Author Topic: The tater chucker get nerfed?  (Read 8393 times)

Offline Zoney

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Re: The tater chucker get nerfed?
« Reply #90 on: June 05, 2010, 05:47:03 PM »
Reading this thread, one would infer that most Tater hits are not doing anything.  I'm just trying to hint that this isn't the actual case.

As HiTech stated, there is a damage bug.  Is it limited to damage from Taters or to aircraft irregardless of what is hitting it?

This thread is just in the same vein as the "I hit an M-3 and it didn't die" threads.  Exaggeration of a "problem". 

I've hit things with Taters that didn't outright kill it before, but a vast majority of hitting,and being hit, by Taters get the desired results.

At any rate, whine on.


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Dude, relax, there IS a problem, it will be fixed, people weren't imagining a problem.  Let it go already, go fly your plane and have some fun already.
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Offline AWwrgwy

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Re: The tater chucker get nerfed?
« Reply #91 on: June 05, 2010, 06:29:24 PM »
In case you missed it, this "problem" being addressed:


No, I didn't miss it.


Reading this thread, one would infer that most Tater hits are not doing anything.  I'm just trying to hint that this isn't the actual case.

As HiTech stated, there is a damage bug.  Is it limited to damage from Taters or to aircraft irregardless of what is hitting it?

wrongway
(Now with extra bold italics)


Dude, relax, there IS a problem, it will be fixed, people weren't imagining a problem.  Let it go already, go fly your plane and have some fun already.

Is it a problem with the 30mm though?  So far, seems not, or at least not to the extent that has been implied in these threads.


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Offline fbWldcat

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Re: The tater chucker get nerfed?
« Reply #92 on: June 05, 2010, 06:38:19 PM »
I shot down a mossie today with taters, held down cannon fire and watched him go down, took a few more than normal but they will die. I don't see it as a huge problem, though. Small fix, if there needs to be one.
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Offline BrownBaron

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Re: The tater chucker get nerfed?
« Reply #93 on: June 06, 2010, 12:16:52 AM »
You can still get kills with this weapon, but the reduced damage shortens the already short clip on 30mm cannons. Let's all hope this isn't an issue that slips through the cracks on the next patch.
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Offline grizz441

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Re: The tater chucker get nerfed?
« Reply #94 on: June 06, 2010, 12:33:06 AM »

Is it a problem with the 30mm though?  So far, seems not, or at least not to the extent that has been implied in these threads.

No, but when you compare a tater dud versus the impact of a 50cal/20mm dud, it's significance is on the magnitude of 15 times greater, when you compare a clip of 65 taters versus 1000 MG.  Also, tatering deals with setting up instantaneous gun solutions for one chance at a tater solution.  It's not the same as a lag pursuit gun solution where a 20mm or 50cal dud will be of a fractionated significance.  So yes, this bug affects 30mm and 37mm's more than any other gun, by a considerable margin.

Offline BrownBaron

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Re: The tater chucker get nerfed?
« Reply #95 on: June 06, 2010, 01:43:28 AM »
Both these films showed a previously unknown problem with the target planes, not the ammo.  It's been a long standing bug (we'll look at all other planes too) that will be addressed in the next patch.

Thanks,
- Sudz

<edit> PS  The mossie had a separate, unrelated damage problem that has also been addressed.



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Offline Karnak

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Re: The tater chucker get nerfed?
« Reply #96 on: June 06, 2010, 01:43:43 AM »
30mm does not hit fifteen times as hard as a 20mm.
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Offline BrownBaron

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Re: The tater chucker get nerfed?
« Reply #97 on: June 06, 2010, 01:46:00 AM »
30mm does not hit fifteen times as hard as a 20mm.

1000/15=~65........

3 cheers for basic math functions...
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Offline fbWldcat

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Re: The tater chucker get nerfed?
« Reply #98 on: June 06, 2010, 07:05:52 AM »
Actually, basic math has nothing on the physics (ballistics, Kinetic energy, wind resistance)  :D
If someone knows the mass of a 20mm bullet and a 30mm bullet, you could see how KE would increase with the mass of the bullet. Also, the 30mm  could hold more explosives.
« Last Edit: June 06, 2010, 07:08:05 AM by fbWldcat »
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Offline Charge

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Re: The tater chucker get nerfed?
« Reply #99 on: June 06, 2010, 10:41:16 AM »
T. Williams lists the chemical power as 246 for 151/20 (MGs) and 580 for MK108 (MGs) and 200 for Hisso (HE).

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Offline BiPoLaR

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Re: The tater chucker get nerfed?
« Reply #100 on: June 06, 2010, 11:08:36 AM »
No, but when you compare a tater dud versus the impact of a 50cal/20mm dud, it's significance is on the magnitude of 15 times greater, when you compare a clip of 65 taters versus 1000 MG.  Also, tatering deals with setting up instantaneous gun solutions for one chance at a tater solution.  It's not the same as a lag pursuit gun solution where a 20mm or 50cal dud will be of a fractionated significance.  So yes, this bug affects 30mm and 37mm's more than any other gun, by a considerable margin.
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Offline JunkyII

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Re: The tater chucker get nerfed?
« Reply #101 on: June 06, 2010, 11:39:27 AM »
No, but when you compare a tater dud versus the impact of a 50cal/20mm dud, it's significance is on the magnitude of 15 times greater, when you compare a clip of 65 taters versus 1000 MG.  Also, tatering deals with setting up instantaneous gun solutions for one chance at a tater solution.  It's not the same as a lag pursuit gun solution where a 20mm or 50cal dud will be of a fractionated significance.  So yes, this bug affects 30mm and 37mm's more than any other gun, by a considerable margin.
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Offline hitech

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Re: The tater chucker get nerfed?
« Reply #102 on: June 06, 2010, 02:55:37 PM »
Quote
So yes, this bug affects 30mm and 37mm's more than any other gun, by a considerable margin.

It in no way effects any round more then any other. In fact one could argue using your logic that it effects faster ammo with faster fire rates because you are effect xxx times as often  to have the issue vs a slow firing 30mm.

But it is easier to detect the problem with the 30.

HiTech

Offline grizz441

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Re: The tater chucker get nerfed?
« Reply #103 on: June 06, 2010, 03:08:01 PM »
It in no way effects any round more then any other. In fact one could argue using your logic that it effects faster ammo with faster fire rates because you are effect xxx times as often  to have the issue vs a slow firing 30mm.

But it is easier to detect the problem with the 30.

HiTech

I used the incorrect verb.  It impacts those two guns more than any other.  Since they don't have lots of ammo, and proper gun solutions with them are close, and instantaneous, duds devalue their lethality significantly in a given run.  If you compare that to a 50 caliber firing aircraft that is working for a lag pursuit continuous gun solution, a couple duds mixed in to 20 square hits with a 50 caliber aren't going to make more than a negligible difference in lethality.
« Last Edit: June 06, 2010, 03:24:27 PM by grizz441 »

Offline Karnak

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Re: The tater chucker get nerfed?
« Reply #104 on: June 06, 2010, 05:32:26 PM »
1000/15=~65........

3 cheers for basic math functions...
That is meaningless.
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