To me the scenario's always stand out a bit in a couple of ways. Obviously you have the added factor of historical immersion and (to some measure) match ups. Add the limited life and the context of a true mission environment and it changes the equation significantly in the sense that you didn't get to pick the circumstance or the plane. Combine that with a few chances to fly the A-20 recently in two and it yielded some excellent adventures. Two tend to stand out a bit. Both clips are a bit long for context.
The 1st is from Rangoon, after winning frame one handily we were having tremendous difficulties in frame 2. The forces of the frog had completely avoided the scouts and we left blind with only the 1 scout left. I was forced of the buff stream long before I ever got near enough for a visual and dogged by a lone zeke. So it sets up an interesting match up, I've already engaged multiple cons have some measure of damage (both main gear shot out) and am last man standing (for scouts). If I rtb we lose best chance to catch a glimpse of buffs while inbound, if I engage and lose we're out of scouts altogether for the frame. To me the mission and circumstances make things somehow different...
http://www.az-dsl.com/snaphook/Rangoon/frame%202/flamingriceball.ahf (film is 11 min or so with most of action in last 3-4 min...)
2nd is the single flight/fight/film that stands out the most in my 15+ yrs of this. This is frame 1/flight 1 of kruppsteel, we're tasked with ground support for our armored force. This one opens with an incident that ruffled some feathers on the other side. As per scenario rules I'm not allowed to drop bombs on enemy GV's. I notice a Tiger in an ambush spot thats apparently unseen and use my eggs to mark him for the guys on the ridge above. This is probably the most immersive flight I can recall since the entire furball is mission driven on both sides with attack and fighter cap intertwined. The end here has always stuck with me, I wonder how many pilots on all sides died "after the fight was over" entirely due to dropping there guard for just a second. Even worse fighting a plane thats almost flying and trying to sort out what controls still work 200 ft off the ground....
http://www.az-dsl.com/snaphook/Frame%201%20fun.ahf