Found a thread by a squaddie, detailing the majority of the dot commands
Commands Available Online Anytime
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.accept GameID
.cstat
.decline GameID
.f GameID
.p GameID Text
.radio Number Channel
.report GameID
.s GameID
.showjoin State
.sqdaccept
.sqddecline
.sqddisband
.sqdeject GameID
.sqdinvite GameID
.sqdname SquadName
.sqdpermission GameID Permissions
.sqdwebpage WebPageAddress
.sqdwithdraw
.squelch GameID
.sr
.unsquelch GameID or ALL
.vreport GameID
.vsquelch
.vunsquelch
Commands Available In Flight Only
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.ef (End flight)
.speed MPH (Speed between 100 and 400 MPH)
.salvo Dropcount (Valid range between 0 and 100)
.delay TimeInSecs (Valid range between 0.05 - 1.0)
.wingman (username)
Commands Available When Not In Flight
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.fly
.country Number (1 is Bishops, 2 is Knights, 3 is Rooks)
.move Number (Number is the field number)
.handle YourHandle
.plane Number
.fuel FuelLoad (The fuel load must be from 0 to 3.)
.score
.sqdupload (Squad CO only: used to upload nose art)
.join GameID
.unjoin GameID
.changeid NewGameID (Only case may be changed)
.ord GroupNumber LoadoutNumber
Commands available Offline
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.det ObjectName CountryNumber
.restore ObjectName
.load [planes|fields|var|filter] no parameter loads all
.save [planes|fields|var|filter] no parameter loads all
.vset VariableName Value
.eject GameID
.time HH MM Multiplier
.wind wind alt heading speed {rise} Sets all alts above the Entered Alt
.icon 0 or 1 (0 = FarIconSetting, 1 = NearIconSetting)
.reset CountryNumber (1, 2, or 3)
.jumptg TaskGroupNumber (Offline, CM)
.setdowntime ObjectType Downtime
.sethardness ObjectType Hardness
Hope this helps,
Wurzel