Author Topic: something about Dora's guns  (Read 287 times)

Offline Hristo

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something about Dora's guns
« on: July 08, 2001, 03:01:00 PM »
Most of the time they are OK.

But they really can set you a surprise now and then.

I made some 30 sorties in D-9. During those I had enemy twice at 150-200 yds in front, I was spraying it full of lead and yet only occassional ping landed. Could be my gunnery, but I was really shaking my head in disbelief there  ;). Enemy was warned by those pings, evaded and left unhurt.

On the other hand I can recall on three occassions of totally missing the plane, no hit sprites whatsoever, and yet, the plane started smoking and I got the kill. Funny, eh ?

Offline ra

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something about Dora's guns
« Reply #1 on: July 08, 2001, 03:41:00 PM »
Slightly OT: I don't fly the Chog much but almost every time I do I get a no-ping kill.  It's like those Hispano shells can frighten a plane to death with just a near miss.

ra

Offline Yeager

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something about Dora's guns
« Reply #2 on: July 08, 2001, 03:42:00 PM »
I had that happen once or twice in D9.

Never saw hit sprites then plane crashes and I get kill but mostly I just never hit anything and plane flys off.

The ROF on those LW cannon makes anything outside of dead astern nearly undo-able for me. Mostly on high lead and snapshots the nmy just flys between those slugs.

Y
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Offline funkedup

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something about Dora's guns
« Reply #3 on: July 08, 2001, 05:17:00 PM »
I have only tested it for a few planes, but some online and H2H tests with a squaddie confirm that you don't always see a hit flash when there is a hit.

[ 07-08-2001: Message edited by: funkedup ]

Offline MANDOBLE

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something about Dora's guns
« Reply #4 on: July 08, 2001, 06:45:00 PM »
funkedup, I have had this experience even against buffs at less than 400 yards. Against fighters I see that effect every day, spraying at 150-200 yards, the whole sky full of bullets around the target and no hits.
1 - too much dispersion
2 - too low ROF
3 - net lag-microwarps
4 - too heavy vibrations
5 - terrible ballistics (I agree only with that point).

As I said over'n over, too low ROF + internet = just the effect you describe.

Offline minus

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something about Dora's guns
« Reply #5 on: July 08, 2001, 07:24:00 PM »
yea i know that also getin on con 6 wating to go below 350 <my converange > and when acidently geting to close like  200 or 150

even if u spray with all 6 guns  2 mg 4 canon , i fly only with 4 canons  ;)

and nada ! nothing all bulets fly all over the plane and not  a damn ping on him   :mad:

why that problem  not exist on N1k1 and other wing mounted guns planes ?

Offline AKSWulfe

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something about Dora's guns
« Reply #6 on: July 08, 2001, 07:45:00 PM »
Quote
Originally posted by MANDOBLE:

1 - too much dispersion

Yet to be proven, except for a few screenshots that were quickly disproven as any form of proof or data that the guns are screwy.

 
Quote
Originally posted by MANDOBLE:
2 - too low ROF

Have you tested to prove this to be true? Has anyone else? Sounds like LuftWhiner mumble jumble to me.

 
Quote
Originally posted by MANDOBLE:
4 - too heavy vibrations

All planes have the same amount of cockpit shake. This is nothing more than a "it's not fair I can't aim" statement.

Guess we need to go back and revisit all of the guns. Some are too easy, some are too hard... Maybe HTC should just model ONE type of gun with ONE type of trajectory, bullet path and recoil. Then maybe you would realise, if you choose a plane with poor guns you are going to get poor guns. Not just some made up pulled from where the sun don't shine ultimate super weapon.
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Offline MANDOBLE

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something about Dora's guns
« Reply #7 on: July 09, 2001, 03:57:00 AM »
You again Wulfe??
You are registered into the McAfee database for sure  :D

1 - Too much dispersion/vibrations: Just go offline, from runaway, max zoom and fire the guns bullet by bullet (shoot-stop-shoot), you'll notice the tremendous dispersion. Dora guns are mounted in the wing roots, not in the middle of the wings, so vibrations should be softer and also dispersion (the guns are more stable). Even more, the, IMO, exagerated vibrations affect much more planes like 190 with a limited frontal field of view than planes like F4U/P51/P47 etc. First shots and you loose the enemy below the sight due vibrations.
Perhaps Tony W. has something to say about the vibrations/recoil effect/dispersion issue of the 151/20 compared to other guns/Mgs.


2 - Low ROF: This is not a whine, this is a fact. ROF may be correct, but add internet effects to it and you'll have very unreliable guns. This is a gameplay issue (or game concession), as 190 hi roll rate was (and was reduced).

Add these two points to the poor trajectory of Mg151/20 bullets and you have the worst  weapons in AH inventory.

Offline Naudet

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something about Dora's guns
« Reply #8 on: July 09, 2001, 04:15:00 AM »
Wulfe, it is really true that the MG151 have very strong dispersion once u get out of a distance that is about 50yrds before and behind convergence.

I will discribe an effect of this i usually get every 2nd fight i get into.

I fire my weapons (only guns) and i score a couple (3-5) pings. But the pings totaly scatter over the target. I already managed to hit both wingtips of a NIKI at 200 yrds with an extremly short burst (only 20-30 bullets fired), so i got a dispersion of about 35 feet with weapons mounted in my plane that are only about 8 feet away from each other!!

Also close in the hits of a D9 should be closer together, cause the cannons are mounted in the wingroots, not in the middle to outboard wings in most allied fighters. But now guess with which guns i get better and more concentrated hit areas over the whole range (with same convergence settings), and its not the FW.

I was totaly surprised last tour when i mostly flew allied fighters as fighter bombers, how easy it was for me to kill nme planes up to 750 yrds with short bursts. Once i took a CHog and scored 5 kills all beyond 500 yrds with deflection of 70-90 degree afte that i still had enough ammo to strafe and destroy 3 fuels, 2 ammos and a barrack.