Author Topic: M3A1 GMC  (Read 1226 times)

Offline Nemisis

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Re: M3A1 GMC
« Reply #15 on: June 22, 2010, 09:46:10 PM »
I guess. Some how still I have trouble seeing HiTech clacking away at a computer for days at a time to change the shape of an object.

So, do they actually write the code by hand, kinda like binary code? Or do they have a content creation program, where they create the shape they want, and the program coads it? Seems like that would be the way to go, if possible.
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Offline Beefcake

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Re: M3A1 GMC
« Reply #16 on: June 23, 2010, 04:02:36 AM »
Creating even a variant of an existing vehicle or plane takes time. HTC has already said they will never reveal how long it takes to do this process so it could be a few days like you say or it could be a month or longer. Only HTC knows and honestly thats the way I think it should be. You also have to look at this logically, why in the world would HT and the crew waste time to create a new gun model but attach it to the outdated M3 chassis? HTC can correct me if I'm wrong but I would think they would remodel the M3 chassis before bringing new variants into the game. 

Although I have nothing against the M3 GMC, 321BAR's constant request for an M18 would make more sense for a 50mph tank destroyer. It's faster than the M3 GMC, it has a turret which would be the bane of the M3 GMC, and it's better armored overall.
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Offline SmokinLoon

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Re: M3A1 GMC
« Reply #17 on: June 23, 2010, 12:56:40 PM »
I cant see HTC re-modeling the M3/M16 so they can add the M3A1.  the M3 is of the same category as remodeling the the "troops" that head into the map room.  The M3 might look nicer, but a remodel I doubt would change its speed, turn radius, gear ratio, cargo capacity, etc.

Again, Im not a coader, but one would think that adding the M1A1 gun to the rear of the M3 would be about as easy as it gets for adding in new vehicles into the AH game.  Same goes for the SdKfz 251/22 by simply adding in the Pak 40 75mm AT gun (same as Pzr IV).
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Offline Nemisis

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Re: M3A1 GMC
« Reply #18 on: June 23, 2010, 02:59:25 PM »
Thats just it Loon, it would requre nothing more than asthetic changes, and adding then gun on top (mounted toward the front actually). Aside from the changes to the superstructure to accomidate the gun, it was unchanged. And the SdKfz 251/22 would be a nice addition as well. It would better show how tank destroyers would be used in the game, and what impact they would have.

Come to think of it, we would probably need an ENY change for that one; you could just list the M3A1 as 35, and that would work. But the SdKfz 251/22's gun is too powerful for an ENY of 35, but it would be too easily destoyed for an ENY of 25.

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Offline Ack-Ack

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Re: M3A1 GMC
« Reply #19 on: June 23, 2010, 07:28:44 PM »
HTC can correct me if I'm wrong but I would think they would remodel the M3 chassis before bringing new variants into the game.  


You're pretty much spot on.  It would be a terrible waste of development resources and time to add an object to a model using AH1 graphic standards.  All that means is additional resources later down the line when the M3 is eventually upgraded to AH2 standards, basically doing a job twice when you could have done it once.  

Not saying it would be a difficult job but it would take some time because you'd have to create a new model, new graphics and animations to fit the AH2 standards in addition to any new objects that are added (like the 75mm cannon) would also have to be up to AH2 standards.  

Would be cool to have but it is a wish that should be low on the priority list but when the time comes to update the M3 model, would be nice to see a M3 GMC varient.

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« Last Edit: June 23, 2010, 08:28:43 PM by Ack-Ack »
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Offline WWhiskey

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Re: M3A1 GMC
« Reply #20 on: June 23, 2010, 07:58:03 PM »
You're pretty much spot on.  It would be a terrible waste of development resources and time to add and object to a model using AH1 graphic standards.  All that means is additional resources later down the line when the M3 is eventually upgraded to AH2 standards, basically doing a job twice when you could have done it once. 

Not saying it would be a difficult job but it would take some time because you'd have to create a new model, new graphics and animations to fit the AH2 standards in addition to any new objects that are added (like the 75mm cannon) would also have to be up to AH2 standards. 

Would be cool to have but it is a wish that should be low on the priority list but when the time comes to update the M3 model, would be nice to see a M3 GMC varient.

ack-ack
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Offline Nemisis

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Re: M3A1 GMC
« Reply #21 on: June 23, 2010, 08:52:24 PM »
Ah, I wasn't aware that the M3 used AH 1 graphics. So if the M3A1 GMC is out of the question for now, can we at least get the SdKfz 251/22? It would probably better represent a tank destroyer too, seeing as its gun is better, and more like what we would see. Plus, those things can be damn hard to see from the ground; IDK why, I guess they're just small.
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Offline SmokinLoon

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Re: M3A1 GMC
« Reply #22 on: June 23, 2010, 09:43:53 PM »
Ah, I wasn't aware that the M3 used AH 1 graphics. So if the M3A1 GMC is out of the question for now, can we at least get the SdKfz 251/22? It would probably better represent a tank destroyer too, seeing as its gun is better, and more like what we would see. Plus, those things can be damn hard to see from the ground; IDK why, I guess they're just small.

The SdKfz 251 seems to be able to fend off MG and light cannon fire a bit longer than the M3 as well.  I know the armor is almost identical, but the sloping of the armor or the smaller opening in the top rear area must have something to do with it being able to survive longer.  The big advantage the M3A1 has over the 251 is speed (double the speed!)
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Offline Ack-Ack

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Re: M3A1 GMC
« Reply #23 on: June 23, 2010, 10:16:46 PM »
Yea,,,, You wouldn't feel that way if it was a JEEP!!!!!     lol    joke!

Being a Jeep owner, of course I wouldn't!   :D


ack-ack
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Offline Nemisis

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Re: M3A1 GMC
« Reply #24 on: June 24, 2010, 03:05:01 AM »
Yup loon. The M3A1 might be able to scoot fast enough to get out of the search area (of enemy aircraft), while the 251 would be unlikely to do so. The M3A1 has speed, the 251/22 has its gun and a bit better armor.
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