Author Topic: Repair Hanger  (Read 3180 times)

Offline saantana

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Re: Repair Hanger
« Reply #15 on: February 03, 2010, 11:34:52 AM »
Hey, interesting idea.

But, I'd like to explore this venue further.

In addition to the mentioned repair hangar and hospital, I'd like a building to host the pilots quarters to which I can walk from my plane and command my virtual pilot to sleep in. This is great for those dead times on the MA when I just can't find a good fight. I could simply sleep, and then re up (all within the same sortie of course).

Infact, wouldn't it be jolly if in the mean time Frank (my virtual mechanic) got to work on my spitfire to repair any damage it might have sustained during my sortie? Oh yes, this ties in nicely to the repair hangar idea.

Gents, I think we are on to something.  :cheers:
Saantana
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Offline AKP

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Re: Repair Hanger
« Reply #16 on: February 03, 2010, 12:23:54 PM »
No no no... we need a real O Club first!  Music on the jukebox, cold beer on tap, marines and sailors slugging it out and breaking tables, and cute waitresses!  Right now the O Club looks like a jail cell. 

Oh, and if we get a real O Club, we will need MP's and SP's roving the base in jeeps!

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Offline ImADot

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Re: Repair Hanger
« Reply #17 on: February 03, 2010, 12:45:26 PM »
Taxi into NW hospital hanger to fix your head wound...sit for 30 minutes...taxi to SE repair hanger...sit for 60 minutes to repair plane...taxi to rearm pad...sit for 30 minutes to rearm.  Two hours later, you can take off and continue your score-mongering.   :aok
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Offline LLogann

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Re: Repair Hanger
« Reply #18 on: February 03, 2010, 01:29:58 PM »
That would totally mess up my Kills per Hour of Flight................   :lol

Taxi into NW hospital hanger to fix your head wound...sit for 30 minutes...taxi to SE repair hanger...sit for 60 minutes to repair plane...taxi to rearm pad...sit for 30 minutes to rearm.  Two hours later, you can take off and continue your score-mongering.   :aok
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Offline gyrene81

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Re: Repair Hanger
« Reply #19 on: February 03, 2010, 01:51:33 PM »
Amazing, someone brought this up before...and I believe HT piped in on the convo just once.

Takes less time to land a damaged plane, end sortie and up a new plane than it would to go through the "repair process".

If you're wanting to make yourself look good on the text buffer with "blahblah landed 50 kills in a toonplane of imascorepotato" then don't get any damage to your plane and try to get some lessons from the better toon pile-it ace type sticks who regularly land more than 3 kill sorties.

Think about sitting in a hangar for 2 minutes and you're just about done, only to have some bomb**** trying to toolshed the base come along and drop a 1000lbs egg on you.

There are a lot of reasons for NO...and not 1 good reason for yes...just say NO.
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Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline texastc316

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Re: Repair Hanger
« Reply #20 on: February 03, 2010, 01:58:40 PM »
Well maybe the wishlist warriors don't like it but, I see it as a reasonable "wish". I probably wouldn't use it. But hell its just a wish and lastime I looked this is the wishlist forum.
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Offline ImADot

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Re: Repair Hanger
« Reply #21 on: February 03, 2010, 04:25:09 PM »
But hell its just a wish and lastime I looked this is the wishlist forum.

Then I wish HTC would pick one player per week, and give them a steath jet with frikkin' laser beams to go wreck havoc...that'd be fun.
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Offline Ghosth

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Re: Repair Hanger
« Reply #22 on: February 03, 2010, 05:08:08 PM »
Dot, +1 for that one!

Heck we could have the Aces High Powerball lotto.
Costs you 10 perks to enter.

Winner gets "_ _ _ _ _ _ _ " 

Course an invisible Tempest with unlimited ammo would work also.
HT maybe you should consider perk gambling in the Oclub. Roulette, craps, blackjack, etc.

Offline texastc316

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Re: Repair Hanger
« Reply #23 on: February 03, 2010, 05:22:04 PM »
Now your talking.
TexsTC-CO/Court Jester-Mighty 316th FS "CREEPING DEATH"  in MA/FSO

The eager pilots are not experienced. And the experienced not eager.

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Offline Ack-Ack

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Re: Repair Hanger
« Reply #24 on: February 03, 2010, 05:24:21 PM »
That would totally mess up my Kills per Hour of Flight................   :lol


I'm sure you can talk Dedner and akatkr into helping you out again.


ack-ack
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Offline Clone155

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Re: Repair Hanger
« Reply #25 on: February 03, 2010, 05:57:53 PM »
If you guys don't want a repair hanger then get rid of the re-arm pad, because they both have the same excuses.

Offline LLogann

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Re: Repair Hanger
« Reply #26 on: February 03, 2010, 06:20:45 PM »
akatkr's 2 weeks are up and I am in the field now (no game), so unless dedner signs up, I'm beat........... I'll have to wait for the next 2 weeker.    :D

I'm sure you can talk Dedner and akatkr into helping you out again.


ack-ack
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Offline RedTeck

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Re: Repair Hanger
« Reply #27 on: February 03, 2010, 08:59:34 PM »
Lets get rid of vehicle repairs then. Supplies rearm them, but if you lose a track or turret oh well. You're only fixing it so you can get more kills.
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Nothing says you can't use it, but no one wants to see it.

Offline AWwrgwy

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Re: Repair Hanger
« Reply #28 on: February 03, 2010, 10:02:28 PM »
How would repairing an aircraft "enhance game play"?

Vehicle supplies:  It's a long drive to get there.  If someone is willing to resupply, the fight continues.

Rearm Pad:  Hangers are down.  Willing to possibly risk your life to get more ammo and continue fighting?

Repair hanger:  I can get a brand new plane as it is now....


wrongway
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Offline Clone155

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Re: Repair Hanger
« Reply #29 on: February 03, 2010, 11:03:40 PM »
How would repairing an aircraft "enhance game play"?

Vehicle supplies:  It's a long drive to get there.  If someone is willing to resupply, the fight continues.

Rearm Pad:  Hangers are down.  Willing to possibly risk your life to get more ammo and continue fighting?

Repair hanger:  I can get a brand new plane as it is now....


wrongway

Hangers are down. Willing to possibly risk your life to get a oil leak and aileron patched?