Author Topic: Discussion: Airfield Strategies / Differences in size  (Read 995 times)

Offline crazierthanu

  • Nickel Member
  • ***
  • Posts: 780
Re: Discussion: Airfield Strategies / Differences in size
« Reply #15 on: February 17, 2010, 06:53:52 PM »
why not also add a flexible plane cap per base to this also? because id love to see a more realistic environment for the furballs that happen over bases... say a 20 plane group flew to take a base, usually what happens is that these planes and their pilots just re up and go back into a constant fray. if we could only allow say 30 planes for those two bases, then we'd see more tactical decisions and less suicides along with the fact that ground war would step up a notch and if the defending planes died then the offense could swarm the field but if the offense died then that would leave the defenders to either be able to attack or if too many losses then they would be forced to up from another base to counter the said attacking country... you guys follow? yeah ik this may dampen the fun style flight but for that just allow a regenerating amount of planes to up. so say after 10 minutes 15 planes are allowed to fly and after 20 minutes the 30 plane cap is back...
Country's are hardly tactically organized, you would probably see the same "suicides", Just less often.
Bases are too easy to take as it is, not that I care about that kind of thing.  :D
80th FS "Headhunters"
EhFex in-game.
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)