refering to the current cockpits.
Yep, it's always possible to delete a portion of a model, but when you replace it with something new, smooth, and shiny...it looks very strange.A6M2 and Yak-9 have not been remodeled since Aces High I. In fact, I believe the Zeke is an Air Warrior port, but I don't really remember.
Understandably so for the older models, but I think the OP was referring to the current cockpits.
Which ones? All of them beside maybe the Ki 84 look very nice IMO.
As I understand it, the cockpit "art" is part of the skin. Ask some of the skinners. I recall Krusty mentioning a skin he made being rejected because he modified the cockpit art.
In fact, I believe the Zeke is an Air Warrior port, but I don't really remember.
Sorry, meant WarBirds. I get them confused since I never got to play either of them online.HTC was involved with WB, and I vaguely remember a discussion about them bringing content with them. Whether any of it is still around or not, I don't know.
HTC was involved with WB, and I vaguely remember a discussion about them bringing content with them.