Author Topic: Task group controll  (Read 809 times)

Offline DOUG

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Task group controll
« on: August 03, 2009, 10:01:31 PM »
Would like to have rudder controll of cv, and Not have the CA stumble back and forth on both sides of planned intended movement.
I think thats reasonable, but the REAL wish is,cv  commander being able to eject ppl from the mannned guns. Sometimes people of questionable intentions switch sides and mann guns POORLY :noid   ty   elfy
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Offline Eagleclaw

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Re: Task group controll
« Reply #1 on: August 03, 2009, 10:49:13 PM »
Bombs destroy CVs easily because of having to go to the map and plot a different course, rudder contol would help greatly. Also I have had experiences where people will just waste the 8 inch ammo on friendlies and it is stupid, both are great ideas. I have also seen people with the highest ranking in the game put CVs way North of any action and say they are "saving" it for later often after other people with lower ranks have control of them. Nice thread.  :salute
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Offline Sabre

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Re: Task group controll
« Reply #2 on: August 04, 2009, 08:56:26 AM »
I third your request, and add that I'd like to see speed control available as well, allowing a TG CC to slow the TG down while doing shore bombardment.  This "Helm Control" (rudder and speed) would over-ride plotted movement as long as the TG CC remained on the bridge (i.e. in the CV's tower).  I would also add that the TG would also not re-spawn while the TG CC remains in the TG's tower, even after loosing the flag ship goes down.  Instead, when the flagship is destroyed, the  TG CC would be transferred to another ship's bridge (within the TG) and continue to fight the TG from there until all are destroyed, the TG CC gives up command, or the TG CC leaves the bridge.
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Offline waystin2

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Re: Task group controll
« Reply #3 on: August 04, 2009, 09:47:59 AM »
Yes to rudder control, no to being able to eject other players from any manned position. :aok
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Offline Denholm

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Re: Task group controll
« Reply #4 on: August 04, 2009, 10:03:50 AM »
Certainly would be nice to gain some more control over the CV.


Doesn't this sound like our, "government?" :D
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Offline Eagleclaw

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Re: Task group controll
« Reply #5 on: August 04, 2009, 10:09:25 AM »
Sounds reminiscent :)
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Offline DOUG

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Re: Task group controll
« Reply #6 on: January 25, 2010, 12:40:21 PM »
Never "punted" b4 :confused: , but any comments from staff aboot this even bein a possibility?  ty, elfy
"UsedToDoALittleButTheLittleWo uldntDoIt,So the Little gotMore andMore,JustKeepTryingToGet a littleBetterIsaid aLittleBetterThanBefore"...A.Rose
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Offline Spikes

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Re: Task group controll
« Reply #7 on: January 25, 2010, 02:50:10 PM »
Yes to rudder control, no to being able to eject other players from any manned position. :aok
My take is the opposite of this.
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Offline Denholm

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Re: Task group controll
« Reply #8 on: January 25, 2010, 11:14:42 PM »
You already have the ability Spikes. Your avatar will bump just about anyone out of their position.


Of course, I'm the excepti.... Look at tho.. *COUGH* ....ion.

 :D
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