Author Topic: M3 and M16 Armor  (Read 2429 times)

Offline 321BAR

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Re: M3 and M16 Armor
« Reply #15 on: May 20, 2010, 06:10:09 AM »
ok if you want to get into the it should have killed the engine argument...the new M4s...nuff said
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Offline wsveum

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Re: M3 and M16 Armor
« Reply #16 on: May 20, 2010, 06:40:44 AM »
I have no problem kill M3, M8 & M16 using HE!!
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Offline Killer91

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Re: M3 and M16 Armor
« Reply #17 on: May 20, 2010, 08:16:48 AM »
ok if you want to get into the it should have killed the engine argument...the new M4s...nuff said

Really? I haven't had any problems with taking out the engines on those.
Seems like it happens pretty regularly.
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Offline gyrene81

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Re: M3 and M16 Armor
« Reply #18 on: May 20, 2010, 01:55:01 PM »
Hit it in the engine...AP or HE will torch it.
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Offline guncrasher

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Re: M3 and M16 Armor
« Reply #19 on: May 20, 2010, 04:28:20 PM »
I have bounced 7 rounds he and AP off m3 ended up killing it with mg go figure.


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Offline Raptor

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Re: M3 and M16 Armor
« Reply #20 on: May 20, 2010, 11:51:37 PM »
Yesterday I was defending a vbase and 2 M3s came driving by. With their speed advantage it is difficult yo hit them and kill them. I am trying to lead them and get frustrated to see the round bouncing off when it should be penetrating the vehicle. Like I said, both AP and HE rounds bounced off and HE rounds should not even bounce.

Offline stephen

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Re: M3 and M16 Armor
« Reply #21 on: May 21, 2010, 11:27:53 PM »
AWwrgwy..DUDE, REALLY!!?? :rofl

A dud huh?..., or mabey GOD put his hands upon this particular GV and kept the AP round from doing any damage, or the M3's where ACTUALY equipt with deflector shields that bounce tank rounds off?

Mabey you are in some secret underground society that wants to keep this game mired in the 1990's, either that or you are actualy as seriously ill-informed as your arguments seem to reflect.

Your making my head hurt man..., read a friggin book dude.

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Offline AWwrgwy

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Re: M3 and M16 Armor
« Reply #22 on: May 22, 2010, 12:36:54 AM »
AWwrgwy..DUDE, REALLY!!?? :rofl

A dud huh?..., or maybe GOD put his hands upon this particular GV and kept the AP round from doing any damage, or the M3's where ACTUALY equipped with deflector shields that bounce tank rounds off?

Maybe you are in some secret underground society that wants to keep this game mired in the 1990's, either that or you are actually as seriously ill-informed as your arguments seem to reflect.

Your making my head hurt man..., read a friggin book dude.



Which book?  There's 700 over there on shelves.

I'm just throwing out a plausible explanation that one can tell ones self when their Tater or 88 round hits and, miraculously, doesn't kill the object it hit.

There is no doubt in my mind that it is not programmed code.  Stuff happens.  Life isn't perfect.  It's just a game.

Now, calculate all the rounds fired in game vs. the "duds".  Does it seem like a very high percentage?  Maybe things don't seem so dire if you actually look at the BIG picture.

Of course, anyone shot multiple times in real life should be dead too, right?

I just say, lighten up and tell yourself it was a bad fuze or it was a through shot and you'll get 'em next time. 

Maybe you'll have more fun that way and sleep better, or, the headaches may even go away.

 :cheers:


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Offline stephen

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Re: M3 and M16 Armor
« Reply #23 on: May 22, 2010, 11:32:46 PM »
I dont sleep better when I see two 76mm rounds bounce off of the side of an M3...
I get angry because it is an obviouse flaw in the game...

It CAN be fixed, it SHOULD be fixed, nuff' said...
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Offline EskimoJoe

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Re: M3 and M16 Armor
« Reply #24 on: May 23, 2010, 01:56:47 AM »
I think you're both being silly.

Didn't you two know?

Aces High's M3 is how dud rounds are modeled for GVers. I mean, look at how many rounds hit tank vs tank. Most of them, right? Now, see, you're firing all of your dud rounds at M3s! That's why they normally don't die, and that is why all(most) of your other rounds aren't duds.

 :bolt:
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Offline Yossarian

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Re: M3 and M16 Armor
« Reply #25 on: May 23, 2010, 07:19:01 AM »
I get angry because it is an obviouse flaw in the game...

Please explain your logic as to why it's so obviously a flaw in the 'game'.

And also, calm down.  It really doesn't matter anyway.
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Offline 321BAR

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Re: M3 and M16 Armor
« Reply #26 on: May 23, 2010, 08:30:08 AM »
just to say guys...through shots are actually coaded into the game...nuff said
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Offline gyrene81

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Re: M3 and M16 Armor
« Reply #27 on: May 23, 2010, 09:38:37 AM »
I've never seen a cartoon round "bounce" off anything...the ricochet effect is not part of the games visual program. The little sparkly thingy travels until it hits a rendered object then disappears.
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Offline guncrasher

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Re: M3 and M16 Armor
« Reply #28 on: May 23, 2010, 11:59:03 AM »
Wow I see rounds bounce off most TV's.  Its fun how I panic seeing the round hit a part then see it bounce and hit the floor or angle up and hit one of them 20k ponies.  Then wait for the reload while u see his turret aiming at u see him fire and hear the round just bounce.  Ill post a film later of two of us bouncing round after round It was so funny I ended up towering out.


Semp
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Offline 715

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Re: M3 and M16 Armor
« Reply #29 on: May 23, 2010, 12:26:01 PM »
Ricochets are most certainly modeled.  I hit myself once bouncing a round off a tank.  Plus I always see rounds bounce off tanks (and M3s) and hit the ground nearby.