Author Topic: P-40N-1-CU/ and -5-CU  (Read 1590 times)

Offline Lusche

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Re: P-40N-1-CU/ and -5-CU
« Reply #30 on: January 07, 2010, 09:38:32 PM »
That's the facts of life in the LW arenas. If you're not in something that can reach 400mph on a dead run, you're probably not going to catch most of your targets before someone else does.

When you fly one of those (or a Hurri I, like I prefer) everybody is helping you by clearing your 12...
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Offline caldera

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Re: P-40N-1-CU/ and -5-CU
« Reply #31 on: January 07, 2010, 09:56:39 PM »
Here's what I do.  Fly a P-40 to a radar-enabled base at 4 or 5k all by yourself.  It takes a while before somebody ups.  You might initially only get one upper who usually climbs to 10k so he can BNZ you.  When you turn the tables and he's running back to the ack, the floodgates will spew forth at least two Spit/N1k/La/Hurri/Zeros.  Then you'll disengage and he will try to pick you whilst you are trying to turn fight planes that you have no business turning against.  He will overshoot or auger and then you get clobbered.  That's one way to eliminate the chance of getting an assist.
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Offline Nemisis

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Re: P-40N-1-CU/ and -5-CU
« Reply #32 on: January 07, 2010, 10:50:32 PM »
I'll dry that caldera, minus the getting mugged  :D.

Ack Ack, yes it will, but it will happen less often. I see this as the FM2 of P-40's. Better than the P-40E but not a whole lot better.

If you don't want this plane, give a reason why we shouldn't get it.
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Offline AWwrgwy

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Re: P-40N-1-CU/ and -5-CU
« Reply #33 on: January 07, 2010, 10:59:51 PM »
I'll dry that caldera, minus the getting mugged  :D.

Ack Ack, yes it will, but it will happen less often. I see this as the FM2 of P-40's. Better than the P-40E but not a whole lot better.

If you don't want this plane, give a reason why we shouldn't get it.

Not why we shouldn't get it, but why we won't.... It's not really any better than P-40E as it is modeled in game now.

Where's Krusty?

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Offline Nemisis

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Re: P-40N-1-CU/ and -5-CU
« Reply #34 on: January 07, 2010, 11:15:59 PM »
It's not a whole lot better, but it is better. As it said, this is to P-40's what the FM2 was to the F4F.

And the P-40N-5-CU can carry 1,500lbs of ord, so even if the 1-CU would be useless (not in my opinion), we could still get the 5-CU.



And wrongway, if that thread was suppost to make me see that we won't get the P-40, it didn't. That thread seemed to have a good number of '+1' posts.
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Offline Krusty

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Re: P-40N-1-CU/ and -5-CU
« Reply #35 on: January 08, 2010, 12:41:00 AM »
I think he was pointing to this:

Quote
P-40E top speed was 362mph (with 1150hp Allison)
P-40F top speed was 364mph (with 1300hp Merlin 28)
P-40K top speed was 362mph (with 1325hp Allison)
P-40L top speed was 368mph (with 1300hp Merlin 28) *
P-40M was a P-40K but went back to Allison engines (Merlins scarce)
P-40N-1 top speed was 378mph (with 1200hp Allison) **
P-40N-5 top speed was 350mph (with 1200hp Allison) ***
P-40N-15 top speed was 343mph (with 1200hp Allison)

Note the Merlins FTH alt was 19k or so, and the Allison alt was 16k or so. The curves wouldn't be too different, just shifted up. Going from 1100 to 1300hp seems to have almost no effect on this airframe. It was draggy IMO, and couldn't get much faster no matter what engine you put into it.

* = The L was a stripped down version. They removed 250lbs of fuel, ammo, and guns, but all this only netted "a mere 4 mph faster" than the previous version. Other wise identical to P-40F-5 Merlin model.

** = The P-40N-1 had a lightened structure, 31 gallons less fuel, only 4 guns, and only 200 rounds per gun. 400 were built like this. It was only about 10mph faster, yet was the fastest production model P-40.

I don't think any US -N models saw combat. 1000 were sent to the VVS, but they had their own rides by this time and were steadily replacing lend-lease planes in front-line units with their home-grown yaks and lavochkins.

The most common model was considerably slower than the P-40E, because of those bomb shackles. Even the best most stripped-down model (with less gas, less guns, less ammo per guns) was hated by pilots because it couldn't get the job done. They cut it back to previous performance levels to get the firepower back, making it noticably slower (P-40N-5 = 12 mph slower?) than the P-40E we have in-game.


So the point was "it won't be any different than what we have now"
« Last Edit: January 08, 2010, 12:42:40 AM by Krusty »

Offline stealth

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Re: P-40N-1-CU/ and -5-CU
« Reply #36 on: January 08, 2010, 01:49:26 AM »
Yeah right...30+ isn't enough?

I've tried the P-40E a few times...as unskilled as I am it's as easy to fly in a fight as a 109G2...although it doesn't turn as tight as some of the slower planes it's still very maneuverable...I've noticed 2 choices when flying it...boom n zoom or force your opponent to get low n slow...it can take some decent damage as long as they don't go sawing the wings off.
you can get lot's of kills in it just gotta make up kinda of yer own munvers for it to slow down when a plane is on yer 6 eather that or dodge bullets
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Offline Saxman

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Re: P-40N-1-CU/ and -5-CU
« Reply #37 on: January 08, 2010, 09:37:18 AM »

I don't think any US -N models saw combat.

I'm pretty sure the P-40N did see action in the Pacific. At least I've seen color plates of aircraft in USAAF PTO markings identified as P-40Ns.
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Offline Ack-Ack

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Re: P-40N-1-CU/ and -5-CU
« Reply #38 on: January 08, 2010, 01:24:53 PM »
I'm pretty sure the P-40N did see action in the Pacific. At least I've seen color plates of aircraft in USAAF PTO markings identified as P-40Ns.

Mostly saw action with the RAF, RAAF and the RNZAF in the PTO used in the ground support or escort roles.  The P-40N in the USAAF was relegated largely to training roles.


Little known fact, the Japanese also flew the P-40, mostly P-40Es that they captured.  One IJAF squadron (2 Hiko Chutai, 50 Hiko Sentai) was equipped with 10 captured P-40Es used in the defense of Rangoon, one being shot down due to friendly fire when a Ki-21 shot it down.

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Offline stodd

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Re: P-40N-1-CU/ and -5-CU
« Reply #39 on: January 08, 2010, 01:59:04 PM »
you can get lot's of kills in it just gotta make up kinda of yer own munvers for it to slow down when a plane is on yer 6 eather that or dodge bullets
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Offline Mister Fork

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Re: P-40N-1-CU/ and -5-CU
« Reply #40 on: January 08, 2010, 02:29:08 PM »
- 1

1. HTC needs to update the FM's on all other aircraft still using AH Ver1.0 model
2. More medium German, Japanese, and Soviet bombers like the Do-17/He-111/Betty/Pe-2 need to be added
3. HTC needs to implement loadable AI missions for the SEA (and maybe AvA)
4. Other aircraft and vehicles are desired.

Big question: how does the P-40N fit into the SEA and other areas where we have aircraft gaps that other Allied aircraft do not fill?
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Offline Ack-Ack

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Re: P-40N-1-CU/ and -5-CU
« Reply #41 on: January 08, 2010, 04:38:56 PM »
- 1

1. HTC needs to update the FM's on all other aircraft still using AH Ver1.0 model


It's not the flight models that needed to be updated to AH2 standards, it's the plane 3D models.  Big difference.


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Offline Krusty

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Re: P-40N-1-CU/ and -5-CU
« Reply #42 on: January 08, 2010, 04:42:25 PM »
Actually, ack-ack, a number of the FMs and DMs (damage models) need serious tweaking as well. All the bombers that get upgraded have also had all the damage points remapped. That's when B-17s and B-24s started catching fire.

And some just have fishy flight models, such as the P-40B (really a -C FM, some say) and a couple of others.

So the entire plane needs updating, graphics, flight modeling, damage modeling...

It's a total makeover, AH-style  :banana:

Offline Ack-Ack

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Re: P-40N-1-CU/ and -5-CU
« Reply #43 on: January 08, 2010, 04:44:59 PM »
Actually, ack-ack, a number of the FMs and DMs (damage models) need serious tweaking as well. All the bombers that get upgraded have also had all the damage points remapped. That's when B-17s and B-24s started catching fire.

And some just have fishy flight models, such as the P-40B (really a -C FM, some say) and a couple of others.

So the entire plane needs updating, graphics, flight modeling, damage modeling...

It's a total makeover, AH-style  :banana:

Whether or not a flight model for a particular plane needs to be updated or revised has nothing to do with bringing it up to "AH2 standards" as all planes flight models are already up to "AH2 standards", it's the 3d model themselves that need to be updated to the new graphics AH2 introduced.


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Offline Krusty

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Re: P-40N-1-CU/ and -5-CU
« Reply #44 on: January 08, 2010, 04:52:47 PM »
Not always so.

If the airflow is modeled to the mapping of the 3D shape, and that 3D shape is suddenly remapped in radical new ways, would it not follow that the airflow has to be re-mapped to the new geometry?

I'm not sure it works that way, I'm just saying HTC has been taking the time and effort to "re-map" the flight model to the 3D model when it's upgraded. The damage model is remapped as a necessity, as bullets hit the 3D object and that tells you where damage is applied.

The N1K2 doesn't feel like a Zeke anymore, the La-7 doesn't seem to pull as tightly as before, the 262 was utterly nerfed (no more mushing through stalls for under-nose snapshots -- the only move this plane used to have), F6Fs feel less responsive, and a couple of other issues.

Mind you, all minor stuff that many players don't notice because they never fly these rides. I'm not thinking it's intentional per se (except the 262 change!), just side-effects from re-mapping the flight model onto the newer 3D models.

Sometimes you don't notice much change (Ta-152), but sometimes you notice a lot.