Author Topic: Can we fix this?  (Read 3019 times)

Offline 321BAR

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Re: Can we fix this?
« Reply #45 on: March 09, 2010, 10:26:01 PM »
Unless the Brewster bounces the A6M5b, the A6M5b holds the cards.  It is faster and climbs better than the Brewster.  Use those strengths and don't rely on turning.  Yes, I know that sounds backwards for the Zero, but that is how it is.
you do know that most zeros end up on the deck if it cant get away, brewsters get the jump all the time in game. but ill take the advice. and in terms of climbing, ive vertical fought brewsters and its still hard to do...
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Offline Wmaker

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Re: Can we fix this?
« Reply #46 on: March 10, 2010, 06:44:09 AM »
I definitely beg to differ on the durability statement. I've taken hits in the Brewster that would have easily put me out of a fight in the F4U (which is a tough bird to begin with) even if they weren't outright fatal. More than a couple times I've been caught in a multiples vs. me engagement on the deck where I'm getting hammered from all sides for a good minute before she finally loses something critical. My own experience vs. Brewsters is that it takes a good tracking shot even at convergence to put her down.

My subjective experience is that the wings are somewhat durable but the tail-plane is extremely fragile. The usual cause for getting shot down for me is losing either vertical or horisontal stab. I have film evidence where a single Shvak 20mm round to the tip of the vertical stab (to the point where rudder and stab meet) takes off the whole stab with the rudder from a fresh plane. I can be wrong but I recall never losing just the rudder. Same goes for the horisontal stab. A Single hispano round takes off the whole horisontal stab from a fresh plane. I don't know if it's linked to the damage a plane recieves from the gunfire, but Brewster tends to loose its tail when you hard breaking hard on a landing run and the tail hits the ground from level attitude. A bug similar to this was fixed from the il-2 some time ago. So the durability of the tailplane is clearly closer to the Spit-series than F4F/FM-2. All in all I truly have hard time seeing Brewster's durability being even close to the same class with the F4F/FM-2.


I've also had Brewsters hang with my F4U while I was in a full WEP dive.

We all know how these anecdotes can look on a film. :) Do you have one? :)
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Offline Saxman

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Re: Can we fix this?
« Reply #47 on: March 10, 2010, 08:16:35 AM »
My subjective experience is that the wings are somewhat durable but the tail-plane is extremely fragile. The usual cause for getting shot down for me is losing either vertical or horisontal stab. I have film evidence where a single Shvak 20mm round to the tip of the vertical stab (to the point where rudder and stab meet) takes off the whole stab with the rudder from a fresh plane. I can be wrong but I recall never losing just the rudder. Same goes for the horisontal stab. A Single hispano round takes off the whole horisontal stab from a fresh plane. I don't know if it's linked to the damage a plane recieves from the gunfire, but Brewster tends to loose its tail when you hard breaking hard on a landing run and the tail hits the ground from level attitude. A bug similar to this was fixed from the il-2 some time ago. So the durability of the tailplane is clearly closer to the Spit-series than F4F/FM-2. All in all I truly have hard time seeing Brewster's durability being even close to the same class with the F4F/FM-2.


As a point of order, almost every aircraft's weakest point is the vertical and horizontal stabilizers. The first dozen or so P-47Ms I shot down were all snapshots (of .50cal) that clipped their tailfeathers, and I may have lost more Hogs (arguably one of the toughest fighters in the game after the F4F and P-47) to stabilizer damage than any other factor except maybe that sneeze on it and it dies engine (I REALLY wish HTC will fix that. R-2800 was able to operate normally with whole cylinders blown off, but a couple .303s are enough to kill it in the game?!).
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Offline Wmaker

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Re: Can we fix this?
« Reply #48 on: March 10, 2010, 10:28:11 AM »
As a point of order, almost every aircraft's weakest point is the vertical and horizontal stabilizers.

<sigh> Yes, of course they are...but in some planes they are weaker than in others...
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Offline Ardy123

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Re: Can we fix this?
« Reply #49 on: March 12, 2010, 03:28:19 AM »
OMG!  Fixer the laser gunnzz!!!

P51D, target at 800, convergence at maximum settings.  One second burst from all guns in level flight.
I zoomed the target in to make the screenshot clearer.  Go test it yourself.  ".target 800"

(Image removed from quote.)


Skuzzy,
just for you, here is a pic of using a Brewster... and the film




convergence was set to the max (600 I think)
and .target 800 was used.

wait just noticed that the target doesn't show in the film well here it is regardless

http://www.mediafire.com/file/ycutw2ztnfg/film10.ahf

close up of the target...

looks different than your P51 test. The dispersion doesn't look as great although I fired more ammo than u did so Its kinda hard to tell. I'll try again with a shorter burst.


« Last Edit: March 12, 2010, 04:40:11 AM by Ardy123 »
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Offline Skuzzy

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Re: Can we fix this?
« Reply #50 on: March 12, 2010, 11:51:50 AM »
Bullet dispersion is different depending on where the guns are mounted.  Wing mounted guns have a higher dispersion than fuselage mounted guns.

Bullet drop is a pure physics calculation.

Also keep in mind, convergence sets the guns in both the X and Y planes.  If you set the convergence to 600, the guns are elevated to hit a target dead center at 600.  Try moving the target to 300 with the convergence at 600 and watch.
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