Author Topic: damage not working correctly?  (Read 346 times)

Offline ink

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damage not working correctly?
« on: March 25, 2010, 12:45:09 PM »
well recently I have been noticing a lot of strangeness going on, I have shot off the elevator's of planes and they do not go down, continue to fly like nothing is wrong.
 one F4U seemed to fly better?

Offline smoe

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Re: damage not working correctly?
« Reply #1 on: March 25, 2010, 02:32:25 PM »
The left and right elevator surfaces can be shot off independantly, I've had mine 1 of 2 shot off quite often and still flew OK, but with reduced control. I never liked the old way when the entire elevator controls and surfaces were shot off 100%. This new damage system seems a bit more realistic.

Offline potsNpans

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Re: damage not working correctly?
« Reply #2 on: March 26, 2010, 05:38:28 PM »
I also had what appears to be a minor damage bug in the DA show up. Happened after a minor collision and both planes flew off, though I began trailing smoke as if oil damage occurred. System status read all green an no damage was listed, and 4 minutes later was still flying with no oil loss. 

Offline WMLute

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Re: damage not working correctly?
« Reply #3 on: March 26, 2010, 05:53:10 PM »
Curious if there is a graphic bug in the Tempest.

I shot both elevators off a Temp today.  I was 50' away and visually saw both of them missing.

I even stopped shooting when I saw them both fall off.

Guy continued to fly and told me later only one was gone.

While I do enjoy the expanded damage model I am curious if all the bugs are worked out on it.
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity."
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Offline ink

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Re: damage not working correctly?
« Reply #4 on: March 27, 2010, 02:18:03 PM »
in this film you can clearly see the F4 lose is elevator and continue to fly perfectly.

the shot happens around .50 into film

http://dasmuppets.com/public/INK/F4loseselevtor.ahf