Author Topic: 2.18 Patch 5  (Read 1418 times)

Offline Pyro

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2.18 Patch 5
« on: April 08, 2010, 10:52:52 AM »
2.18 Patch 5 is now available for download.

Version 2.18 Patch 5
======================

Added a "Fix Key" dialog in the keymapper.  Certain laptops and keyboards may use non-standard scan codes which will cause the key to not function correctly in the game.  The Fix Key dialog can be used to map a non-functional key to make it functional.

You can now press a key while the keymapper is open to select that key for assigning.

The keymapper will now tell you what function a current key is assigned to if you try to remap it.

Added an option in the advanced graphics to turn shadowing on for other planes.  This will impact your video performance and is intended for high end machines.

The .target now goes away when you switch from offline to online mode.

The "ignore recorded views" option in the film viewer now also ignores jumping to different gunner positions.

Added a message when you fly a perk plane that displays the calculated perk cost of the plane you are flying at the moment you took off.  This is the perk cost you will be charged if you lose the plane.

Fixed a bug that caused vehicle resupplies to not repair all components on certain vehicles.

Fixed a problem that caused the Dr.1 to retain some aileron control after both ailerons were gone.

Fixed a problem that caused collisions to damage the wrong or phantom components.

Autotakeoff mode no longer starts with the flaps deployed on any planes.

Corrected the pintle gun on the LVTA4 so that the bullets originate at the muzzle.

Fixed a bug that caused transsonic effects not to kick in at that part of the flight envelope.

Fixed an issue that caused gunners to look like they were pointed in the opposite direction that they were facing.

Changed the texture on the DVII's tachometer to move the redline.

Changed the turrets of the flakpanzers so that a penetration through the top armor is required to apply additional damage after the turret is taken out.

Centered the compass on the Ar234.

Airshowsmoke now comes off the same wing when flying a biplane.

Fixed an issue that caused an uneven force in the tailplane of the 262.

Redid the combat trim settings on the 262.

Changed how fuel is loaded in the fuel tanks of the 262 for the various hangar loadout choices to minimize CG shifts for different fuel loads.

Fixed a problem that caused a sound tick when you ran out of fuel in a plane.

Fixed a bug that under specific circumstances could cause invalid CV waypoints to be set resulting in CV's moving through land masses.

Added recoil animations on the Il2, PT boat, Firefly, SdKfz 251, Wirblewind, M3, M8, B25's, LVT's.  We'll continue to update others in future releases.

Fixed an LoD issue on some tree objects and vegetation to prevent dissappearing when object details settings were low.

Fixed some floating wing damage remnants on the Dr.1 and F2B.

Bullet holes now show up on the fuselage of Spitfires.  Also fixed an issue with the gunsight cutting off bullet holes in the windscreen on the Spits.

Made a change to the autopilot to give it the ability to use more down elevator when needed.



Offline Pyro

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Re: 2.18 Patch 5
« Reply #1 on: April 08, 2010, 11:41:43 AM »
Addendum: The autopilot change was causing late model 109's to get a prop strike on takeoff when using auto-takeoff.  We went ahead and quickly fixed that and incremented the version to Patch 6.  So if you're running Patch 4, the autoupdater will take you right to Patch 6.