just thinkin of ways to up the complexity a little
I still think they need to change the size of the towns according to the size of the field.
Small field = what we have now
Med. field = 10-15 more buildings and another ack or 2.
Large field = 20-30 more buildings and 3-4 more ack.
You could STILL take a large field with 3 tanks/whirbles/ostis and an m3 so the milk runners can't whine
too much.
It would please the 'bomber' types as well 'cause now they have 3 diff. town setups to egg and more targets to lob bombs at.
The 'strategy' types would like it because they would have to plan differently according to the field size.
It would appease the 'anti-hoard' types as it will slow down the swarm of nme from just jumping from base to base. (would also make NOE missions easier to defend against because it takes longer, and requires a bit more effort, to get that med/large field)
I think that is the best and most viable idea I have seen in a long time re: field captures. It makes the medium/large airfields more valuable as they would require more effort and diff. tactics to capture them.