
1> When might we stop GVs from flopping around like "fish out of water" when you hit a bush or tree or ground object at slow speed? Can we make it more realistic based on the physical characteristics of the ground object you hit, vehicle, and the speed? There are cases a TANK or any vehicle might flip but Aces High is not very realistic on the physics of these collisions.
2> A T-34 or any vehicle
should not be able to roll down a steep mountain side and fall over 5000 ft and survive!?! Again the GV models need to reflect more realistic physical characteristics. I rolled over and over like a falling boulder down the mountain side of A10 (4.5K base) and hit the floor at A10 alive and well in a T-34 with engine running. Not very realistic, T34 should have been a crushed can and me dead

Bottom line it would be nice to see GV models be more realistic like the aircraft models. GVs are great and provide a good break from flying and more complex mission capability and squad missions. They provide a great value to Aces High II

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Hope others feel the same way? Talk it up

PolarBear
52ndKIWI
