Author Topic: What makes good cover?  (Read 1451 times)

Offline Motherland

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Re: What makes good cover?
« Reply #30 on: March 14, 2010, 09:13:24 PM »
#2. Turn off skins. most every "good" tank driver turns off the skins because the defult for panzer's and tigers and t34/85's is a crappy non-green that sticks out from 7,000yds away.... So now there is rarely anyone outside an M-4 "hiding in the trees and bushes". M-4's defult is still hard to see but that's the only one"

#3. Go to your video settings and turn both slidebars down to there lowest settings for ground detail and object detail range. Object detail should be set to faster and ground detail range should be at 0.5miles.
After setting both of them you need to hit Shift +F4 for Ground Vis range. This allows you to see "through trees.. :rofl" really what it does is take away the bushes and stuff that you can shoot through and leaves the things you cant shoot through, to a point... You will notice that some barns you will not see until you get close to them (this works to your advantage sometimes as you may have a tank in them and you can see the tank and not the barn, the easyest way to tell if there is a barn that a guy is hiding in, is that you will see your round explode as if hiting a tree or a hanger). You will also notice as you pull closer to the forrest that you liked to hide in b4 the small shrubs will appear just a few seconds before you get there. So when you shut down go to your turret to make sure you can see properly when you shut down.

#5. Game sounds, like in #4 there is sounds for external and internall engine and track and wheels etc. etc. turn your internals down so you can just barley hear them and turn the external to 100. This way you can hear the other guy coming even if you are driving yourself.
And this is why I'll never tank and can't understand why anyone bothers taking tanking seriously :aok

Offline Nemisis

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Re: What makes good cover?
« Reply #31 on: March 14, 2010, 09:27:42 PM »
up until around 3 weeks ago when my computer died (IDK, it just stopped running the game) and I had to start playing on my laptop, I didn't even know you COULD turn skins off. I asked if there is anything you can do with the settings to increase preformance, and was told to disable other players skins. I later asked what happened to all the green panzers and was laughed at.
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Col. 49Nem, Armor commander of the 49th

Offline OOZ662

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Re: What makes good cover?
« Reply #32 on: March 15, 2010, 04:08:10 AM »
Is the only we i stated so if you dont want to be part of that fine...

Gamey or not it is how the game is played by the guys that are playing the game.
No one cares how you want people to play the game or cares how you think the game should be played.
We here in this current thread are trying to help a new player tank better.

I count three times that you made an all-inclusive statement accusing every tanker or person in this thread of having your ideals. I don't want to be a part of that, as I have just as much respect for the people that turn down tank graphics as a crutch on a computer that can handle the visuals just fine as I do for people that hook up two shotguns and uberspeed on MW2. Sure, it's possible, but it tends to dampen the fun of the game for someone who plays in the spirit of it.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline stodd

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Re: What makes good cover?
« Reply #33 on: March 15, 2010, 05:37:06 PM »

Fact is people turn down there graphics to tank better
Fact is people turn down there graphics to make up for lack of skill.  :)

(This is not counting, nor meant towards the people that turn down their graphics because their computer cant handle it or suffers from higher graphics.)
« Last Edit: March 15, 2010, 05:41:46 PM by stodd »
Stodd/ CandyMan
I don't get why you even typed that, you know it's stupid.