Author Topic: A European based server  (Read 3161 times)

Offline JunkyII

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Re: A European based server
« Reply #15 on: January 09, 2010, 11:39:17 AM »
I would go further............ the 200ms guy has had to get used to the fact that he is towing a target on a longer rope

its either at worst 200 + 200 or at best 200 + 50  a ratio of  400:250  (8:5)

the 50ms guy has a target that can be either at best 50+ 50 or  at worst 50 + 200 behind him  a ratio of 100:250 (2:5)

Hence whilst the 50ms guy is (usually) towing his target on a shorter rope the degree of error as to how long the rope is as a % of its length is much higher for the 50ms guys than experienced by the 200ms guys (they know its long)


In effect the 50ms guy has two faster planes on his six both at 600-800 what he does not know is that one  is a 200ms guy who has a kill shot and the other is a 50ms guy who does not. His ability to respond to the situation is slightly compramised thru ignorance.

whilst the 200ms guy who has two faster planes on his six at 600-800  positively knows that both planes almost certainly have  kill shots and if one of them is a 200ms guy then he is probably toast already.

you lost me :confused:
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Offline Anaxogoras

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Re: A European based server
« Reply #16 on: January 09, 2010, 11:41:52 AM »
I just checked mine, off peak hours I was pinging 234-245.

Korea has 21st century telecommunications infrastructure.  The same distance from the states, but in another country, and you'd be in disco city.
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Offline JunkyII

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Re: A European based server
« Reply #17 on: January 09, 2010, 12:04:37 PM »
Korea has 21st century telecommunications infrastructure.  The same distance from the states, but in another country, and you'd be in disco city.
Yea, from what I hear(I dont know much about this stuff) Korea does have great internet, but Im in the country living on a Army post, its not as good as you may think, ask anyone who has dueled me before, especially when I had the real slow stuff :D :salute
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Offline Tilt

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Re: A European based server
« Reply #18 on: January 09, 2010, 06:08:55 PM »
you lost me :confused:

Well you know that stuff in the rear view mirror is closer than it seems................  and what the guy behind you is looking at on his FE is where you were (not where you are on your FE)

As the combined ping increases  so this effect increases...  For experienced high ping players its like your towing a target and its that target that everyone is shooting at.

Any way I cant see how a euro server would help unless it was attached to some sort of hyper pipe back to the US server such that  by using this intermediate server the total ping reduced significantly.

If its possible it would be interesting to know the additional cost per player if say 100euro subscribers took it up. Plus the actual ping reduction would need to be substabtial, as I say i would be more interested in packet transfer efficiency.
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Offline Noir

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Re: A European based server
« Reply #19 on: January 09, 2010, 09:30:36 PM »
funny I get 150- and zero packet loss from France...Even if they did a Euro server I'll probably on the US one just to be with my mates.  :cheers:
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Offline Oleg

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Re: A European based server
« Reply #20 on: January 10, 2010, 02:40:30 AM »
In effect the 50ms guy has two faster planes on his six both at 600-800 what he does not know is that one  is a 200ms guy who has a kill shot and the other is a 50ms guy who does not. His ability to respond to the situation is slightly compramised thru ignorance.

whilst the 200ms guy who has two faster planes on his six at 600-800  positively knows that both planes almost certainly have  kill shots and if one of them is a 200ms guy then he is probably toast already.

It may looks like so, but in fact there are no any significant difference between 50 and 200ms ping.

Lets do some math.
1) Player A (50ms) have Player B (50ms) closing his six at 300 m/s. Total lag is 100ms, for B distance will be less by 300*0.1 = 30m (say 570 instead of 600).
2) Player A (50ms) have Player B (200ms) closing his six at 300 m/s. Total lag is 250ms, for B distance will be less by 300*0.25 = 75m (say 525 instead of 600), 45m closer than in 1st case.
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Offline Tilt

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Re: A European based server
« Reply #21 on: January 10, 2010, 06:04:14 AM »
True Oleg I should have done all the math....

To complete your analysis the 200 + 200 scenario shows an error of 120m

I agree Noir this all only works if  euro players still have access to the US server via the Euro server
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Offline Anaxogoras

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Re: A European based server
« Reply #22 on: January 10, 2010, 08:44:42 AM »
Someone needs to call God and tell him that the speed of light is just too slow for internet gaming, and needs to be increased.
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Offline thndregg

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Re: A European based server
« Reply #23 on: January 10, 2010, 09:10:28 AM »
Someone needs to call God and tell him that the speed of light is just too slow for internet gaming, and needs to be increased.

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Offline Kazaa

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Re: A European based server
« Reply #24 on: January 10, 2010, 09:55:49 AM »
Someone needs to call God and tell him that the speed of light is just too slow for internet gaming, and needs to be increased.

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Offline chewie86

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Re: A European based server
« Reply #25 on: January 10, 2010, 12:46:30 PM »
that's actually true  :lol

if the server is on a point of the earth surface and a player is on the opposite side there are S=~20.000 km,  c=300.000 km/s     ==>> t = S/c  = 20.000/300.000 = .066 seconds =  66ms 

but the ping is defined as time interval between "request" and "reply received" time.... no?  so that's it ~130ms of ping ... add the other little billion trips in the transistor .. and it raises again.. am I correct?   
I dont know much about how internet systems works.

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Offline DarkHawk

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Re: A European based server
« Reply #26 on: January 10, 2010, 12:59:14 PM »
If you run a trace route, you well see thast each router will add a delay to the ping time, how much will depend on how much traffic is passing thru any given router. I like ping plotter, give a good indication of where a delay is incurred or a packet can be losted.

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Offline 10thmd

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Re: A European based server
« Reply #27 on: January 10, 2010, 01:12:11 PM »
You guys should move to Texas. I average about 6-15 ping in Houston.
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Offline guncrasher

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Re: A European based server
« Reply #28 on: January 10, 2010, 03:31:52 PM »
You guys should move to Texas. I average about 6-15 ping in Houston.

yeah, but then they would be in texas   :uhoh :uhoh.

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Offline dhyran

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Re: A European based server
« Reply #29 on: January 11, 2010, 11:02:13 AM »
my company can offer 40GBit internetaccess, own AS total 3 stages fault proteced

you are in 20ms in moscau
22 ms in London
11 ms in Frankfurt
17 ms in milano
97 ms in Washinton

a 4 Core HP blade server 8GB ram, 2*144GB is availbe for 250€ per month, 480€ if you want to run a cluster, energy and traffic included, additional plus service (is you want some)
We are moving 750TB eachmonth, focused on international industry customers. Just to show how ceap and solid it can be

<S>

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