If the AvA is aiming for realism then the indestructible radar makes perfect sense in the European theater. Getting rid of radar and effective command and control was not possible with a few bombs in Europe.
As someone with lots of experience with no icon arenas, the combination of no radar and no icons kills numbers very fast, especially in a big terrain. If you can't find the fight, you don't fly in the arena.
Instead of thinking of game radar as equivalent to its real world counterpart one should think of it as the total system used to detect track and intercept hostile aircraft by both sides. Electronic means were used alongside visual reports in every theater. Radio was used to give the information to the pilot. Instead of radio calls we get pretty colored dots.
Doc,
I would hope that you could step aside from your personal feelings about radar, and look at the entire picture, as stated above. We had a brief discussion about this earlier this week, you and I. I just want to add 2 of the points I wish that you would give consideration to.
- Why give one country an advantage / disadvantage with radar enabled here and not there?
- It is very disappointing to enter an arena looking to engage in a fight, see the base flashing and fly for 15 minutes with no success. That is when you will find more and more potential players logging off.
As you pointed out this is not the Main Arena (large numbers available to defend every flashing base, with the added luxury of a 6,000 ft icon range for enemy). Why hide? Are you in a goon trying to capture bases unopposed? <- Not an accusation, but the only reason that I could think of where I don't want to be spotted.
Posted by gyrene81:
No need to apologize, nothing out of line here. I also suggested to Jaeger that something be done about dar porking. Players enter the arena, selectively pork a few radars then sit back and wait for the opposition to launch and feel like they've gained an edge.
In an arena with lower numbers and very low icon settings radar helps create and sustain the fights. Most players in the AvA don't use radar as a substitute for good SA once the fights on but it does help people find the fight in the first place. The CM is simply trying foster game play and build some momentum in the arena. Seems the decision to make radar porkable again is a bit premature.
So, it seems that I was not the only "someone" who has a problem with the easy destruction of radar and its effect on this "no enemy icon" arena. I just assume that it is a carry over from other arenas, where the focus is entirely different.
Previously, I have asked folks not to take dar down, with a brief explanation. The response is usually, along of the lines of sorry, I wasn't trying to ruin anyone's fun. So, I have come to the conclusion that it is just a programmed decision to do so, with out any real consideration for the impact it has on the arena as a whole.
Porking Radar -2
Radar Porkers (given a pass)