Author Topic: Flyability  (Read 605 times)

Sorrow[S=A]

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Flyability
« Reply #15 on: December 10, 1999, 06:53:00 PM »
Ok, I am curious Hitech, who was it? Will they speak up? I am very curious how it happenned, I know you can override the flight computer for stalls etc but I thought it had hardcoding that prevented over 9g manuevers. I know that in F4 I have never managed a +9g manuever even trying to pull out of dives but the real plane of course, is very different  
And of course the F16 can handle well over 9G. I believe it can absorb over 20G in testing. Of course nobody would want to fly it afterward!

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If your in range, so is the enemy.

[This message has been edited by Sorrow[S=A] (edited 12-10-1999).]

Offline janneh

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Flyability
« Reply #16 on: December 11, 1999, 09:51:00 AM »
well, IMO, this is not just a game, it's more than a game, it's a lifestyle  

shower

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Flyability
« Reply #17 on: December 12, 1999, 12:18:00 AM »
sorrow, i _think_ there's a switch (next to the manual pitch overide) that allows you to switch off the g-limiter.  this is necessary because for heavy A-G loadouts the g-limiter is set to 5G.  but if you drop your load or jettison stores (say you get bounced) you want to be able to turn at max g.  i'm not sure, though.  anybody know?

shower

shower

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Flyability
« Reply #18 on: December 12, 1999, 12:21:00 AM »
forgot to mention it's definitely not hard-coded.

-shower

Offline Minotaur

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Flyability
« Reply #19 on: December 13, 1999, 02:12:00 AM »
HTC;

I was actually wondering if your model would include damage to wing spars under G load?

It sees to me, wings should come off alot faster damaged.

Merry Christmas Everyone!

Mino

Offline jedi

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Flyability
« Reply #20 on: December 14, 1999, 12:22:00 PM »
Yep, Minotaur's on the track I was talking about...

One of the silliest things about Brand A and Brand W is the way you can be wailing on some guy, and suddenly he pulls his G-whiz 6 G dipsy-doodle rabbit-out-of-the-hat ACM magic move and is on your tail wailing on you, while his wing is sitting one damage point away from a kill for you.

Modeling structural damage and it's effect on the aircraft's ability to utilize its full flight envelope would be a pretty innovative touch I'd say.  And it would change what we think of as "ace ACM" a bit as well  

Re: F-16 G-limiter...

I believe this is tied into the pilot's ability to "pass" the centrifuge test at high G-loads.  We had a guy in the Agressors at Red Flag who was "certified" to fly 11-G ACM, and his plane's computer was set for that value.  Or so the story went.  At any rate, it's a maintenance setting function.  I believe the aircraft itself is good for 13 G.

The T-38 was good for about 8, IIRC, and it was definitely possible to over-G (and damage) the aircraft while not blacking out.  And it was also possible to black yourself out well before the aircraft limit if you weren't careful or were surprised by the G-onset.

So, no hard and fast rule of thumb, I guess, but G-effects ARE something you deal with in high-speed flight, and we know a LOT more about em now than we did 55 years ago, so I say leave em in the game  

shower

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Flyability
« Reply #21 on: December 15, 1999, 11:46:00 AM »
while we're on the subject bullet holes should _substantially_ increase drag regardless of whether they hit anything vital or not.

-shower

CombatWombat

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Flyability
« Reply #22 on: December 16, 1999, 04:50:00 PM »
Yeah, and pilot wounds should cause your plane to bob around randomly......oh wait...it already does......hmmmmmm.....

Offline Fishu

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Flyability
« Reply #23 on: December 16, 1999, 05:35:00 PM »
Minotaur: that damage varies by plane.. I think spitfire was quite easily damaging its wings with hard Gs (Was that about 6G when it might get damage on the wings already)

Offline Minotaur

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Flyability
« Reply #24 on: December 17, 1999, 09:56:00 AM »
Fishu;

I am not sure what you intended to say.  Sorry, I do not understand your post.

My intention was to have modeled damage effects to the wing spar from weapon damage.  IE:  An undamaged wing spar could take 9G's, a damaged one might only take 3G's.

Thanks for you reply.    

Mino

[This message has been edited by Minotaur (edited 12-17-1999).]