You know, a number of folks suggest turning icons off, but I say it's contextual. If you want to show AH gameplay, by all means leave them on!
If you're trying to show a scripted storyline, or edit together a plot, or make a narrative somehow, then consider turning them off. Note that with icons off you must be a lot more careful about your camera angles and zooms, otherwise your "subject" becomes a small blob of pixels at the center of the screen. It requires more work to show the viewer exactly what they're supposed to be seeing since that icon isn't there.
For example, with icons on your cockpit view might pan left and see an icon and a plane moving to you, and you can break-turn and begin the fight. With icons off, you have to look at the dot, give the viewer time to register it's there, then perhaps cut to the dot's point of view showing that it is an enemy plane heading towards you, then cut back to the cockpit to show your breaking turn and the beginning of the fight.
Just little things like that. They have to be considered.