Author Topic: CV formations and setups  (Read 436 times)

Offline viking73

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CV formations and setups
« on: December 30, 2009, 04:40:35 AM »
First I would like to see something done about the formation of the ships in a fleet when you go to pick an action station. I pick a place on a destroyer in the left lower slot and find out it's in the upper right spot which causes me to leave and guess again. It should reflect where the ships truly are.

Second, I have noticed that there have been some CVs without ANY escort or sometimes 2 destroyers. I understand having some optional arrangements but it doesn't make sense and isn't near real. One thing you can change to is a fleet with just surface ships.

Third I think there should be points for sinking ships whether by surface action or air.

Fourth It's time for the Battleship. You've really made a Cruiser with Battleship looking guns. You may say they are 12'' but they sound and act like the big guys. You could drum down the Cruiser guns somewhat so that they are more accurate and have less power. Say maybe it takes another set of hits to destroy a hanger for example and have the 16'' be the same as now or just slightly better. This would open up for fleets without CVs.
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Offline E25280

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Re: CV formations and setups
« Reply #1 on: December 30, 2009, 06:08:22 PM »
First -- I agree can be annoying and it would be nice if it was fixed.

Second -- this is only true on certain maps, and I believe it is the one with somewhere above 3.6 billion CVs, so it doesn't bother me so much.  However, there is something to be said for consistency.

Third -- Not sure what you mean.  If you mean getting perk points from ships guns, I think you would need a ship or field gun category to add to the fighter/bomber/attack/GV we have now.  Otherwise it doesn't make much sense.

Fourth -- The cruiser has 8" guns, not 12".  It is a Baltimore class cruiser if I remember correctly.  But a BB in game would be nice.
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Offline Skulls22

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Re: CV formations and setups
« Reply #2 on: January 01, 2010, 01:39:18 AM »
Would love a battle ship


+1
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Offline Templar

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Re: CV formations and setups
« Reply #3 on: January 02, 2010, 12:08:24 AM »
+1 especially for correcting the action station problem.
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Offline 4deck

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Re: CV formations and setups
« Reply #4 on: January 02, 2010, 07:42:24 AM »


Fourth It's time for the Battleship. You've really made a Cruiser with Battleship looking guns. You may say they are 12'' but they sound and act like the big guys. You could drum down the Cruiser guns somewhat so that they are more accurate and have less power. Say maybe it takes another set of hits to destroy a hanger for example and have the 16'' be the same as now or just slightly better. This would open up for fleets without CVs.

Thats a Cruiser with 8" Guns, and they are very effective. Would like to a see battleship, but its over kill.

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Offline jolly22

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Re: CV formations and setups
« Reply #5 on: January 02, 2010, 09:31:50 AM »
First I would like to see something done about the formation of the ships in a fleet when you go to pick an action station. I pick a place on a destroyer in the left lower slot and find out it's in the upper right spot which causes me to leave and guess again. It should reflect where the ships truly are.

I guess i sont have a problem with the location that i spawn i nguns are......but +1000000 for the Battleship

ehhh while your at, put in a sub   :P :bolt:

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Offline Spikes

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Re: CV formations and setups
« Reply #6 on: January 02, 2010, 11:29:42 AM »
Ozkansas was designed that way, some with two cruisers and a CV. Some with a CV, if you don't like it, go to a different base :)
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Offline viking73

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Re: CV formations and setups
« Reply #7 on: January 04, 2010, 04:52:38 AM »
Yes i stand corrected, those are Baltimore Class Cruisers with 8" guns. Forgot and just went for 12. But that makes my case even better. The damage difference between a 5" gun and 3 8" guns is enormous. Someone just needs to do some better research into how the various size guns should react and adjust the game. I say make the 8" half as powerful and add the Battleship with the damage currently used and apply to the 16" guns.

Right now even if you sink a carrier by bombing you get no points. So the attack and bombing should be used for ships. I suppose you'd have to make a new category but i'm all for that as much as people are in the ships. That or it could just be added to the GV category.
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