Author Topic: A 3 base WW1 terrain?  (Read 3192 times)

Offline tokenjo

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Re: A 3 base WW1 terrain?
« Reply #45 on: March 31, 2010, 10:23:15 PM »
Nice job Ranger.  I vote #3 but would like to see
the other ones as well at some point in time. 
Btw, are those hi-res pics ?

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Offline USRanger

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Re: A 3 base WW1 terrain?
« Reply #46 on: March 31, 2010, 10:47:27 PM »
I do use hi-res graphics, but I believe that only affects skins.  The terrain should look the same for everyone unless the they run the low,all-graphic-options-turned-off settings.
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Offline gpwurzel

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Re: A 3 base WW1 terrain?
« Reply #47 on: March 31, 2010, 10:59:40 PM »
Like 1 and 4 Ranger, very very nice work bud.

Cant wait to fly over some of these terrains,

:salute

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Offline dkff49

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Re: A 3 base WW1 terrain?
« Reply #48 on: April 01, 2010, 12:59:36 AM »
I still like 3 the best but 4 is a very close 2nd.

Very nice job ranger. :aok
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Offline pervert

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Re: A 3 base WW1 terrain?
« Reply #49 on: April 01, 2010, 06:14:32 AM »
Definitely #4 excellent looking wee number that one  :aok

Offline Yeager

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Re: A 3 base WW1 terrain?
« Reply #50 on: April 01, 2010, 10:32:28 AM »
Terrains do look good <S> but I worry about those hills and low mountains.  These airplanes have tended to barely manage on the flat terrain of current map.  Start adding in hills and mountains and the majority of kills will be ditch awards due to people bellying in trying to avoid sloping terrain.

Just a thought.
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Offline BaldEagl

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Re: A 3 base WW1 terrain?
« Reply #51 on: April 01, 2010, 10:39:34 AM »
I like #1 the best followed by #2.  I've seen enough green terrain.  Time for a change.
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Offline Sid

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Re: A 3 base WW1 terrain?
« Reply #52 on: April 01, 2010, 11:59:39 AM »
Nice work Ranger. I like #2, closely followed by #1 and #3
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Offline USRanger

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Re: A 3 base WW1 terrain?
« Reply #53 on: April 01, 2010, 04:16:30 PM »
Lowering the hills wouldn't be a problem.  Maybe half the size they are now?
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Offline Bronk

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Re: A 3 base WW1 terrain?
« Reply #54 on: April 01, 2010, 04:42:40 PM »
3 or 4.
As for the hills. Strategically placed they may help funnel the fight to where you want it.
See Rule #4

Offline USRanger

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Re: A 3 base WW1 terrain?
« Reply #55 on: April 01, 2010, 05:25:17 PM »
   Ya know, I was thinking.  Since the actual fighting area for WW1 planes is fairly small, with HTC's approval, I could easily put 3 different environments on one terrain, separating them with a tri-spoke mountain range so each environment could not see the others.  This would give the players the ability to choose which environment they like to fly in and eliminate the need for separate terrains which Skuzzy would have to rotate.  I'd really like HT's input on this.  It would save everyone time, give the most options to the players, and only require the terrain to be downloaded once, instead of 3 different terrains.  Opinions?  Especially HTC's?

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Offline Bronk

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Re: A 3 base WW1 terrain?
« Reply #56 on: April 01, 2010, 05:27:07 PM »
Brilliant!!!
See Rule #4

Offline gpwurzel

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Re: A 3 base WW1 terrain?
« Reply #57 on: April 01, 2010, 05:43:27 PM »
Excellent idea Ranger - as long as the 3 area's are distinct and separated from each other, that's a winner in my book.

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Offline USRanger

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Re: A 3 base WW1 terrain?
« Reply #58 on: April 01, 2010, 05:46:44 PM »
I've actually made a terrain like this before for offline missions and it worked out very well.  With the mountain ranges separating the environments, one side cannot see another, so there is no loss of immersion.  Also, with no strat & such to worry about, I could spend that time adding goodies like towns, villages, etc., making it as lifelike as possible.

 :salute
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Offline Ghosth

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Re: A 3 base WW1 terrain?
« Reply #59 on: April 01, 2010, 08:16:25 PM »
Thats the stuff right there!

Brilliant!


Be nice to see a village, or factory's, or rail center, or something similar  in the middle to dogfight over.
Or maybe all 3 each one in a different area! :)

One of the 3 sets of fields will always be unused enough to be able to do a 1v1 or 2v2.